Change total sample count type to 64 bit

We encounter aborts due to globally enabled overflow sanitization.
- Change mTotalSmp to 64 bit to avoid crashes
The behavior of this component is still not well-defined if
ToneGenerator plays for long durations.

Bug: 229549191
Test: Compiles
Change-Id: Idb7c0ae9272ece837663f4ab8ee1be72c0c28857
diff --git a/media/libaudioclient/ToneGenerator.cpp b/media/libaudioclient/ToneGenerator.cpp
index 9b43f3c..dd3f86e 100644
--- a/media/libaudioclient/ToneGenerator.cpp
+++ b/media/libaudioclient/ToneGenerator.cpp
@@ -17,6 +17,7 @@
 //#define LOG_NDEBUG 0
 #define LOG_TAG "ToneGenerator"
 
+#include <inttypes.h>
 #include <utility>
 
 #include <math.h>
@@ -1229,7 +1230,8 @@
                     sec = sec * 1000 + nsec / 1000000; // duration in milliseconds
                     mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000);
                 }
-                ALOGV("stopTone() forcing mMaxSmp to %d, total for far %d", mMaxSmp,  mTotalSmp);
+                ALOGV("stopTone() forcing mMaxSmp to %d, total for far %" PRIu64, mMaxSmp,
+                      mTotalSmp);
             } else {
                 mState = TONE_STOPPING;
             }
@@ -1399,7 +1401,7 @@
             mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
         }
 
-        if (mTotalSmp > mNextSegSmp) {
+        if (mTotalSmp > mNextSegSmp && mNextSegSmp != TONEGEN_INF) {
             // Time to go to next sequence segment
 
             ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000));