Move Codec2-related code from hardware/google/av

Test: None
Bug: 112362730
Change-Id: Ie2f8ff431d65c40333f267ab9877d47089adeea4
diff --git a/media/codec2/sfplugin/Codec2Buffer.h b/media/codec2/sfplugin/Codec2Buffer.h
new file mode 100644
index 0000000..481975f
--- /dev/null
+++ b/media/codec2/sfplugin/Codec2Buffer.h
@@ -0,0 +1,403 @@
+/*
+ * Copyright 2017, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef CODEC2_BUFFER_H_
+
+#define CODEC2_BUFFER_H_
+
+#include <C2Buffer.h>
+
+#include <android/hardware/cas/native/1.0/types.h>
+#include <binder/IMemory.h>
+#include <media/hardware/VideoAPI.h>
+#include <media/MediaCodecBuffer.h>
+#include <media/ICrypto.h>
+
+namespace android {
+
+/**
+ * Copies a graphic view into a media image.
+ *
+ * \param imgBase base of MediaImage
+ * \param img MediaImage data
+ * \param view graphic view
+ *
+ * \return OK on success
+ */
+status_t ImageCopy(uint8_t *imgBase, const MediaImage2 *img, const C2GraphicView &view);
+
+/**
+ * Copies a media image into a graphic view.
+ *
+ * \param view graphic view
+ * \param imgBase base of MediaImage
+ * \param img MediaImage data
+ *
+ * \return OK on success
+ */
+status_t ImageCopy(C2GraphicView &view, const uint8_t *imgBase, const MediaImage2 *img);
+
+class Codec2Buffer : public MediaCodecBuffer {
+public:
+    using MediaCodecBuffer::MediaCodecBuffer;
+    ~Codec2Buffer() override = default;
+
+    /**
+     * \return  C2Buffer object represents this buffer.
+     */
+    virtual std::shared_ptr<C2Buffer> asC2Buffer() = 0;
+
+    /**
+     * Test if we can copy the content of |buffer| into this object.
+     *
+     * \param   buffer  C2Buffer object to copy.
+     * \return  true    if the content of buffer can be copied over to this buffer
+     *          false   otherwise.
+     */
+    virtual bool canCopy(const std::shared_ptr<C2Buffer> &buffer) const {
+        (void)buffer;
+        return false;
+    }
+
+    /**
+     * Copy the content of |buffer| into this object. This method assumes that
+     * canCopy() check already passed.
+     *
+     * \param   buffer  C2Buffer object to copy.
+     * \return  true    if successful
+     *          false   otherwise.
+     */
+    virtual bool copy(const std::shared_ptr<C2Buffer> &buffer) {
+        (void)buffer;
+        return false;
+    }
+
+protected:
+    /**
+     * canCopy() implementation for linear buffers.
+     */
+    bool canCopyLinear(const std::shared_ptr<C2Buffer> &buffer) const;
+
+    /**
+     * copy() implementation for linear buffers.
+     */
+    bool copyLinear(const std::shared_ptr<C2Buffer> &buffer);
+
+    /**
+     * sets MediaImage data for flexible graphic buffers
+     */
+    void setImageData(const sp<ABuffer> &imageData);
+};
+
+/**
+ * MediaCodecBuffer implementation on top of local linear buffer. This cannot
+ * cross process boundary so asC2Buffer() returns only nullptr.
+ */
+class LocalLinearBuffer : public Codec2Buffer {
+public:
+    using Codec2Buffer::Codec2Buffer;
+
+    std::shared_ptr<C2Buffer> asC2Buffer() override { return nullptr; }
+    bool canCopy(const std::shared_ptr<C2Buffer> &buffer) const override;
+    bool copy(const std::shared_ptr<C2Buffer> &buffer) override;
+};
+
+/**
+ * MediaCodecBuffer implementation to be used only as a dummy wrapper around a
+ * C2Buffer object.
+ */
+class DummyContainerBuffer : public Codec2Buffer {
+public:
+    DummyContainerBuffer(
+            const sp<AMessage> &format,
+            const std::shared_ptr<C2Buffer> &buffer = nullptr);
+
+    std::shared_ptr<C2Buffer> asC2Buffer() override;
+    bool canCopy(const std::shared_ptr<C2Buffer> &buffer) const override;
+    bool copy(const std::shared_ptr<C2Buffer> &buffer) override;
+
+private:
+    std::shared_ptr<C2Buffer> mBufferRef;
+};
+
+/**
+ * MediaCodecBuffer implementation wraps around C2LinearBlock.
+ */
+class LinearBlockBuffer : public Codec2Buffer {
+public:
+    /**
+     * Allocate a new LinearBufferBlock wrapping around C2LinearBlock object.
+     *
+     * \param   format  mandatory buffer format for MediaCodecBuffer
+     * \param   block   C2LinearBlock object to wrap around.
+     * \return          LinearBlockBuffer object with writable mapping.
+     *                  nullptr if unsuccessful.
