AudioFlinger: Clean up Effect configuration macros
Multichannel float mode is the only configuration supported.
Test: Compile and check that libaudioflinger.so size does not change.
Bug: 284009360
Merged-In: If2cdda0fac533b8aa59f1e5d44bdc3e7f06001ee
Change-Id: If2cdda0fac533b8aa59f1e5d44bdc3e7f06001ee
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index cc5c1e7..1634051 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -2942,14 +2942,6 @@
return nullptr;
}
-#ifndef MULTICHANNEL_EFFECT_CHAIN
- if (flags & AUDIO_OUTPUT_FLAG_SPATIALIZER) {
- ALOGE("openOutput_l() cannot create spatializer thread "
- "without #define MULTICHANNEL_EFFECT_CHAIN");
- return nullptr;
- }
-#endif
-
mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
// FOR TESTING ONLY:
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 4b86a87..f0858fc 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -596,13 +596,8 @@
};
// --- PlaybackThread ---
-#ifdef FLOAT_EFFECT_CHAIN
#define EFFECT_BUFFER_FORMAT AUDIO_FORMAT_PCM_FLOAT
using effect_buffer_t = float;
-#else
-#define EFFECT_BUFFER_FORMAT AUDIO_FORMAT_PCM_16_BIT
-using effect_buffer_t = int16_t;
-#endif
#include "Threads.h"
diff --git a/services/audioflinger/Configuration.h b/services/audioflinger/Configuration.h
index ede8e3f..845697a 100644
--- a/services/audioflinger/Configuration.h
+++ b/services/audioflinger/Configuration.h
@@ -41,15 +41,4 @@
// uncomment to log CPU statistics every n wall clock seconds
//#define DEBUG_CPU_USAGE 10
-// define FLOAT_EFFECT_CHAIN to request float effects (falls back to int16_t if unavailable)
-#define FLOAT_EFFECT_CHAIN
-
-#ifdef FLOAT_EFFECT_CHAIN
-// define FLOAT_AUX to process aux effect buffers in float (FLOAT_EFFECT_CHAIN must be defined)
-#define FLOAT_AUX
-
-// define MULTICHANNEL_EFFECT_CHAIN to allow multichannel effects (FLOAT_EFFECT_CHAIN defined)
-#define MULTICHANNEL_EFFECT_CHAIN
-#endif
-
#endif // ANDROID_AUDIOFLINGER_CONFIGURATION_H
diff --git a/services/audioflinger/Effects.cpp b/services/audioflinger/Effects.cpp
index 42e5a11..4f39e54 100644
--- a/services/audioflinger/Effects.cpp
+++ b/services/audioflinger/Effects.cpp
@@ -572,9 +572,7 @@
mOffloaded(false),
mAddedToHal(false),
mIsOutput(false)
-#ifdef FLOAT_EFFECT_CHAIN
, mSupportsFloat(false)
-#endif
{
ALOGV("Constructor %p pinned %d", this, pinned);
int lStatus;
@@ -693,31 +691,16 @@
mConfig.inputCfg.buffer.frameCount,
mConfig.outputCfg.buffer.frameCount);
const auto accumulateInputToOutput = [this, safeInputOutputSampleCount]() {
-#ifdef FLOAT_EFFECT_CHAIN
accumulate_float(
mConfig.outputCfg.buffer.f32,
mConfig.inputCfg.buffer.f32,
safeInputOutputSampleCount);
-#else
- accumulate_i16(
- mConfig.outputCfg.buffer.s16,
- mConfig.inputCfg.buffer.s16,
- safeInputOutputSampleCount);
-#endif
};
const auto copyInputToOutput = [this, safeInputOutputSampleCount]() {
-#ifdef FLOAT_EFFECT_CHAIN
memcpy(
mConfig.outputCfg.buffer.f32,
mConfig.inputCfg.buffer.f32,
safeInputOutputSampleCount * sizeof(*mConfig.outputCfg.buffer.f32));
-
-#else
- memcpy(
- mConfig.outputCfg.buffer.s16,
- mConfig.inputCfg.buffer.s16,
- safeInputOutputSampleCount * sizeof(*mConfig.outputCfg.buffer.s16));
-#endif
};
if (isProcessEnabled()) {
@@ -726,35 +709,14 @@
if (auxType) {
// We overwrite the aux input buffer here and clear after processing.
// aux input is always mono.
-#ifdef FLOAT_EFFECT_CHAIN
- if (mSupportsFloat) {
-#ifndef FLOAT_AUX
- // Do in-place float conversion for auxiliary effect input buffer.
