Make frameworks/av 64-bit compatible
Contains the necessary changes to make frameworks/av build and work
on a 64-bit machine.
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Change-Id: I725feaae50ed8eee25ca2c947cf15aee1f395c43
diff --git a/media/libmedia/IAudioFlinger.cpp b/media/libmedia/IAudioFlinger.cpp
index acfaea0..86ff8bd 100644
--- a/media/libmedia/IAudioFlinger.cpp
+++ b/media/libmedia/IAudioFlinger.cpp
@@ -525,7 +525,7 @@
return reply.readInt32();
}
- virtual status_t getRenderPosition(size_t *halFrames, size_t *dspFrames,
+ virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
audio_io_handle_t output) const
{
Parcel data, reply;
@@ -546,7 +546,7 @@
return status;
}
- virtual size_t getInputFramesLost(audio_io_handle_t ioHandle) const
+ virtual uint32_t getInputFramesLost(audio_io_handle_t ioHandle) const
{
Parcel data, reply;
data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor());
@@ -1013,8 +1013,8 @@
case GET_RENDER_POSITION: {
CHECK_INTERFACE(IAudioFlinger, data, reply);
audio_io_handle_t output = (audio_io_handle_t) data.readInt32();
- size_t halFrames;
- size_t dspFrames;
+ uint32_t halFrames;
+ uint32_t dspFrames;
status_t status = getRenderPosition(&halFrames, &dspFrames, output);
reply->writeInt32(status);
if (status == NO_ERROR) {