Merge "CCodec: clear deadline after component start returns" into udc-qpr-dev
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 4d9aef2..02531bd 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -4000,7 +4000,7 @@
         patchTrack->setPeerProxy(patchRecord, true /* holdReference */);
         patchRecord->setPeerProxy(patchTrack, false /* holdReference */);
     }
-    track->setTeePatchesToUpdate(std::move(teePatches));
+    track->setTeePatchesToUpdate_l(std::move(teePatches));
 }
 
 sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
diff --git a/services/audioflinger/PlaybackTracks.h b/services/audioflinger/PlaybackTracks.h
index 0e1a3c9..d485ccc 100644
--- a/services/audioflinger/PlaybackTracks.h
+++ b/services/audioflinger/PlaybackTracks.h
@@ -187,8 +187,8 @@
             sp<os::ExternalVibration> getExternalVibration() const { return mExternalVibration; }
 
             // This function should be called with holding thread lock.
-            void    updateTeePatches();
-            void    setTeePatchesToUpdate(TeePatches teePatchesToUpdate);
+            void    updateTeePatches_l();
+            void    setTeePatchesToUpdate_l(TeePatches teePatchesToUpdate);
 
     void tallyUnderrunFrames(size_t frames) override {
        if (isOut()) { // we expect this from output tracks only
@@ -335,8 +335,9 @@
 
 private:
     void                interceptBuffer(const AudioBufferProvider::Buffer& buffer);
+    // Must hold thread lock to access tee patches
     template <class F>
-    void                forEachTeePatchTrack(F f) {
+    void                forEachTeePatchTrack_l(F f) {
         for (auto& tp : mTeePatches) { f(tp.patchTrack); }
     };
 
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index 700bdd2..d86042f 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -4100,7 +4100,7 @@
             setHalLatencyMode_l();
 
             for (const auto &track : mActiveTracks ) {
-                track->updateTeePatches();
+                track->updateTeePatches_l();
             }
 
             // signal actual start of output stream when the render position reported by the kernel
diff --git a/services/audioflinger/Tracks.cpp b/services/audioflinger/Tracks.cpp
index 7d2c4db..7f99599 100644
--- a/services/audioflinger/Tracks.cpp
+++ b/services/audioflinger/Tracks.cpp
@@ -779,12 +779,12 @@
             Mutex::Autolock _l(thread->mLock);
             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
             wasActive = playbackThread->destroyTrack_l(this);
+            forEachTeePatchTrack_l([](const auto& patchTrack) { patchTrack->destroy(); });
         }
         if (isExternalTrack() && !wasActive) {
             AudioSystem::releaseOutput(mPortId);
         }
     }
-    forEachTeePatchTrack([](auto patchTrack) { patchTrack->destroy(); });
 }
 
 void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
@@ -1157,12 +1157,13 @@
             buffer.mFrameCount = 1;
             (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
         }
+        if (status == NO_ERROR) {
+            forEachTeePatchTrack_l([](const auto& patchTrack) { patchTrack->start(); });
+        }
     } else {
         status = BAD_VALUE;
     }
     if (status == NO_ERROR) {
-        forEachTeePatchTrack([](auto patchTrack) { patchTrack->start(); });
-
         // send format to AudioManager for playback activity monitoring
         sp<IAudioManager> audioManager = thread->mAudioFlinger->getOrCreateAudioManager();
         if (audioManager && mPortId != AUDIO_PORT_HANDLE_NONE) {
@@ -1212,8 +1213,8 @@
             ALOGV("%s(%d): not stopping/stopped => stopping/stopped on thread %d",
                     __func__, mId, (int)mThreadIoHandle);
         }
+        forEachTeePatchTrack_l([](const auto& patchTrack) { patchTrack->stop(); });
     }
-    forEachTeePatchTrack([](auto patchTrack) { patchTrack->stop(); });
 }
 
 void AudioFlinger::PlaybackThread::Track::pause()
@@ -1248,9 +1249,9 @@
         default:
             break;
         }
+        // Pausing the TeePatch to avoid a glitch on underrun, at the cost of buffered audio loss.
+        forEachTeePatchTrack_l([](const auto& patchTrack) { patchTrack->pause(); });
     }
-    // Pausing the TeePatch to avoid a glitch on underrun, at the cost of buffered audio loss.
-    forEachTeePatchTrack([](auto patchTrack) { patchTrack->pause(); });
 }
 
 void AudioFlinger::PlaybackThread::Track::flush()
@@ -1311,9 +1312,10 @@
         // before mixer thread can run. This is important when offloading
         // because the hardware buffer could hold a large amount of audio
         playbackThread->broadcast_l();
+        // Flush the Tee to avoid on resume playing old data and glitching on the transition to
+        // new data
+        forEachTeePatchTrack_l([](const auto& patchTrack) { patchTrack->flush(); });
     }
-    // Flush the Tee to avoid on resume playing old data and glitching on the transition to new data
-    forEachTeePatchTrack([](auto patchTrack) { patchTrack->flush(); });
 }
 
 // must be called with thread lock held
@@ -1491,19 +1493,19 @@
     *backInserter++ = metadata;
 }
 
-void AudioFlinger::PlaybackThread::Track::updateTeePatches() {
+void AudioFlinger::PlaybackThread::Track::updateTeePatches_l() {
     if (mTeePatchesToUpdate.has_value()) {
-        forEachTeePatchTrack([](auto patchTrack) { patchTrack->destroy(); });
+        forEachTeePatchTrack_l([](const auto& patchTrack) { patchTrack->destroy(); });
         mTeePatches = mTeePatchesToUpdate.value();
         if (mState == TrackBase::ACTIVE || mState == TrackBase::RESUMING ||
                 mState == TrackBase::STOPPING_1) {
-            forEachTeePatchTrack([](auto patchTrack) { patchTrack->start(); });
+            forEachTeePatchTrack_l([](const auto& patchTrack) { patchTrack->start(); });
         }
         mTeePatchesToUpdate.reset();
     }
 }
 
-void AudioFlinger::PlaybackThread::Track::setTeePatchesToUpdate(TeePatches teePatchesToUpdate) {
+void AudioFlinger::PlaybackThread::Track::setTeePatchesToUpdate_l(TeePatches teePatchesToUpdate) {
     ALOGW_IF(mTeePatchesToUpdate.has_value(),
              "%s, existing tee patches to update will be ignored", __func__);
     mTeePatchesToUpdate = std::move(teePatchesToUpdate);