camera: implement flashlight control

Implement flashlight API for module v2.4 by calling module APIs and
by for hal v2 and v3 by using CameraDeviceBase.

Bug: 2682206
Change-Id: Ib8b77f6fd462489d672f27e14fe37801d35b7544
diff --git a/services/camera/libcameraservice/CameraFlashlight.h b/services/camera/libcameraservice/CameraFlashlight.h
new file mode 100644
index 0000000..a0de0b0
--- /dev/null
+++ b/services/camera/libcameraservice/CameraFlashlight.h
@@ -0,0 +1,149 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SERVERS_CAMERA_CAMERAFLASHLIGHT_H
+#define ANDROID_SERVERS_CAMERA_CAMERAFLASHLIGHT_H
+
+#include "hardware/camera_common.h"
+#include "utils/KeyedVector.h"
+#include "gui/GLConsumer.h"
+#include "gui/Surface.h"
+#include "common/CameraDeviceBase.h"
+
+namespace android {
+
+/**
+ * FlashControlBase is a base class for flash control. It defines the functions
+ * that a flash control for each camera module/device version should implement.
+ */
+class FlashControlBase : public virtual VirtualLightRefBase {
+    public:
+        virtual ~FlashControlBase();
+
+        // Whether a camera device has a flash unit. Calling this function may
+        // cause the torch mode to be turned off in HAL v1 devices. If
+        // previously-on torch mode is turned off,
+        // callbacks.torch_mode_status_change() should be invoked.
+        virtual status_t hasFlashUnit(const String16& cameraId,
+                    bool *hasFlash) = 0;
+
+        // set the torch mode to on or off.
+        virtual status_t setTorchMode(const String16& cameraId,
+                    bool enabled) = 0;
+};
+
+/**
+ * CameraFlashlight can be used by camera service to control flashflight.
+ */
+class CameraFlashlight : public virtual VirtualLightRefBase {
+    public:
+        CameraFlashlight(CameraModule& cameraModule,
+                const camera_module_callbacks_t& callbacks);
+        virtual ~CameraFlashlight();
+
+        // set the torch mode to on or off.
+        status_t setTorchMode(const String16& cameraId, bool enabled);
+
+        // Whether a camera device has a flash unit. Calling this function may
+        // cause the torch mode to be turned off in HAL v1 devices.
+        bool hasFlashUnit(const String16& cameraId);
+
+        // Notify CameraFlashlight that camera service is going to open a camera
+        // device. CameraFlashlight will free the resources that may cause the
+        // camera open to fail. Camera service must call this function before
+        // opening a camera device.
+        status_t prepareDeviceOpen();
+
+    private:
+        // create flashlight control based on camera module API and camera
+        // device API versions.
+        status_t createFlashlightControl(const String16& cameraId);
+
+        sp<FlashControlBase> mFlashControl;
+        CameraModule *mCameraModule;
+        const camera_module_callbacks_t *mCallbacks;
+
+        Mutex mLock;
+};
+
+/**
+ * Flash control for camera module v2.4 and above.
+ */
+class FlashControl : public FlashControlBase {
+    public:
+        FlashControl(CameraModule& cameraModule,
+                const camera_module_callbacks_t& callbacks);
+        virtual ~FlashControl();
+
+        // FlashControlBase
+        status_t hasFlashUnit(const String16& cameraId, bool *hasFlash);
+        status_t setTorchMode(const String16& cameraId, bool enabled);
+
+    private:
+        CameraModule *mCameraModule;
+
+        Mutex mLock;
+};
+
+/**
+ * Flash control for camera module <= v2.3 and camera HAL v2-v3
+ */
+class CameraDeviceClientFlashControl : public FlashControlBase {
+    public:
+        CameraDeviceClientFlashControl(CameraModule& cameraModule,
+                const camera_module_callbacks_t& callbacks);
+        virtual ~CameraDeviceClientFlashControl();
+
+        // FlashControlBase
+        status_t setTorchMode(const String16& cameraId, bool enabled);
+        status_t hasFlashUnit(const String16& cameraId, bool *hasFlash);
+
+    private:
+        // connect to a camera device
+        status_t connectCameraDevice(const String16& cameraId);
+
+        // initialize a surface
+        status_t initializeSurface(int32_t width, int32_t height);
+
+        // submit a request with the given torch mode
+        status_t submitTorchRequest(bool enabled);
+
+        // get the smallest surface size of IMPLEMENTATION_DEFINED
+        status_t getSmallestSurfaceSize(const camera_info& info, int32_t *width,
+                    int32_t *height);
+
+        status_t hasFlashUnitLocked(const String16& cameraId, bool *hasFlash);
+
+        CameraModule *mCameraModule;
+        const camera_module_callbacks_t *mCallbacks;
+        String16 mCameraId;
+        bool mTorchEnabled;
+        CameraMetadata *mMetadata;
+
+        sp<CameraDeviceBase> mDevice;
+
+        sp<IGraphicBufferProducer> mProducer;
+        sp<IGraphicBufferConsumer>  mConsumer;
+        sp<GLConsumer> mSurfaceTexture;
+        sp<ANativeWindow> mAnw;
+        int32_t mStreamId;
+
+        Mutex mLock;
+};
+
+} // namespace android
+
+#endif