Merge changes I0817586a,I2799ac71,I6f9795e1 am: e49e56e3c6 am: 73890f651c
Original change: https://android-review.googlesource.com/c/platform/frameworks/av/+/1575265
Change-Id: I3fc52400838ea038546a8a7c030a3386b614c9f7
diff --git a/services/audiopolicy/common/managerdefinitions/include/AudioOutputDescriptor.h b/services/audiopolicy/common/managerdefinitions/include/AudioOutputDescriptor.h
index 7c7f02d..8aab634 100644
--- a/services/audiopolicy/common/managerdefinitions/include/AudioOutputDescriptor.h
+++ b/services/audiopolicy/common/managerdefinitions/include/AudioOutputDescriptor.h
@@ -158,7 +158,7 @@
virtual bool isDuplicated() const { return false; }
virtual uint32_t latency() { return 0; }
virtual bool isFixedVolume(const DeviceTypeSet& deviceTypes);
- virtual bool setVolume(float volumeDb,
+ virtual bool setVolume(float volumeDb, bool muted,
VolumeSource volumeSource, const StreamTypeVector &streams,
const DeviceTypeSet& deviceTypes,
uint32_t delayMs,
@@ -352,7 +352,22 @@
setClientActive(client, false);
}
}
- virtual bool setVolume(float volumeDb,
+
+ /**
+ * @brief setSwMute for SwOutput routed on a device that supports Hw Gain, this function allows
+ * to mute the tracks associated to a given volume source only.
+ * As an output may host one or more source(s), and as AudioPolicyManager may dispatch or not
+ * the volume change request according to the priority of the volume source to control the
+ * unique hw gain controller, a separated API allows to force a mute/unmute of a volume source.
+ * @param muted true to mute, false otherwise
+ * @param vs volume source to be considered
+ * @param device scoped for the change
+ * @param delayMs potentially applyed to prevent cut sounds.
+ */
+ void setSwMute(bool muted, VolumeSource vs, const StreamTypeVector &streams,
+ const DeviceTypeSet& device, uint32_t delayMs);
+
+ virtual bool setVolume(float volumeDb, bool muted,
VolumeSource volumeSource, const StreamTypeVector &streams,
const DeviceTypeSet& device,
uint32_t delayMs,
@@ -437,7 +452,7 @@
void dump(String8 *dst) const override;
- virtual bool setVolume(float volumeDb,
+ virtual bool setVolume(float volumeDb, bool muted,
VolumeSource volumeSource, const StreamTypeVector &streams,
const DeviceTypeSet& deviceTypes,
uint32_t delayMs,
diff --git a/services/audiopolicy/common/managerdefinitions/src/AudioOutputDescriptor.cpp b/services/audiopolicy/common/managerdefinitions/src/AudioOutputDescriptor.cpp
index f3d2326..5c3bdb3 100644
--- a/services/audiopolicy/common/managerdefinitions/src/AudioOutputDescriptor.cpp
+++ b/services/audiopolicy/common/managerdefinitions/src/AudioOutputDescriptor.cpp
@@ -155,7 +155,7 @@
return false;
}
-bool AudioOutputDescriptor::setVolume(float volumeDb,
+bool AudioOutputDescriptor::setVolume(float volumeDb, bool /*muted*/,
VolumeSource volumeSource,
const StreamTypeVector &/*streams*/,
const DeviceTypeSet& deviceTypes,
@@ -435,14 +435,36 @@
mFlags & AUDIO_OUTPUT_FLAG_FAST ? AUDIO_LATENCY_LOW : AUDIO_LATENCY_NORMAL;
}
-bool SwAudioOutputDescriptor::setVolume(float volumeDb,
+void SwAudioOutputDescriptor::setSwMute(
+ bool muted, VolumeSource vs, const StreamTypeVector &streamTypes,
+ const DeviceTypeSet& deviceTypes, uint32_t delayMs) {
+ // volume source active and more than one volume source is active, otherwise, no-op or let
+ // setVolume controlling SW and/or HW Gains
+ if (!streamTypes.empty() && isActive(vs) && (getActiveVolumeSources().size() > 1)) {
+ for (const auto& devicePort : devices()) {
+ if (isSingleDeviceType(deviceTypes, devicePort->type()) &&
+ devicePort->hasGainController(true /*canUseForVolume*/)) {
+ float volumeAmpl = muted ? 0.0f : Volume::DbToAmpl(0);
+ ALOGV("%s: output: %d, vs: %d, muted: %d, active vs count: %zu", __func__,
+ mIoHandle, vs, muted, getActiveVolumeSources().size());
+ for (const auto &stream : streamTypes) {
+ mClientInterface->setStreamVolume(stream, volumeAmpl, mIoHandle, delayMs);
+ }
+ return;
+ }
+ }
+ }
+}
+
+bool SwAudioOutputDescriptor::setVolume(float volumeDb, bool muted,
VolumeSource vs, const StreamTypeVector &streamTypes,
const DeviceTypeSet& deviceTypes,
uint32_t delayMs,
bool force)
{
StreamTypeVector streams = streamTypes;
- if (!AudioOutputDescriptor::setVolume(volumeDb, vs, streamTypes, deviceTypes, delayMs, force)) {
+ if (!AudioOutputDescriptor::setVolume(
+ volumeDb, muted, vs, streamTypes, deviceTypes, delayMs, force)) {
return false;
}
if (streams.empty()) {
@@ -459,11 +481,17 @@
// different Volume Source (or if we allow several curves within same volume group)
//
// @todo: default stream volume to max (0) when using HW Port gain?
