)]}'
{
  "commit": "2091949018103af337a5cd48de789d51fa3a6dc0",
  "tree": "1a17e433d9bc01c1332e096afe56e8e704289511",
  "parents": [
    "9a4f4c23bf39f9e8169a62c55b3ccbde3e26693f"
  ],
  "author": {
    "name": "Nadav Bar",
    "email": "nadavbar@google.com",
    "time": "Tue Nov 20 10:20:51 2018 +0200"
  },
  "committer": {
    "name": "Nadav Bar",
    "email": "nadavbar@google.com",
    "time": "Thu Nov 29 15:01:35 2018 +0200"
  },
  "message": "Support playing to uplink stream using the VOICE_CALL stream as well\n\nAdded support for playing audio to the uplink stream also using the\nVOICE_CALL stream. This will ensure the uplink playback have the same\ncharacteristics as other audio which is being played back during a call,\nand can by pass the DND mute.\n\nChange-Id: I1830bebb5fca724de561fbde8445fcee95f9c930\nTest: tested manually.\nBug: 117866278.\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "58acad3b89feaadab24634ac158ebca469b42978",
      "old_mode": 33188,
      "old_path": "services/audiopolicy/managerdefault/AudioPolicyManager.cpp",
      "new_id": "6fe7fc11167b05dcf04c5fb822e0cf6f5341c8fb",
      "new_mode": 33188,
      "new_path": "services/audiopolicy/managerdefault/AudioPolicyManager.cpp"
    }
  ]
}
