Pass the minimum quality enablement across C2 interface

This uses the new Codec2 constructs to pass the appropriate value for
whether the underlying code is expected to implement the minimum quality
standards, or if that is handled in the framework. Also determines
whether the device is a handheld, which factors into the quality
processing decision.

Bug: 192086044
Test: VQ test scripts
Change-Id: I60e1aa9172f0a8b2c8c98b68e49f0368cbda448b
diff --git a/media/libmediaformatshaper/VQApply.cpp b/media/libmediaformatshaper/VQApply.cpp
index 585ec6c..694182d 100644
--- a/media/libmediaformatshaper/VQApply.cpp
+++ b/media/libmediaformatshaper/VQApply.cpp
@@ -63,13 +63,36 @@
         return 0;
     }
 
+    // only proceed if we're in the handheld category.
+    // We embed this information within the codec record when we build up features
+    // and pass them in from MediaCodec; it's the easiest place to store it
+    //
+    // TODO: make a #define for ' _vq_eligible.device' here and in MediaCodec.cpp
+    //
+    int32_t isVQEligible = 0;
+    (void) codec->getFeatureValue("_vq_eligible.device", &isVQEligible);
+    ALOGD("minquality:  are we eligible: %d", isVQEligible);
+    if (!isVQEligible) {
+        ALOGD("minquality: not an eligible device class");
+        return 0;
+    }
+
     if (codec->supportedMinimumQuality() > 0) {
         // allow the codec provided minimum quality behavior to work at it
         ALOGD("minquality: codec claims to implement minquality=%d",
               codec->supportedMinimumQuality());
+
+        // tell the underlying codec to do its thing; we won't try to second guess.
+        // default to 1, aka S_HANDHELD;
+        int32_t qualityTarget = 1;
+        (void) codec->getFeatureValue("_quality.target", &qualityTarget);
+        AMediaFormat_setInt32(inFormat, "android._encoding-quality-level", qualityTarget);
         return 0;
     }
 
+    // let the codec know that we'll be enforcing the minimum quality standards
+    AMediaFormat_setInt32(inFormat, "android._encoding-quality-level", 0);
+
     //
     // consider any and all tools available
     // -- qp
diff --git a/media/libstagefright/MediaCodec.cpp b/media/libstagefright/MediaCodec.cpp
index f2bcebb..c03236a 100644
--- a/media/libstagefright/MediaCodec.cpp
+++ b/media/libstagefright/MediaCodec.cpp
@@ -31,6 +31,8 @@
 #include "include/SoftwareRenderer.h"
 #include "PlaybackDurationAccumulator.h"
 
+#include <android/binder_manager.h>
+#include <android/content/pm/IPackageManagerNative.h>
 #include <android/hardware/cas/native/1.0/IDescrambler.h>
 #include <android/hardware/media/omx/1.0/IGraphicBufferSource.h>
 
@@ -40,6 +42,7 @@
 #include <android/binder_manager.h>
 #include <android/dlext.h>
 #include <binder/IMemory.h>
+#include <binder/IServiceManager.h>
 #include <binder/MemoryDealer.h>
 #include <cutils/properties.h>
 #include <gui/BufferQueue.h>
@@ -1697,6 +1700,7 @@
 //
 
 static android::mediaformatshaper::FormatShaperOps_t *sShaperOps = NULL;
+static bool sIsHandheld = true;
 
 static bool connectFormatShaper() {
     static std::once_flag sCheckOnce;
@@ -1770,6 +1774,64 @@
         ALOGV("connectFormatShaper: loaded libraries: %" PRId64 " us",
               (loading_finished - loading_started)/1000);
 
+
+        // we also want to know whether this is a handheld device
+        // start with assumption that the device is handheld.
+        sIsHandheld = true;
+        sp<IServiceManager> serviceMgr = defaultServiceManager();
+        sp<content::pm::IPackageManagerNative> packageMgr;
+        if (serviceMgr.get() != nullptr) {
+            sp<IBinder> binder = serviceMgr->waitForService(String16("package_native"));
+            packageMgr = interface_cast<content::pm::IPackageManagerNative>(binder);
+        }
+        // if we didn't get serviceMgr, we'll leave packageMgr as default null
+        if (packageMgr != nullptr) {
+
+            // MUST have these
+            static const String16 featuresNeeded[] = {
+                String16("android.hardware.touchscreen")
+            };
+            // these must be present to be a handheld
+            for (::android::String16 required : featuresNeeded) {
+                bool hasFeature = false;
+                binder::Status status = packageMgr->hasSystemFeature(required, 0, &hasFeature);
+                if (!status.isOk()) {
+                    ALOGE("%s: hasSystemFeature failed: %s",
+                        __func__, status.exceptionMessage().c_str());
+                    continue;
+                }
+                ALOGV("feature %s says %d", String8(required).c_str(), hasFeature);
+                if (!hasFeature) {
+                    ALOGV("... which means we are not handheld");
+                    sIsHandheld = false;
+                    break;
+                }
+            }
+
+            // MUST NOT have these
+            static const String16 featuresDisallowed[] = {
+                String16("android.hardware.type.automotive"),
+                String16("android.hardware.type.television"),
+                String16("android.hardware.type.watch")
+            };
+            // any of these present -- we aren't a handheld
+            for (::android::String16 forbidden : featuresDisallowed) {
+                bool hasFeature = false;
+                binder::Status status = packageMgr->hasSystemFeature(forbidden, 0, &hasFeature);
+                if (!status.isOk()) {
+                    ALOGE("%s: hasSystemFeature failed: %s",
+                        __func__, status.exceptionMessage().c_str());
+                    continue;
+                }
+                ALOGV("feature %s says %d", String8(forbidden).c_str(), hasFeature);
+                if (hasFeature) {
+                    ALOGV("... which means we are not handheld");
+                    sIsHandheld = false;
+                    break;
+                }
+            }
+        }
+
     });
 
     return true;
@@ -1848,6 +1910,18 @@
             }
         }
     }
+
+    // we also carry in the codec description whether we are on a handheld device.
+    // this info is eventually used by both the Codec and the C2 machinery to inform
+    // the underlying codec whether to do any shaping.
+    //
+    if (sIsHandheld) {
+        // set if we are indeed a handheld device (or in future 'any eligible device'
+        // missing on devices that aren't eligible for minimum quality enforcement.
+        (void)(sShaperOps->setFeature)(shaperHandle, "_vq_eligible.device", 1);
+        // strictly speaking, it's a tuning, but those are strings and feature stores int
+        (void)(sShaperOps->setFeature)(shaperHandle, "_quality.target", 1 /* S_HANDHELD */);
+    }
 }
 
 status_t MediaCodec::setupFormatShaper(AString mediaType) {
@@ -1888,6 +1962,16 @@
 // Format Shaping
 //      Mapping and Manipulation of encoding parameters
 //
+//      All of these decisions are pushed into the shaper instead of here within MediaCodec.
+//      this includes decisions based on whether the codec implements minimum quality bars
+//      itself or needs to be shaped outside of the codec.
+//      This keeps all those decisions in one place.
+//      It also means that we push some extra decision information (is this a handheld device
+//      or one that is otherwise eligible for minimum quality manipulation, which generational
+//      quality target is in force, etc).  This allows those values to be cached in the
+//      per-codec structures that are done 1 time within a process instead of for each
+//      codec instantiation.
+//
 
 status_t MediaCodec::shapeMediaFormat(
             const sp<AMessage> &format,