- float volumeAmpl = Volume::DbToAmpl(0);
- for (const auto &stream : streams) {
- mClientInterface->setStreamVolume(stream, volumeAmpl, mIoHandle, delayMs);
+ // Allows to set SW Gain on AudioFlinger if:
+ // -volume group has explicit stream(s) associated
+ // -volume group with no explicit stream(s) is the only active source on this output
+ // Allows to mute SW Gain on AudioFlinger only for volume group with explicit stream(s)
+ if (!streamTypes.empty() || (getActiveVolumeSources().size() == 1)) {
+ const bool canMute = muted && (volumeDb != 0.0f) && !streamTypes.empty();
+ float volumeAmpl = canMute ? 0.0f : Volume::DbToAmpl(0);
+ for (const auto &stream : streams) {
+ mClientInterface->setStreamVolume(stream, volumeAmpl, mIoHandle, delayMs);
+ }
}
-
AudioGains gains = devicePort->getGains();
int gainMinValueInMb = gains[0]->getMinValueInMb();
int gainMaxValueInMb = gains[0]->getMaxValueInMb();
@@ -698,14 +726,14 @@
}
-bool HwAudioOutputDescriptor::setVolume(float volumeDb,
+bool HwAudioOutputDescriptor::setVolume(float volumeDb, bool muted,
VolumeSource volumeSource, const StreamTypeVector &streams,
const DeviceTypeSet& deviceTypes,
uint32_t delayMs,
bool force)
{
bool changed = AudioOutputDescriptor::setVolume(
- volumeDb, volumeSource, streams, deviceTypes, delayMs, force);
+ volumeDb, muted, volumeSource, streams, deviceTypes, delayMs, force);
if (changed) {
// TODO: use gain controller on source device if any to adjust volume
diff --git a/services/audiopolicy/managerdefault/AudioPolicyManager.cpp b/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
index 241880d..c839ea5 100644
--- a/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
+++ b/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
@@ -1845,7 +1845,7 @@
if (stream == AUDIO_STREAM_TTS) {
ALOGV("\t found BEACON stream");
if (!mTtsOutputAvailable && mOutputs.isAnyOutputActive(
- toVolumeSource(AUDIO_STREAM_TTS) /*sourceToIgnore*/)) {
+ toVolumeSource(AUDIO_STREAM_TTS, false) /*sourceToIgnore*/)) {
return INVALID_OPERATION;
} else {
beaconMuteLatency = handleEventForBeacon(STARTING_BEACON);
@@ -2067,12 +2067,20 @@
if (outputDesc->getActivityCount(clientVolSrc) == 0 || forceDeviceUpdate) {
outputDesc->setStopTime(client, systemTime());
DeviceVector newDevices = getNewOutputDevices(outputDesc, false /*fromCache*/);
+
+ // If the routing does not change, if an output is routed on a device using HwGain
+ // (aka setAudioPortConfig) and there are still active clients following different
+ // volume group(s), force reapply volume
+ bool requiresVolumeCheck = outputDesc->getActivityCount(clientVolSrc) == 0 &&
+ outputDesc->useHwGain() && outputDesc->isAnyActive(VOLUME_SOURCE_NONE);
+
// delay the device switch by twice the latency because stopOutput() is executed when
// the track stop() command is received and at that time the audio track buffer can
// still contain data that needs to be drained. The latency only covers the audio HAL
// and kernel buffers. Also the latency does not always include additional delay in the
// audio path (audio DSP, CODEC ...)
