Extract out audio DSP code to utility library
Change-Id: Ib8ce72028a7ea30e82baa518e381370e820ebbd0
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index b48f23d..58482d5 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -54,6 +54,8 @@
#include <audio_effects/effect_ns.h>
#include <audio_effects/effect_aec.h>
+#include <audio_utils/primitives.h>
+
#include <cpustats/ThreadCpuUsage.h>
#include <powermanager/PowerManager.h>
// #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds
@@ -2455,14 +2457,6 @@
{
}
-
-static inline int16_t clamp16(int32_t sample)
-{
- if ((sample>>15) ^ (sample>>31))
- sample = 0x7FFF ^ (sample>>31);
- return sample;
-}
-
static inline
int32_t mul(int16_t in, int16_t v)
{
@@ -4391,7 +4385,7 @@
// ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
// are 32 bit aligned which should be always true.
if (mChannelCount == 2 && mReqChannelCount == 1) {
- AudioMixer::ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
+ ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
// the resampler always outputs stereo samples: do post stereo to mono conversion
int16_t *src = (int16_t *)mRsmpOutBuffer;
int16_t *dst = buffer.i16;
@@ -4400,7 +4394,7 @@
src += 2;
}
} else {
- AudioMixer::ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
+ ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
}
}
@@ -6271,7 +6265,7 @@
if (isProcessEnabled()) {
// do 32 bit to 16 bit conversion for auxiliary effect input buffer
if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
- AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32,
+ ditherAndClamp(mConfig.inputCfg.buffer.s32,
mConfig.inputCfg.buffer.s32,
mConfig.inputCfg.buffer.frameCount/2);
}