Fix potential memory leaks

Bug: 259995529
Test: make tidy-frameworks-av_subset
Change-Id: Ic95e3d735f1825a05eb1a88dae5ae3040ff1e6cd
diff --git a/media/libaaudio/tests/test_attributes.cpp b/media/libaaudio/tests/test_attributes.cpp
index b88d562..e5676a7 100644
--- a/media/libaaudio/tests/test_attributes.cpp
+++ b/media/libaaudio/tests/test_attributes.cpp
@@ -20,6 +20,7 @@
 // "test_aaudio_attributes.cpp". That other file is more current.
 // So these tests could be deleted.
 
+#include <memory>
 #include <stdio.h>
 #include <unistd.h>
 
@@ -40,7 +41,7 @@
                             int privacyMode = DONT_SET,
                             aaudio_direction_t direction = AAUDIO_DIRECTION_OUTPUT) {
 
-    float *buffer = new float[kNumFrames * kChannelCount];
+    std::unique_ptr<float[]> buffer(new float[kNumFrames * kChannelCount]);
 
     AAudioStreamBuilder *aaudioBuilder = nullptr;
     AAudioStream *aaudioStream = nullptr;
@@ -109,16 +110,15 @@
 
     if (direction == AAUDIO_DIRECTION_INPUT) {
         EXPECT_EQ(kNumFrames,
-                  AAudioStream_read(aaudioStream, buffer, kNumFrames, kNanosPerSecond));
+                  AAudioStream_read(aaudioStream, buffer.get(), kNumFrames, kNanosPerSecond));
     } else {
         EXPECT_EQ(kNumFrames,
-                  AAudioStream_write(aaudioStream, buffer, kNumFrames, kNanosPerSecond));
+                  AAudioStream_write(aaudioStream, buffer.get(), kNumFrames, kNanosPerSecond));
     }
 
     EXPECT_EQ(AAUDIO_OK, AAudioStream_requestStop(aaudioStream));
 
     EXPECT_EQ(AAUDIO_OK, AAudioStream_close(aaudioStream));
-    delete[] buffer;
 }
 
 static const aaudio_usage_t sUsages[] = {
diff --git a/media/libaaudio/tests/test_recovery.cpp b/media/libaaudio/tests/test_recovery.cpp
index 6e89f83..11331af 100644
--- a/media/libaaudio/tests/test_recovery.cpp
+++ b/media/libaaudio/tests/test_recovery.cpp
@@ -16,6 +16,7 @@
 
 // Play silence and recover from dead servers or disconnected devices.
 
+#include <memory>
 #include <stdio.h>
 
 #include <aaudio/AAudio.h>
@@ -32,7 +33,6 @@
     int32_t triesLeft = 3;
     int32_t bufferCapacity;
     int32_t framesPerBurst = 0;
-    float *buffer = nullptr;
 
     int32_t actualChannelCount = 0;
     int32_t actualSampleRate = 0;
@@ -83,7 +83,7 @@
         bufferCapacity, framesPerBurst);
 
         int samplesPerBurst = framesPerBurst * actualChannelCount;
-        buffer = new float[samplesPerBurst];
+        std::unique_ptr<float[]> buffer(new float[samplesPerBurst]);
 
         result = AAudioStream_requestStart(aaudioStream);
         if (result != AAUDIO_OK) {
@@ -98,7 +98,7 @@
         int64_t printAt = actualSampleRate;
         while (result == AAUDIO_OK && framesTotal < framesMax) {
             int32_t framesWritten = AAudioStream_write(aaudioStream,
-                                                       buffer, framesPerBurst,
+                                                       buffer.get(), framesPerBurst,
                                                        DEFAULT_TIMEOUT_NANOS);
             if (framesWritten < 0) {
                 result = framesWritten;
@@ -134,6 +134,5 @@
         AAudioStream_close(aaudioStream);
     }
     AAudioStreamBuilder_delete(aaudioBuilder);
-    delete[] buffer;
     printf("          result = %d = %s\n", result, AAudio_convertResultToText(result));
 }
diff --git a/media/libaaudio/tests/test_session_id.cpp b/media/libaaudio/tests/test_session_id.cpp
index 3f7d4fc..5968b5d 100644
--- a/media/libaaudio/tests/test_session_id.cpp
+++ b/media/libaaudio/tests/test_session_id.cpp
@@ -16,6 +16,7 @@
 