- setOutputDevices(outputDesc, newDevices, false, outputDesc->latency()*2);
+ setOutputDevices(outputDesc, newDevices, false, outputDesc->latency()*2,
+ nullptr, true /*requiresMuteCheck*/, requiresVolumeCheck);
// force restoring the device selection on other active outputs if it differs from the
// one being selected for this output
@@ -2828,6 +2836,8 @@
// HW Gain management, do not change the volume
if (desc->useHwGain()) {
applyVolume = false;
+ // If the volume source is active with higher priority source, ensure at least Sw Muted
+ desc->setSwMute((index == 0), vs, curves.getStreamTypes(), curDevices, 0 /*delayMs*/);
for (const auto &productStrategy : mEngine->getOrderedProductStrategies()) {
auto activeClients = desc->clientsList(true /*activeOnly*/, productStrategy,
false /*preferredDevice*/);
@@ -2867,7 +2877,7 @@
// handled by system UI
status_t volStatus = checkAndSetVolume(
curves, vs, index, desc, curDevices,
- ((vs == toVolumeSource(AUDIO_STREAM_SYSTEM))?
+ ((vs == toVolumeSource(AUDIO_STREAM_SYSTEM, false))?
TOUCH_SOUND_FIXED_DELAY_MS : 0));
if (volStatus != NO_ERROR) {
status = volStatus;
@@ -3069,12 +3079,14 @@
bool AudioPolicyManager::isStreamActive(audio_stream_type_t stream, uint32_t inPastMs) const
{
- return mOutputs.isActive(toVolumeSource(stream), inPastMs);
+ auto vs = toVolumeSource(stream, false);
+ return vs != VOLUME_SOURCE_NONE ? mOutputs.isActive(vs, inPastMs) : false;
}
bool AudioPolicyManager::isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs) const
{
- return mOutputs.isActiveRemotely(toVolumeSource(stream), inPastMs);
+ auto vs = toVolumeSource(stream, false);
+ return vs != VOLUME_SOURCE_NONE ? mOutputs.isActiveRemotely(vs, inPastMs) : false;
}
bool AudioPolicyManager::isSourceActive(audio_source_t source) const
@@ -6095,7 +6107,7 @@
auto doGetOutputDevicesForVoice = [&]() {
return hasVoiceStream(streams) && (outputDesc == mPrimaryOutput ||
- outputDesc->isActive(toVolumeSource(AUDIO_STREAM_VOICE_CALL))) &&
+ outputDesc->isActive(toVolumeSource(AUDIO_STREAM_VOICE_CALL, false))) &&
(isInCall() ||
mOutputs.isStrategyActiveOnSameModule(productStrategy, outputDesc)) &&
!isStreamActive(AUDIO_STREAM_ENFORCED_AUDIBLE, 0);
@@ -6191,7 +6203,7 @@
devices.merge(curDevices);
for (audio_io_handle_t output : getOutputsForDevices(curDevices, mOutputs)) {
sp<AudioOutputDescriptor> outputDesc = mOutputs.valueFor(output);
- if (outputDesc->isActive(toVolumeSource(curStream))) {
+ if (outputDesc->isActive(toVolumeSource(curStream, false))) {
activeDevices.merge(outputDesc->devices());
}
}
@@ -6292,7 +6304,11 @@
// mute/unmute AUDIO_STREAM_TTS on all outputs
ALOGV("\t muting %d", mute);
uint32_t maxLatency = 0;
- auto ttsVolumeSource = toVolumeSource(AUDIO_STREAM_TTS);
+ auto ttsVolumeSource = toVolumeSource(AUDIO_STREAM_TTS, false);
+ if (ttsVolumeSource == VOLUME_SOURCE_NONE) {
+ ALOGV("\t no tts volume source available");
+ return 0;
+ }
for (size_t i = 0; i < mOutputs.size(); i++) {
sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
setVolumeSourceMute(ttsVolumeSource, mute/*on*/, desc, 0 /*delay*/, DeviceTypeSet());
@@ -6402,7 +6418,7 @@
bool force,
int delayMs,
audio_patch_handle_t *patchHandle,
- bool requiresMuteCheck)
+ bool requiresMuteCheck, bool requiresVolumeCheck)
{
ALOGV("%s device %s delayMs %d", __func__, devices.toString().c_str(), delayMs);
uint32_t muteWaitMs;
@@ -6418,6 +6434,7 @@
// filter devices according to output selected
