Merge "Add AUDIO_INPUT_FLAG_DIRECT to Audio HAL constants"
diff --git a/media/libaudiohal/impl/DeviceHalHidl.cpp b/media/libaudiohal/impl/DeviceHalHidl.cpp
index d52416c..cd3ac1f 100644
--- a/media/libaudiohal/impl/DeviceHalHidl.cpp
+++ b/media/libaudiohal/impl/DeviceHalHidl.cpp
@@ -289,6 +289,10 @@
         sinkMetadata.tracks[0].destination.device(std::move(hidlOutputDevice));
     }
 #endif
+#if MAJOR_VERSION <= 5
+    // Some flags were specific to framework and must not leak to the HAL.
+    flags = static_cast<audio_input_flags_t>(flags & ~AUDIO_INPUT_FLAG_DIRECT);
+#endif
     Return<void> ret = mDevice->openInputStream(
             handle,
             hidlDevice,
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 496aec1..0911a1f 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -2674,9 +2674,6 @@
         return 0;
     }
 
-    // Some flags are specific to framework and must not leak to the HAL.
-    flags = static_cast<audio_input_flags_t>(flags & ~AUDIO_INPUT_FRAMEWORK_FLAGS);
-
     // Audio Policy can request a specific handle for hardware hotword.
     // The goal here is not to re-open an already opened input.
     // It is to use a pre-assigned I/O handle.
diff --git a/services/audiopolicy/config/msd_audio_policy_configuration.xml b/services/audiopolicy/config/msd_audio_policy_configuration.xml
index db17bc6..305cbe6 100644
--- a/services/audiopolicy/config/msd_audio_policy_configuration.xml
+++ b/services/audiopolicy/config/msd_audio_policy_configuration.xml
@@ -40,7 +40,7 @@
                      channelMasks="AUDIO_CHANNEL_OUT_MONO,AUDIO_CHANNEL_OUT_STEREO,AUDIO_CHANNEL_OUT_5POINT1,AUDIO_CHANNEL_OUT_7POINT1"/>
         </mixPort>
         <!-- The HW AV Sync flag is not required, but is recommended -->
-        <mixPort name="ms12 output" role="sink" flags="AUDIO_INPUT_FLAG_HW_AV_SYNC">
+        <mixPort name="ms12 output" role="sink" flags="AUDIO_INPUT_FLAG_HW_AV_SYNC|AUDIO_INPUT_FLAG_DIRECT">
             <profile name="" format="AUDIO_FORMAT_PCM_16_BIT"
                      samplingRates="48000" channelMasks="AUDIO_CHANNEL_IN_STEREO"/>
             <profile name="" format="AUDIO_FORMAT_AC3"