- static_assert(sizeof(float) <= sizeof(int32_t),
- "in-place conversion requires sizeof(float) <= sizeof(int32_t)");
- memcpy_to_float_from_q4_27(
- mConfig.inputCfg.buffer.f32,
- mConfig.inputCfg.buffer.s32,
- mConfig.inputCfg.buffer.frameCount);
-#endif // !FLOAT_AUX
- } else
-#endif // FLOAT_EFFECT_CHAIN
- {
-#ifdef FLOAT_AUX
+ if (!mSupportsFloat) {
memcpy_to_i16_from_float(
mConfig.inputCfg.buffer.s16,
mConfig.inputCfg.buffer.f32,
mConfig.inputCfg.buffer.frameCount);
-#else
- memcpy_to_i16_from_q4_27(
- mConfig.inputCfg.buffer.s16,
- mConfig.inputCfg.buffer.s32,
- mConfig.inputCfg.buffer.frameCount);
-#endif
}
}
-#ifdef FLOAT_EFFECT_CHAIN
sp<EffectBufferHalInterface> inBuffer = mInBuffer;
sp<EffectBufferHalInterface> outBuffer = mOutBuffer;
@@ -801,9 +763,7 @@
outBuffer = mOutConversionBuffer;
}
}
-#endif
ret = mEffectInterface->process();
-#ifdef FLOAT_EFFECT_CHAIN
if (!mSupportsFloat) { // convert output int16_t back to float.
sp<EffectBufferHalInterface> target =
mOutChannelCountRequested != outChannelCount
@@ -820,11 +780,8 @@
sizeof(float),
sizeof(float) * outChannelCount * mConfig.outputCfg.buffer.frameCount);
}
-#endif
} else {
-#ifdef FLOAT_EFFECT_CHAIN
data_bypass:
-#endif
if (!auxType /* aux effects do not require data bypass */
&& mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
if (mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
@@ -843,13 +800,8 @@
// clear auxiliary effect input buffer for next accumulation
if (auxType) {
-#ifdef FLOAT_AUX
const size_t size =
mConfig.inputCfg.buffer.frameCount * inChannelCount * sizeof(float);
-#else
- const size_t size =
- mConfig.inputCfg.buffer.frameCount * inChannelCount * sizeof(int32_t);
-#endif
memset(mConfig.inputCfg.buffer.raw, 0, size);
}
} else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
@@ -904,23 +856,6 @@
ALOGV("Overriding auxiliary effect input channels %#x as MONO",
mConfig.inputCfg.channels);
}
-#ifndef MULTICHANNEL_EFFECT_CHAIN
- if (mConfig.outputCfg.channels != AUDIO_CHANNEL_OUT_STEREO) {
- mConfig.outputCfg.channels = AUDIO_CHANNEL_OUT_STEREO;
- ALOGV("Overriding auxiliary effect output channels %#x as STEREO",
- mConfig.outputCfg.channels);
- }
-#endif
- } else {
-#ifndef MULTICHANNEL_EFFECT_CHAIN
- // TODO: Update this logic when multichannel effects are implemented.
- // For offloaded tracks consider mono output as stereo for proper effect initialization
- if (channelMask == AUDIO_CHANNEL_OUT_MONO) {
- mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_STEREO;
- mConfig.outputCfg.channels = AUDIO_CHANNEL_OUT_STEREO;
- ALOGV("Overriding effect input and output as STEREO");
- }
-#endif
}
if (isHapticGenerator()) {
audio_channel_mask_t hapticChannelMask = callback->hapticChannelMask();
@@ -981,7 +916,6 @@
status = cmdStatus;
}
-#ifdef MULTICHANNEL_EFFECT_CHAIN
if (status != NO_ERROR &&
mIsOutput &&
(mConfig.inputCfg.channels != AUDIO_CHANNEL_OUT_STEREO
@@ -1006,9 +940,7 @@
status = cmdStatus;
}
}
-#endif
-#ifdef FLOAT_EFFECT_CHAIN
if (status == NO_ERROR) {
mSupportsFloat = true;
}
@@ -1033,7 +965,6 @@
ALOGE("%s failed %d with int16_t (as well as float)", __func__, status);
}
}
-#endif
if (status == NO_ERROR) {
// Establish Buffer strategy
@@ -1347,7 +1278,6 @@
mInBuffer = buffer;
mEffectInterface->setInBuffer(buffer);
-#ifdef FLOAT_EFFECT_CHAIN
// aux effects do in place conversion to float - we don't allocate mInConversionBuffer.
