audio policy: update spatializer policy

Modify the rules to open and close the spatializer output
to address more scenarios:
- more than one spatializer output profile available
- some devices only reachable via a spatializer output profile

The spatializer outputs are opened and closed like other outputs
and a logic evaluates the best output when getSpatializerOutput()
is called

Bug: 188502620
Test: make
Change-Id: Id336e5c38a398525b3fab406cedce8a010d6c854
diff --git a/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp b/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp
index 58359be..8504489 100644
--- a/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp
+++ b/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp
@@ -121,11 +121,14 @@
     ALOGV("setDeviceConnectionState()");
     Mutex::Autolock _l(mLock);
     AutoCallerClear acc;
-    return binderStatusFromStatusT(
-            mAudioPolicyManager->setDeviceConnectionState(device, state,
+    status_t status = mAudioPolicyManager->setDeviceConnectionState(device, state,
                                                           deviceAidl.address.c_str(),
                                                           deviceNameAidl.c_str(),
-                                                          encodedFormat));
+                                                          encodedFormat);
+    if (status == NO_ERROR) {
+        onCheckSpatializer_l();
+    }
+    return binderStatusFromStatusT(status);
 }
 
 Status AudioPolicyService::getDeviceConnectionState(const media::AudioDevice& deviceAidl,
@@ -165,9 +168,13 @@
     ALOGV("handleDeviceConfigChange()");
     Mutex::Autolock _l(mLock);
     AutoCallerClear acc;
-    return binderStatusFromStatusT(
-            mAudioPolicyManager->handleDeviceConfigChange(device, deviceAidl.address.c_str(),
-                                                          deviceNameAidl.c_str(), encodedFormat));
+    status_t status =  mAudioPolicyManager->handleDeviceConfigChange(
+            device, deviceAidl.address.c_str(), deviceNameAidl.c_str(), encodedFormat);
+
+    if (status == NO_ERROR) {
+       onCheckSpatializer_l();
+    }
+    return binderStatusFromStatusT(status);
 }
 
 Status AudioPolicyService::setPhoneState(media::AudioMode stateAidl, int32_t uidAidl)
@@ -234,6 +241,7 @@
     Mutex::Autolock _l(mLock);
     AutoCallerClear acc;
     mAudioPolicyManager->setForceUse(usage, config);
+    onCheckSpatializer_l();
     return Status::ok();
 }
 
@@ -2062,8 +2070,11 @@
         return binderStatusFromStatusT(NO_INIT);
     }
     Mutex::Autolock _l(mLock);
-    return binderStatusFromStatusT(
-            mAudioPolicyManager->setDevicesRoleForStrategy(strategy, role, devices));
+    status_t status = mAudioPolicyManager->setDevicesRoleForStrategy(strategy, role, devices);
+    if (status == NO_ERROR) {
+       onCheckSpatializer_l();
+    }
+    return binderStatusFromStatusT(status);
 }
 
 Status AudioPolicyService::removeDevicesRoleForStrategy(int32_t strategyAidl,
@@ -2076,8 +2087,11 @@
         return binderStatusFromStatusT(NO_INIT);
     }
     Mutex::Autolock _l(mLock);
-    return binderStatusFromStatusT(
-            mAudioPolicyManager->removeDevicesRoleForStrategy(strategy, role));
+    status_t status = mAudioPolicyManager->removeDevicesRoleForStrategy(strategy, role);
+    if (status == NO_ERROR) {
+       onCheckSpatializer_l();
+    }
+    return binderStatusFromStatusT(status);
 }
 
