aaudio: update state for legacy mode
Add logging to the loopback test.
Update state in the callback.
Implement AAudioStreamRecord::getFramesWritten().
Bug: 62781173
Bug: 64214193
Test: aaudio_loopback.cpp, look for STARTED state while running
Change-Id: Iba867d048dcfcafe6db1d095abe2766f1aabe608
diff --git a/media/libaaudio/src/client/AudioStreamInternal.cpp b/media/libaaudio/src/client/AudioStreamInternal.cpp
index 259c9b9..8c3045a 100644
--- a/media/libaaudio/src/client/AudioStreamInternal.cpp
+++ b/media/libaaudio/src/client/AudioStreamInternal.cpp
@@ -363,7 +363,7 @@
}
}
-aaudio_result_t AudioStreamInternal::updateStateWhileWaiting() {
+aaudio_result_t AudioStreamInternal::updateStateMachine() {
if (isDataCallbackActive()) {
return AAUDIO_OK; // state is getting updated by the callback thread read/write call
}