DeviceVector filteredDevices = outputDesc->filterSupportedDevices(devices);
DeviceVector prevDevices = outputDesc->devices();
+ DeviceVector availPrevDevices = mAvailableOutputDevices.filter(prevDevices);
ALOGV("setOutputDevices() prevDevice %s", prevDevices.toString().c_str());
@@ -6436,8 +6453,7 @@
// no need to proceed if new device is not AUDIO_DEVICE_NONE and not supported by current
// output profile or if new device is not supported AND previous device(s) is(are) still
// available (otherwise reset device must be done on the output)
- if (!devices.isEmpty() && filteredDevices.isEmpty() &&
- !mAvailableOutputDevices.filter(prevDevices).empty()) {
+ if (!devices.isEmpty() && filteredDevices.isEmpty() && !availPrevDevices.empty()) {
ALOGV("%s: unsupported device %s for output", __func__, devices.toString().c_str());
// restore previous device after evaluating strategy mute state
outputDesc->setDevices(prevDevices);
@@ -6451,16 +6467,20 @@
// AND the output is connected by a valid audio patch.
// Doing this check here allows the caller to call setOutputDevices() without conditions
if ((filteredDevices.isEmpty() || filteredDevices == prevDevices) &&
- !force && outputDesc->getPatchHandle() != 0) {
+ !force && outputDesc->getPatchHandle() != AUDIO_PATCH_HANDLE_NONE) {
ALOGV("%s setting same device %s or null device, force=%d, patch handle=%d", __func__,
filteredDevices.toString().c_str(), force, outputDesc->getPatchHandle());
+ if (requiresVolumeCheck && !filteredDevices.isEmpty()) {
+ ALOGV("%s setting same device on routed output, force apply volumes", __func__);
+ applyStreamVolumes(outputDesc, filteredDevices.types(), delayMs, true /*force*/);
+ }
return muteWaitMs;
}
ALOGV("%s changing device to %s", __func__, filteredDevices.toString().c_str());
// do the routing
- if (filteredDevices.isEmpty()) {
+ if (filteredDevices.isEmpty() || mAvailableOutputDevices.filter(filteredDevices).empty()) {
resetOutputDevice(outputDesc, delayMs, NULL);
} else {
PatchBuilder patchBuilder;
@@ -6624,11 +6644,11 @@
// louder than the accessibility prompt, the prompt cannot be heard, thus masking the touch
// exploration of the dialer UI. In this situation, bring the accessibility volume closer to
// the ringtone volume
- const auto callVolumeSrc = toVolumeSource(AUDIO_STREAM_VOICE_CALL);
- const auto ringVolumeSrc = toVolumeSource(AUDIO_STREAM_RING);
- const auto musicVolumeSrc = toVolumeSource(AUDIO_STREAM_MUSIC);
- const auto alarmVolumeSrc = toVolumeSource(AUDIO_STREAM_ALARM);
- const auto a11yVolumeSrc = toVolumeSource(AUDIO_STREAM_ACCESSIBILITY);
+ const auto callVolumeSrc = toVolumeSource(AUDIO_STREAM_VOICE_CALL, false);
+ const auto ringVolumeSrc = toVolumeSource(AUDIO_STREAM_RING, false);
+ const auto musicVolumeSrc = toVolumeSource(AUDIO_STREAM_MUSIC, false);
+ const auto alarmVolumeSrc = toVolumeSource(AUDIO_STREAM_ALARM, false);
+ const auto a11yVolumeSrc = toVolumeSource(AUDIO_STREAM_ACCESSIBILITY, false);
if (volumeSource == a11yVolumeSrc
&& (AUDIO_MODE_RINGTONE == mEngine->getPhoneState()) &&
@@ -6641,12 +6661,12 @@
// in-call: always cap volume by voice volume + some low headroom
if ((volumeSource != callVolumeSrc && (isInCall() ||
mOutputs.isActiveLocally(callVolumeSrc))) &&
- (volumeSource == toVolumeSource(AUDIO_STREAM_SYSTEM) ||
+ (volumeSource == toVolumeSource(AUDIO_STREAM_SYSTEM, false) ||
volumeSource == ringVolumeSrc || volumeSource == musicVolumeSrc ||
volumeSource == alarmVolumeSrc ||
