aaudio: fix returned performanceMode for Legacy

AAudio was setting the stream to PERFORMANCE_MODE_NONE
if we got the FAST mixer but did not get the RAW flag.
We now consider FAST flag by itself to be LOW_LATENCY.

Bug: 63004643
Test: see bug for repro case using NativeOboe app
Change-Id: Id4643d20926a8e983cd28408f70e176976c02195
diff --git a/media/libaaudio/src/legacy/AudioStreamTrack.cpp b/media/libaaudio/src/legacy/AudioStreamTrack.cpp
index 51440d6..155362c 100644
--- a/media/libaaudio/src/legacy/AudioStreamTrack.cpp
+++ b/media/libaaudio/src/legacy/AudioStreamTrack.cpp
@@ -171,14 +171,13 @@
     setDeviceId(mAudioTrack->getRoutedDeviceId());
     mAudioTrack->addAudioDeviceCallback(mDeviceCallback);
 
-    // Update performance mode based on the actual stream.
+    // Update performance mode based on the actual stream flags.
     // For example, if the sample rate is not allowed then you won't get a FAST track.
     audio_output_flags_t actualFlags = mAudioTrack->getFlags();
     aaudio_performance_mode_t actualPerformanceMode = AAUDIO_PERFORMANCE_MODE_NONE;
-    if ((actualFlags & (AUDIO_OUTPUT_FLAG_FAST | AUDIO_OUTPUT_FLAG_RAW))
-        == (AUDIO_OUTPUT_FLAG_FAST | AUDIO_OUTPUT_FLAG_RAW)) {
+    // We may not get the RAW flag. But as long as we get the FAST flag we can call it LOW_LATENCY.
+    if ((actualFlags & AUDIO_OUTPUT_FLAG_FAST) != 0) {
         actualPerformanceMode = AAUDIO_PERFORMANCE_MODE_LOW_LATENCY;
-
     } else if ((actualFlags & AUDIO_OUTPUT_FLAG_DEEP_BUFFER) != 0) {
         actualPerformanceMode = AAUDIO_PERFORMANCE_MODE_POWER_SAVING;
     }