+     */
+    static sp<LinearBlockBuffer> Allocate(
+            const sp<AMessage> &format, const std::shared_ptr<C2LinearBlock> &block);
+
+    virtual ~LinearBlockBuffer() = default;
+
+    std::shared_ptr<C2Buffer> asC2Buffer() override;
+    bool canCopy(const std::shared_ptr<C2Buffer> &buffer) const override;
+    bool copy(const std::shared_ptr<C2Buffer> &buffer) override;
+
+private:
+    LinearBlockBuffer(
+            const sp<AMessage> &format,
+            C2WriteView &&writeView,
+            const std::shared_ptr<C2LinearBlock> &block);
+    LinearBlockBuffer() = delete;
+
+    C2WriteView mWriteView;
+    std::shared_ptr<C2LinearBlock> mBlock;
+};
+
+/**
+ * MediaCodecBuffer implementation wraps around C2ConstLinearBlock.
+ */
+class ConstLinearBlockBuffer : public Codec2Buffer {
+public:
+    /**
+     * Allocate a new ConstLinearBlockBuffer wrapping around C2Buffer object.
+     *
+     * \param   format  mandatory buffer format for MediaCodecBuffer
+     * \param   buffer  linear C2Buffer object to wrap around.
+     * \return          ConstLinearBlockBuffer object with readable mapping.
+     *                  nullptr if unsuccessful.
+     */
+    static sp<ConstLinearBlockBuffer> Allocate(
+            const sp<AMessage> &format, const std::shared_ptr<C2Buffer> &buffer);
+
+    virtual ~ConstLinearBlockBuffer() = default;
+
+    std::shared_ptr<C2Buffer> asC2Buffer() override;
+
+private:
+    ConstLinearBlockBuffer(
+            const sp<AMessage> &format,
+            C2ReadView &&readView,
+            const std::shared_ptr<C2Buffer> &buffer);
+    ConstLinearBlockBuffer() = delete;
+
+    C2ReadView mReadView;
+    std::shared_ptr<C2Buffer> mBufferRef;
+};
+
+/**
+ * MediaCodecBuffer implementation wraps around C2GraphicBlock.
+ *
+ * This object exposes the underlying bits via accessor APIs and "image-data"
+ * metadata, created automatically at allocation time.
+ */
+class GraphicBlockBuffer : public Codec2Buffer {
+public:
+    /**
+     * Allocate a new GraphicBlockBuffer wrapping around C2GraphicBlock object.
+     * If |block| is not in good color formats, it allocates YV12 local buffer
+     * and copies the content over at asC2Buffer().
+     *
+     * \param   format  mandatory buffer format for MediaCodecBuffer
+     * \param   block   C2GraphicBlock object to wrap around.
+     * \param   alloc   a function to allocate backing ABuffer if needed.
+     * \return          GraphicBlockBuffer object with writable mapping.
+     *                  nullptr if unsuccessful.
+     */
+    static sp<GraphicBlockBuffer> Allocate(
+            const sp<AMessage> &format,
+            const std::shared_ptr<C2GraphicBlock> &block,
+            std::function<sp<ABuffer>(size_t)> alloc);
+
+    std::shared_ptr<C2Buffer> asC2Buffer() override;
+
+    virtual ~GraphicBlockBuffer() = default;
+
+private:
+    GraphicBlockBuffer(
+            const sp<AMessage> &format,
+            const sp<ABuffer> &buffer,
+            C2GraphicView &&view,
+            const std::shared_ptr<C2GraphicBlock> &block,
+            const sp<ABuffer> &imageData,
+            bool wrapped);
+    GraphicBlockBuffer() = delete;
+
+    inline MediaImage2 *imageData() { return (MediaImage2 *)mImageData->data(); }
+
+    C2GraphicView mView;
+    std::shared_ptr<C2GraphicBlock> mBlock;
+    sp<ABuffer> mImageData;
+    const bool mWrapped;
+};
+
+/**
+ * MediaCodecBuffer implementation wraps around VideoNativeMetadata.
+ */
+class GraphicMetadataBuffer : public Codec2Buffer {
+public:
+    /**
+     * Construct a new GraphicMetadataBuffer with local linear buffer for
+     * VideoNativeMetadata.
+     *
+     * \param   format      mandatory buffer format for MediaCodecBuffer
+     */
+    GraphicMetadataBuffer(
+            const sp<AMessage> &format, const std::shared_ptr<C2Allocator> &alloc);
+
+    std::shared_ptr<C2Buffer> asC2Buffer() override;
+
+    virtual ~GraphicMetadataBuffer() = default;
+
+private:
+    GraphicMetadataBuffer() = delete;
+
+    std::shared_ptr<C2Allocator> mAlloc;
+};
+
+/**
+ * MediaCodecBuffer implementation wraps around graphic C2Buffer object.
+ *
+ * This object exposes the underlying bits via accessor APIs and "image-data"
+ * metadata, created automatically at allocation time.
+ */
+class ConstGraphicBlockBuffer : public Codec2Buffer {
+public:
+    /**
+     * Allocate a new ConstGraphicBlockBuffer wrapping around C2Buffer object.
