camera2 (v)ndk: Add APIs for pre-allocation of surface buffers.
Clients may need to pre-allocate stream buffers in order to reduce
affects of buffer-allocation time such as frame jank till steady state
capture is reached (eg: for a repeating request).
The SDK already has an api which does this :
CameraCaptureSession.prepare(Surface). We're exposing a similar API to
the ndk/ vndk here.
Bug: 259735869
Test: NdkCameraDeviceTest.java
Change-Id: Iee8559fcebd61a6886f23779a05351b52633f851
Signed-off-by: Jayant Chowdhary <jchowdhary@google.com>
diff --git a/services/camera/libcameraservice/aidl/AidlCameraDeviceCallbacks.cpp b/services/camera/libcameraservice/aidl/AidlCameraDeviceCallbacks.cpp
index 4c6d6f6..e648a36 100644
--- a/services/camera/libcameraservice/aidl/AidlCameraDeviceCallbacks.cpp
+++ b/services/camera/libcameraservice/aidl/AidlCameraDeviceCallbacks.cpp
@@ -178,8 +178,9 @@
return binder::Status::ok();
}
-binder::Status AidlCameraDeviceCallbacks::onPrepared(int32_t) {
- // not implemented
+binder::Status AidlCameraDeviceCallbacks::onPrepared(int32_t streamId) {
+ auto ret = mBase->onPrepared(streamId);
+ LOG_STATUS_ERROR_IF_NOT_OK(ret, "onPrepared")
return binder::Status::ok();
}
@@ -191,6 +192,7 @@
LOG_STATUS_ERROR_IF_NOT_OK(ret, "onRepeatingRequestError")
return binder::Status::ok();
}
+
binder::Status AidlCameraDeviceCallbacks::onRequestQueueEmpty() {
// not implemented
return binder::Status::ok();