 Status AudioPolicyService::getDevicesForRoleAndStrategy(
diff --git a/services/audiopolicy/service/AudioPolicyService.cpp b/services/audiopolicy/service/AudioPolicyService.cpp
index 56c472b..de71a00 100644
--- a/services/audiopolicy/service/AudioPolicyService.cpp
+++ b/services/audiopolicy/service/AudioPolicyService.cpp
@@ -366,41 +366,51 @@
 void AudioPolicyService::onCheckSpatializer()
 {
     Mutex::Autolock _l(mLock);
-    mOutputCommandThread->checkSpatializerCommand();
+    onCheckSpatializer_l();
+}
+
+void AudioPolicyService::onCheckSpatializer_l()
+{
+    if (mSpatializer != nullptr) {
+        mOutputCommandThread->checkSpatializerCommand();
+    }
 }
 
 void AudioPolicyService::doOnCheckSpatializer()
 {
-    sp<Spatializer> spatializer;
-    {
-        Mutex::Autolock _l(mLock);
-        spatializer = mSpatializer;
+    Mutex::Autolock _l(mLock);
 
-        if (spatializer != nullptr) {
-            audio_io_handle_t output = AUDIO_IO_HANDLE_NONE;
-            if (spatializer->getLevel() != media::SpatializationLevel::NONE
-                && spatializer->getOutput() == AUDIO_IO_HANDLE_NONE) {
-                const audio_attributes_t attr = attributes_initializer(AUDIO_USAGE_MEDIA);
-                audio_config_base_t config = spatializer->getAudioInConfig();
-                status_t status =
-                        mAudioPolicyManager->getSpatializerOutput(&config, &attr, &output);
-                if (status != NO_ERROR || output == AUDIO_IO_HANDLE_NONE) {
-                    return;
-                }
-                mLock.unlock();
-                status = spatializer->attachOutput(output);
+    if (mSpatializer != nullptr) {
+        if (mSpatializer->getLevel() != media::SpatializationLevel::NONE) {
+            audio_io_handle_t currentOutput = mSpatializer->getOutput();
+            audio_io_handle_t newOutput;
+            const audio_attributes_t attr = attributes_initializer(AUDIO_USAGE_MEDIA);
+            audio_config_base_t config = mSpatializer->getAudioInConfig();
+            status_t status =
+                    mAudioPolicyManager->getSpatializerOutput(&config, &attr, &newOutput);
+
+            if (status == NO_ERROR && currentOutput == newOutput) {
+                return;
+            }
+            mLock.unlock();
+            // It is OK to call detachOutput() is none is already attached.
+            mSpatializer->detachOutput();
+            if (status != NO_ERROR || newOutput == AUDIO_IO_HANDLE_NONE) {
                 mLock.lock();
-                if (status != NO_ERROR) {
-                    mAudioPolicyManager->releaseSpatializerOutput(output);
-                }
-            } else if (spatializer->getLevel() == media::SpatializationLevel::NONE
-                                   && spatializer->getOutput() != AUDIO_IO_HANDLE_NONE) {
-                mLock.unlock();
-                output = spatializer->detachOutput();
-                mLock.lock();
-                if (output != AUDIO_IO_HANDLE_NONE) {
-                    mAudioPolicyManager->releaseSpatializerOutput(output);
-                }
+                return;
+            }
+            status = mSpatializer->attachOutput(newOutput);
+            mLock.lock();
+            if (status != NO_ERROR) {
+                mAudioPolicyManager->releaseSpatializerOutput(newOutput);
+            }
+        } else if (mSpatializer->getLevel() == media::SpatializationLevel::NONE
+                               && mSpatializer->getOutput() != AUDIO_IO_HANDLE_NONE) {
+            mLock.unlock();
+            audio_io_handle_t output = mSpatializer->detachOutput();
+            mLock.lock();
+            if (output != AUDIO_IO_HANDLE_NONE) {
+                mAudioPolicyManager->releaseSpatializerOutput(output);
             }
         }
     }
diff --git a/services/audiopolicy/service/AudioPolicyService.h b/services/audiopolicy/service/AudioPolicyService.h
index b897a44..27c4e1c 100644
--- a/services/audiopolicy/service/AudioPolicyService.h
+++ b/services/audiopolicy/service/AudioPolicyService.h
@@ -327,6 +327,7 @@
      * by audio policy manager and attach/detach the spatializer effect accordingly.
      */
     void onCheckSpatializer() override;
+    void onCheckSpatializer_l();
     void doOnCheckSpatializer();
 
     void setEffectSuspended(int effectId,