- volumeSource == toVolumeSource(AUDIO_STREAM_NOTIFICATION) ||
- volumeSource == toVolumeSource(AUDIO_STREAM_ENFORCED_AUDIBLE) ||
- volumeSource == toVolumeSource(AUDIO_STREAM_DTMF) ||
+ volumeSource == toVolumeSource(AUDIO_STREAM_NOTIFICATION, false) ||
+ volumeSource == toVolumeSource(AUDIO_STREAM_ENFORCED_AUDIBLE, false) ||
+ volumeSource == toVolumeSource(AUDIO_STREAM_DTMF, false) ||
volumeSource == a11yVolumeSrc)) {
auto &voiceCurves = getVolumeCurves(callVolumeSrc);
int voiceVolumeIndex = voiceCurves.getVolumeIndex(deviceTypes);
@@ -6684,9 +6704,9 @@
AUDIO_DEVICE_OUT_BLE_HEADSET}).empty() &&
((volumeSource == alarmVolumeSrc ||
volumeSource == ringVolumeSrc) ||
- (volumeSource == toVolumeSource(AUDIO_STREAM_NOTIFICATION)) ||
- (volumeSource == toVolumeSource(AUDIO_STREAM_SYSTEM)) ||
- ((volumeSource == toVolumeSource(AUDIO_STREAM_ENFORCED_AUDIBLE)) &&
+ (volumeSource == toVolumeSource(AUDIO_STREAM_NOTIFICATION, false)) ||
+ (volumeSource == toVolumeSource(AUDIO_STREAM_SYSTEM, false)) ||
+ ((volumeSource == toVolumeSource(AUDIO_STREAM_ENFORCED_AUDIBLE, false)) &&
(mEngine->getForceUse(AUDIO_POLICY_FORCE_FOR_SYSTEM) == AUDIO_POLICY_FORCE_NONE))) &&
curves.canBeMuted()) {
@@ -6772,10 +6792,10 @@
outputDesc->getMuteCount(volumeSource), outputDesc->isActive(volumeSource));
return NO_ERROR;
}
- VolumeSource callVolSrc = toVolumeSource(AUDIO_STREAM_VOICE_CALL);
- VolumeSource btScoVolSrc = toVolumeSource(AUDIO_STREAM_BLUETOOTH_SCO);
- bool isVoiceVolSrc = callVolSrc == volumeSource;
- bool isBtScoVolSrc = btScoVolSrc == volumeSource;
+ VolumeSource callVolSrc = toVolumeSource(AUDIO_STREAM_VOICE_CALL, false);
+ VolumeSource btScoVolSrc = toVolumeSource(AUDIO_STREAM_BLUETOOTH_SCO, false);
+ bool isVoiceVolSrc = (volumeSource != VOLUME_SOURCE_NONE) && (callVolSrc == volumeSource);
+ bool isBtScoVolSrc = (volumeSource != VOLUME_SOURCE_NONE) && (btScoVolSrc == volumeSource);
bool isScoRequested = isScoRequestedForComm();
// do not change in call volume if bluetooth is connected and vice versa
@@ -6800,8 +6820,9 @@
isSingleDeviceType(deviceTypes, audio_is_bluetooth_out_sco_device))) {
volumeDb = 0.0f;
}
+ const bool muted = (index == 0) && (volumeDb != 0.0f);
outputDesc->setVolume(
- volumeDb, volumeSource, curves.getStreamTypes(), deviceTypes, delayMs, force);
+ volumeDb, muted, volumeSource, curves.getStreamTypes(), deviceTypes, delayMs, force);
if (outputDesc == mPrimaryOutput && (isVoiceVolSrc || isBtScoVolSrc)) {
float voiceVolume;
@@ -6843,8 +6864,10 @@
for (auto attributes: mEngine->getAllAttributesForProductStrategy(strategy)) {
ALOGVV("%s() attributes %s, mute %d, output ID %d", __func__,
toString(attributes).c_str(), on, outputDesc->getId());
- VolumeSource source = toVolumeSource(attributes);
- if (std::find(begin(sourcesToMute), end(sourcesToMute), source) == end(sourcesToMute)) {
+ VolumeSource source = toVolumeSource(attributes, false);
+ if ((source != VOLUME_SOURCE_NONE) &&
+ (std::find(begin(sourcesToMute), end(sourcesToMute), source)
+ == end(sourcesToMute))) {
sourcesToMute.push_back(source);
}
}
@@ -6867,7 +6890,7 @@
if (on) {
if (!outputDesc->isMuted(volumeSource)) {
if (curves.canBeMuted() &&
- (volumeSource != toVolumeSource(AUDIO_STREAM_ENFORCED_AUDIBLE) ||
+ (volumeSource != toVolumeSource(AUDIO_STREAM_ENFORCED_AUDIBLE, false) ||
(mEngine->getForceUse(AUDIO_POLICY_FORCE_FOR_SYSTEM) ==
AUDIO_POLICY_FORCE_NONE))) {
checkAndSetVolume(curves, volumeSource, 0, outputDesc, deviceTypes, delayMs);