+     * If |buffer| is not in good color formats, it allocates YV12 local buffer
+     * and copies the content of |buffer| over to expose.
+     *
+     * \param   format  mandatory buffer format for MediaCodecBuffer
+     * \param   buffer  graphic C2Buffer object to wrap around.
+     * \param   alloc   a function to allocate backing ABuffer if needed.
+     * \return          ConstGraphicBlockBuffer object with readable mapping.
+     *                  nullptr if unsuccessful.
+     */
+    static sp<ConstGraphicBlockBuffer> Allocate(
+            const sp<AMessage> &format,
+            const std::shared_ptr<C2Buffer> &buffer,
+            std::function<sp<ABuffer>(size_t)> alloc);
+
+    /**
+     * Allocate a new ConstGraphicBlockBuffer which allocates YV12 local buffer
+     * and copies the content of |buffer| over to expose.
+     *
+     * \param   format  mandatory buffer format for MediaCodecBuffer
+     * \param   alloc   a function to allocate backing ABuffer if needed.
+     * \return          ConstGraphicBlockBuffer object with no wrapping buffer.
+     */
+    static sp<ConstGraphicBlockBuffer> AllocateEmpty(
+            const sp<AMessage> &format,
+            std::function<sp<ABuffer>(size_t)> alloc);
+
+    std::shared_ptr<C2Buffer> asC2Buffer() override;
+    bool canCopy(const std::shared_ptr<C2Buffer> &buffer) const override;
+    bool copy(const std::shared_ptr<C2Buffer> &buffer) override;
+
+    virtual ~ConstGraphicBlockBuffer() = default;
+
+private:
+    ConstGraphicBlockBuffer(
+            const sp<AMessage> &format,
+            const sp<ABuffer> &aBuffer,
+            std::unique_ptr<const C2GraphicView> &&view,
+            const std::shared_ptr<C2Buffer> &buffer,
+            const sp<ABuffer> &imageData,
+            bool wrapped);
+    ConstGraphicBlockBuffer() = delete;
+
+    sp<ABuffer> mImageData;
+    std::unique_ptr<const C2GraphicView> mView;
+    std::shared_ptr<C2Buffer> mBufferRef;
+    const bool mWrapped;
+};
+
+/**
+ * MediaCodecBuffer implementation wraps around C2LinearBlock for component
+ * and IMemory for client. Underlying C2LinearBlock won't be mapped for secure
+ * usecases..
+ */
+class EncryptedLinearBlockBuffer : public Codec2Buffer {
+public:
+    /**
+     * Construct a new EncryptedLinearBufferBlock wrapping around C2LinearBlock
+     * object and writable IMemory region.
+     *
+     * \param   format      mandatory buffer format for MediaCodecBuffer
+     * \param   block       C2LinearBlock object to wrap around.
+     * \param   memory      IMemory object to store encrypted content.
+     * \param   heapSeqNum  Heap sequence number from ICrypto; -1 if N/A
+     */
+    EncryptedLinearBlockBuffer(
+            const sp<AMessage> &format,
+            const std::shared_ptr<C2LinearBlock> &block,
+            const sp<IMemory> &memory,
+            int32_t heapSeqNum = -1);
+    EncryptedLinearBlockBuffer() = delete;
+
+    virtual ~EncryptedLinearBlockBuffer() = default;
+
+    std::shared_ptr<C2Buffer> asC2Buffer() override;
+
+    /**
+     * Fill the source buffer structure with appropriate value based on
+     * internal IMemory object.
+     *
+     * \param source  source buffer structure to fill.
+     */
+    void fillSourceBuffer(ICrypto::SourceBuffer *source);
+    void fillSourceBuffer(
+            hardware::cas::native::V1_0::SharedBuffer *source);
+
+    /**
+     * Copy the content of |decrypted| into C2LinearBlock inside. This shall
+     * only be called in non-secure usecases.
+     *
+     * \param   decrypted   decrypted content to copy from.
+     * \param   length      length of the content
+     * \return  true        if successful
+     *          false       otherwise.
+     */
+    bool copyDecryptedContent(const sp<IMemory> &decrypted, size_t length);
+
+    /**
+     * Copy the content of internal IMemory object into C2LinearBlock inside.
+     * This shall only be called in non-secure usecases.
+     *
+     * \param   length      length of the content
+     * \return  true        if successful
+     *          false       otherwise.
+     */
+    bool copyDecryptedContentFromMemory(size_t length);
+
+    /**
+     * Return native handle of secure buffer understood by ICrypto.
+     *
+     * \return secure buffer handle
+     */
+    native_handle_t *handle() const;
+
+private:
+
+    std::shared_ptr<C2LinearBlock> mBlock;
+    sp<IMemory> mMemory;
+    sp<hardware::HidlMemory> mHidlMemory;
+    int32_t mHeapSeqNum;
+};
+
+}  // namespace android
+
+#endif  // CODEC2_BUFFER_H_