AAudio: Use futex for waitForStateChange

WaitForStateChange currently waits in twenty millisecond intervals
for state changes. This is clearly inefficient and if apps use this
consistently, much extra latency is added. This CL adds futexes so
the callback fires almost immediately after a state change.

This CL also changes updateStateMachine so updates from non-callbacks
do not happen if a callback thread is running.

Bug: 70722092
Test: atest AAudioTests
Test: Oboe automated tests (./run_tests.sh)
Test: OboeTester Plug Latency Test
Change-Id: I186dc9ddac7f3897d82a5ed0043a5f45f1c19fe3
diff --git a/media/libaaudio/src/legacy/AudioStreamLegacy.cpp b/media/libaaudio/src/legacy/AudioStreamLegacy.cpp
index dd11169..f32ef65 100644
--- a/media/libaaudio/src/legacy/AudioStreamLegacy.cpp
+++ b/media/libaaudio/src/legacy/AudioStreamLegacy.cpp
@@ -127,7 +127,7 @@
             mCallbackEnabled.store(false);
         }
 
-        if (updateStateMachine() != AAUDIO_OK) {
+        if (processCommands() != AAUDIO_OK) {
             forceDisconnect();
             mCallbackEnabled.store(false);
         }
@@ -192,7 +192,7 @@
             mCallbackEnabled.store(false);
         }
 
-        if (updateStateMachine() != AAUDIO_OK) {
+        if (processCommands() != AAUDIO_OK) {
             forceDisconnect();
             mCallbackEnabled.store(false);
         }
diff --git a/media/libaaudio/src/legacy/AudioStreamRecord.cpp b/media/libaaudio/src/legacy/AudioStreamRecord.cpp
index 1e39e0f..9a136a7 100644
--- a/media/libaaudio/src/legacy/AudioStreamRecord.cpp
+++ b/media/libaaudio/src/legacy/AudioStreamRecord.cpp
@@ -364,8 +364,7 @@
     return checkForDisconnectRequest(false);
 }
 
-aaudio_result_t AudioStreamRecord::updateStateMachine()
-{
+aaudio_result_t AudioStreamRecord::processCommands() {
     aaudio_result_t result = AAUDIO_OK;
     aaudio_wrapping_frames_t position;
     status_t err;
diff --git a/media/libaaudio/src/legacy/AudioStreamRecord.h b/media/libaaudio/src/legacy/AudioStreamRecord.h
index 5ce73f9..252ff3c 100644
--- a/media/libaaudio/src/legacy/AudioStreamRecord.h
+++ b/media/libaaudio/src/legacy/AudioStreamRecord.h
@@ -58,7 +58,7 @@
 
     int64_t getFramesWritten() override;
 
-    aaudio_result_t updateStateMachine() override;
+    aaudio_result_t processCommands() override;
 
     aaudio_direction_t getDirection() const override {
         return AAUDIO_DIRECTION_INPUT;
diff --git a/media/libaaudio/src/legacy/AudioStreamTrack.cpp b/media/libaaudio/src/legacy/AudioStreamTrack.cpp
index 6f1dc92..09caa5c 100644
--- a/media/libaaudio/src/legacy/AudioStreamTrack.cpp
+++ b/media/libaaudio/src/legacy/AudioStreamTrack.cpp
@@ -378,8 +378,7 @@
     return checkForDisconnectRequest(false);;
 }
 
-aaudio_result_t AudioStreamTrack::updateStateMachine()
-{
+aaudio_result_t AudioStreamTrack::processCommands() {
     status_t err;
     aaudio_wrapping_frames_t position;
     switch (getState()) {
diff --git a/media/libaaudio/src/legacy/AudioStreamTrack.h b/media/libaaudio/src/legacy/AudioStreamTrack.h
index 0f4d72b..1f877b5 100644
--- a/media/libaaudio/src/legacy/AudioStreamTrack.h
+++ b/media/libaaudio/src/legacy/AudioStreamTrack.h
@@ -79,7 +79,7 @@
         return AAUDIO_DIRECTION_OUTPUT;
     }
 
-    aaudio_result_t updateStateMachine() override;
+    aaudio_result_t processCommands() override;
 
     int64_t incrementClientFrameCounter(int32_t frames) override {
         return incrementFramesWritten(frames);