Fix for trying to restore audio track after obtain buffer error

By fixing checking logic of old sequence id this change ensures that
restoreTrack_l() will be called everytime obtainBuffer() DEAD_OBJECT
failure happened in case noone called restoreTrack_l() meanwhile.

Test: Manual
Bug: https://partnerissuetracker.corp.google.com/issues/373284824
Change-Id: Ie2a14156217d9cd35d69dc77066b8a9e371e84a4
diff --git a/media/libaudioclient/AudioTrack.cpp b/media/libaudioclient/AudioTrack.cpp
index f92103b..ecf7436 100644
--- a/media/libaudioclient/AudioTrack.cpp
+++ b/media/libaudioclient/AudioTrack.cpp
@@ -2209,11 +2209,10 @@
         {   // start of lock scope
             AutoMutex lock(mLock);
 
-            uint32_t newSequence = mSequence;
             // did previous obtainBuffer() fail due to media server death or voluntary invalidation?
             if (status == DEAD_OBJECT) {
                 // re-create track, unless someone else has already done so
-                if (newSequence == oldSequence) {
+                if (mSequence == oldSequence) {
                     status = restoreTrack_l("obtainBuffer");
                     if (status != NO_ERROR) {
                         buffer.mFrameCount = 0;
@@ -2223,7 +2222,7 @@
                     }
                 }
             }
-            oldSequence = newSequence;
+            oldSequence = mSequence;
 
             if (status == NOT_ENOUGH_DATA) {
                 restartIfDisabled();