prepareInitialInputBuffer : retry buffers
During flush, if all input buffers are still with component,
We retry to get buffers to proceed.
Bug: 291241758
Bug: 296988490
Test: atest android.media.decoder.cts.AdaptivePlaybackTest
Test: atest android.media.cts.MediaCodecTest
Test: atest android.mediav2.cts.CodecDecoderTest
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:ef235a9a63e1b20f7de24d900db5e834f24e1ddb)
Merged-In: I6326c4c8542844cf7edb4c22054cc16a596c0af2
Change-Id: I6326c4c8542844cf7edb4c22054cc16a596c0af2
diff --git a/media/codec2/sfplugin/CCodecBufferChannel.cpp b/media/codec2/sfplugin/CCodecBufferChannel.cpp
index feca03d..08244bc 100644
--- a/media/codec2/sfplugin/CCodecBufferChannel.cpp
+++ b/media/codec2/sfplugin/CCodecBufferChannel.cpp
@@ -25,6 +25,8 @@
#include <atomic>
#include <list>
#include <numeric>
+#include <thread>
+#include <chrono>
#include <C2AllocatorGralloc.h>
#include <C2PlatformSupport.h>
@@ -1614,22 +1616,31 @@
}
status_t CCodecBufferChannel::prepareInitialInputBuffers(
- std::map<size_t, sp<MediaCodecBuffer>> *clientInputBuffers) {
+ std::map<size_t, sp<MediaCodecBuffer>> *clientInputBuffers, bool retry) {
if (mInputSurface) {
return OK;
}
size_t numInputSlots = mInput.lock()->numSlots;
-
- {
- Mutexed<Input>::Locked input(mInput);
- while (clientInputBuffers->size() < numInputSlots) {
- size_t index;
- sp<MediaCodecBuffer> buffer;
- if (!input->buffers->requestNewBuffer(&index, &buffer)) {
- break;
+ int retryCount = 1;
+ for (; clientInputBuffers->empty() && retryCount >= 0; retryCount--) {
+ {
+ Mutexed<Input>::Locked input(mInput);
+ while (clientInputBuffers->size() < numInputSlots) {
+ size_t index;
+ sp<MediaCodecBuffer> buffer;
+ if (!input->buffers->requestNewBuffer(&index, &buffer)) {
+ break;
+ }
+ clientInputBuffers->emplace(index, buffer);
}
- clientInputBuffers->emplace(index, buffer);
+ }
+ if (!retry || (retryCount <= 0)) {
+ break;
+ }
+ if (clientInputBuffers->empty()) {
+ // wait: buffer may be in transit from component.
+ std::this_thread::sleep_for(std::chrono::milliseconds(4));
}
}
if (clientInputBuffers->empty()) {