// Theoretically insert effects can also do in-place conversions (destroying
// the original buffer) when the output buffer is identical to the input buffer,
@@ -1379,7 +1309,6 @@
ALOGE("%s cannot create mInConversionBuffer", __func__);
}
}
-#endif
}
void AudioFlinger::EffectModule::setOutBuffer(const sp<EffectBufferHalInterface>& buffer) {
@@ -1395,7 +1324,6 @@
mOutBuffer = buffer;
mEffectInterface->setOutBuffer(buffer);
-#ifdef FLOAT_EFFECT_CHAIN
// Note: Any effect that does not accumulate does not need mOutConversionBuffer and
// can do in-place conversion from int16_t to float. We don't optimize here.
const uint32_t outChannelCount =
@@ -1423,7 +1351,6 @@
ALOGE("%s cannot create mOutConversionBuffer", __func__);
}
}
-#endif
}
status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
@@ -1719,15 +1646,12 @@
mConfig.outputCfg.format,
formatToString((audio_format_t)mConfig.outputCfg.format).c_str());
-#ifdef FLOAT_EFFECT_CHAIN
-
result.appendFormat("\t\t- HAL buffers:\n"
"\t\t\tIn(%s) InConversion(%s) Out(%s) OutConversion(%s)\n",
dumpInOutBuffer(true /* isInput */, mInBuffer).c_str(),
dumpInOutBuffer(true /* isInput */, mInConversionBuffer).c_str(),
dumpInOutBuffer(false /* isInput */, mOutBuffer).c_str(),
dumpInOutBuffer(false /* isInput */, mOutConversionBuffer).c_str());
-#endif
write(fd, result.string(), result.length());
@@ -2354,13 +2278,9 @@
// calling the process in effect engine
size_t numSamples = mEffectCallback->frameCount();
sp<EffectBufferHalInterface> halBuffer;
-#ifdef FLOAT_EFFECT_CHAIN
+
status_t result = mEffectCallback->allocateHalBuffer(
numSamples * sizeof(float), &halBuffer);
-#else
- status_t result = mEffectCallback->allocateHalBuffer(
- numSamples * sizeof(int32_t), &halBuffer);
-#endif
if (result != OK) return result;
effect->configure();
diff --git a/services/audioflinger/Effects.h b/services/audioflinger/Effects.h
index bad86bc..e677061 100644
--- a/services/audioflinger/Effects.h
+++ b/services/audioflinger/Effects.h
@@ -322,13 +322,11 @@
bool mAddedToHal; // effect has been added to the audio HAL
bool mIsOutput; // direction of the AF thread
-#ifdef FLOAT_EFFECT_CHAIN
bool mSupportsFloat; // effect supports float processing
sp<EffectBufferHalInterface> mInConversionBuffer; // Buffers for HAL conversion if needed.
sp<EffectBufferHalInterface> mOutConversionBuffer;
uint32_t mInChannelCountRequested;
uint32_t mOutChannelCountRequested;
-#endif
class AutoLockReentrant {
public:
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index 7c76844..f35e04a 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -1404,15 +1404,6 @@
switch (mType) {
case MIXER: {
-#ifndef MULTICHANNEL_EFFECT_CHAIN
- // Reject any effect on mixer multichannel sinks.
- // TODO: fix both format and multichannel issues with effects.
- if (mChannelCount != FCC_2) {
- ALOGW("%s: effect %s for multichannel(%d) on MIXER thread %s",
- __func__, desc->name, mChannelCount, mThreadName);
- return BAD_VALUE;
- }
-#endif
audio_output_flags_t flags = mOutput->flags;
if (hasFastMixer() || (flags & AUDIO_OUTPUT_FLAG_FAST)) {
if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
@@ -1465,15 +1456,6 @@
__func__, desc->name, mThreadName);
return BAD_VALUE;
case DUPLICATING:
-#ifndef MULTICHANNEL_EFFECT_CHAIN
- // Reject any effect on mixer multichannel sinks.
- // TODO: fix both format and multichannel issues with effects.
- if (mChannelCount != FCC_2) {
- ALOGW("%s: effect %s for multichannel(%d) on DUPLICATING thread %s",
- __func__, desc->name, mChannelCount, mThreadName);
- return BAD_VALUE;
- }
-#endif
if (audio_is_global_session(sessionId)) {
ALOGW("%s: global effect %s on DUPLICATING thread %s",
__func__, desc->name, mThreadName);
@@ -3546,11 +3528,8 @@
&halOutBuffer);
if (result != OK) return result;
-#ifdef FLOAT_EFFECT_CHAIN
buffer = halInBuffer ? halInBuffer->audioBuffer()->f32 : buffer;
-#else
- buffer = halInBuffer ? halInBuffer->audioBuffer()->s16 : buffer;
-#endif
+
ALOGV("addEffectChain_l() creating new input buffer %p session %d",
buffer, session);
} else {
@@ -3590,11 +3569,8 @@
numSamples * sizeof(effect_buffer_t),
&halInBuffer);
if (allocateStatus != OK) return allocateStatus;
-#ifdef FLOAT_EFFECT_CHAIN
+
buffer = halInBuffer ? halInBuffer->audioBuffer()->f32 : buffer;
-#else
- buffer = halInBuffer ? halInBuffer->audioBuffer()->s16 : buffer;
-#endif
ALOGV("addEffectChain_l() creating new input buffer %p session %d",
buffer, session);
}