diff --git a/services/audiopolicy/managerdefault/AudioPolicyManager.h b/services/audiopolicy/managerdefault/AudioPolicyManager.h
index 3758429..dcd12cd 100644
--- a/services/audiopolicy/managerdefault/AudioPolicyManager.h
+++ b/services/audiopolicy/managerdefault/AudioPolicyManager.h
@@ -431,13 +431,30 @@
{
return static_cast<VolumeSource>(volumeGroup);
}
- VolumeSource toVolumeSource(const audio_attributes_t &attributes) const
+ /**
+ * @brief toVolumeSource converts an audio attributes into a volume source
+ * (either a legacy stream or a volume group). If fallback on default is allowed, and if
+ * the audio attributes do not follow any specific product strategy's rule, it will be
+ * associated to default volume source, e.g. music. Thus, any of call of volume API
+ * using this translation function may affect the default volume source.
+ * If fallback is not allowed and no matching rule is identified for the given attributes,
+ * the volume source will be undefined, thus, no volume will be altered/modified.
+ * @param attributes to be considered
+ * @param fallbackOnDefault
+ * @return volume source associated with given attributes, otherwise either music if
+ * fallbackOnDefault is set or none.
+ */
+ VolumeSource toVolumeSource(
+ const audio_attributes_t &attributes, bool fallbackOnDefault = true) const
{
- return toVolumeSource(mEngine->getVolumeGroupForAttributes(attributes));
+ return toVolumeSource(mEngine->getVolumeGroupForAttributes(
+ attributes, fallbackOnDefault));
}
- VolumeSource toVolumeSource(audio_stream_type_t stream) const
+ VolumeSource toVolumeSource(
+ audio_stream_type_t stream, bool fallbackOnDefault = true) const
{
- return toVolumeSource(mEngine->getVolumeGroupForStreamType(stream));
+ return toVolumeSource(mEngine->getVolumeGroupForStreamType(
+ stream, fallbackOnDefault));
}
IVolumeCurves &getVolumeCurves(VolumeSource volumeSource)
{
@@ -463,14 +480,27 @@
void removeOutput(audio_io_handle_t output);
void addInput(audio_io_handle_t input, const sp<AudioInputDescriptor>& inputDesc);
- // change the route of the specified output. Returns the number of ms we have slept to
- // allow new routing to take effect in certain cases.
+ /**
+ * @brief setOutputDevices change the route of the specified output.
+ * @param outputDesc to be considered
+ * @param device to be considered to route the output
+ * @param force if true, force the routing even if no change.
+ * @param delayMs if specified, delay to apply for mute/volume op when changing device
+ * @param patchHandle if specified, the patch handle this output is connected through.
+ * @param requiresMuteCheck if specified, for e.g. when another output is on a shared device
+ * and currently active, allow to have proper drain and avoid pops
+ * @param requiresVolumeCheck true if called requires to reapply volume if the routing did
+ * not change (but the output is still routed).
+ * @return the number of ms we have slept to allow new routing to take effect in certain
+ * cases.
+ */
uint32_t setOutputDevices(const sp<SwAudioOutputDescriptor>& outputDesc,
const DeviceVector &device,
bool force = false,
int delayMs = 0,
audio_patch_handle_t *patchHandle = NULL,
- bool requiresMuteCheck = true);
+ bool requiresMuteCheck = true,
+ bool requiresVolumeCheck = false);
status_t resetOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
int delayMs = 0,
audio_patch_handle_t *patchHandle = NULL);