fix the build.
Change-Id: Iab6b65327ae1adbf0b3a6da5a23b8107468f533e
diff --git a/services/audiopolicy/AudioPolicyManager.cpp b/services/audiopolicy/AudioPolicyManager.cpp
index 78ba23d..1631d6c 100644
--- a/services/audiopolicy/AudioPolicyManager.cpp
+++ b/services/audiopolicy/AudioPolicyManager.cpp
@@ -4031,7 +4031,7 @@
if (isInCall()) {
return (uint32_t) STRATEGY_PHONE;
}
- // FALL THROUGH
+ return (uint32_t) STRATEGY_ACCESSIBILITY;
case AUDIO_USAGE_MEDIA:
case AUDIO_USAGE_GAME:
@@ -4056,13 +4056,6 @@
case AUDIO_USAGE_NOTIFICATION_EVENT:
return (uint32_t) STRATEGY_SONIFICATION_RESPECTFUL;
- case AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY:
- if (isStreamActive(AUDIO_STREAM_RING, 0) ||
- isStreamActive(AUDIO_STREAM_ALARM, 0)) {
- return (uint32_t) STRATEGY_SONIFICATION;
- }
- return (uint32_t) STRATEGY_ACCESSIBILITY;
-
case AUDIO_USAGE_UNKNOWN:
default:
return (uint32_t) STRATEGY_MEDIA;