 // Test AAudio SessionId, which is used to associate Effects with a stream
 
+#include <memory>
 #include <stdio.h>
 #include <unistd.h>
 
@@ -29,7 +30,7 @@
 // Test AAUDIO_SESSION_ID_NONE default
 static void checkSessionIdNone(aaudio_performance_mode_t perfMode) {
 
-    float *buffer = new float[kNumFrames * kChannelCount];
+    std::unique_ptr<float[]> buffer(new float[kNumFrames * kChannelCount]);
 
     AAudioStreamBuilder *aaudioBuilder = nullptr;
 
@@ -51,12 +52,12 @@
 
     ASSERT_EQ(AAUDIO_OK, AAudioStream_requestStart(aaudioStream1));
 
-    ASSERT_EQ(kNumFrames, AAudioStream_write(aaudioStream1, buffer, kNumFrames, kNanosPerSecond));
+    ASSERT_EQ(kNumFrames,
+              AAudioStream_write(aaudioStream1, buffer.get(), kNumFrames, kNanosPerSecond));
 
     EXPECT_EQ(AAUDIO_OK, AAudioStream_requestStop(aaudioStream1));
 
     EXPECT_EQ(AAUDIO_OK, AAudioStream_close(aaudioStream1));
-    delete[] buffer;
     AAudioStreamBuilder_delete(aaudioBuilder);
 }
 
@@ -72,7 +73,7 @@
 static void checkSessionIdAllocate(aaudio_performance_mode_t perfMode,
                                    aaudio_direction_t direction) {
 
-    float *buffer = new float[kNumFrames * kChannelCount];
+    std::unique_ptr<float[]> buffer(new float[kNumFrames * kChannelCount]);
 
     AAudioStreamBuilder *aaudioBuilder = nullptr;
 
@@ -106,10 +107,10 @@
 
     if (direction == AAUDIO_DIRECTION_INPUT) {
         ASSERT_EQ(kNumFrames, AAudioStream_read(aaudioStream1,
-                                                buffer, kNumFrames, kNanosPerSecond));
+                                                buffer.get(), kNumFrames, kNanosPerSecond));
     } else {
         ASSERT_EQ(kNumFrames, AAudioStream_write(aaudioStream1,
-                                         buffer, kNumFrames, kNanosPerSecond));
+                                         buffer.get(), kNumFrames, kNanosPerSecond));
     }
 
     EXPECT_EQ(AAUDIO_OK, AAudioStream_requestStop(aaudioStream1));
@@ -135,10 +136,10 @@
 
     if (otherDirection == AAUDIO_DIRECTION_INPUT) {
         ASSERT_EQ(kNumFrames, AAudioStream_read(aaudioStream2,
-                                                 buffer, kNumFrames, kNanosPerSecond));
+                                                 buffer.get(), kNumFrames, kNanosPerSecond));
     } else {
         ASSERT_EQ(kNumFrames, AAudioStream_write(aaudioStream2,
-                                                 buffer, kNumFrames, kNanosPerSecond));
+                                                 buffer.get(), kNumFrames, kNanosPerSecond));
     }
 
     EXPECT_EQ(AAUDIO_OK, AAudioStream_requestStop(aaudioStream2));
@@ -147,7 +148,6 @@
 
 
     EXPECT_EQ(AAUDIO_OK, AAudioStream_close(aaudioStream1));
-    delete[] buffer;
     AAudioStreamBuilder_delete(aaudioBuilder);
 }