AudioSystem: add APIs to control HAL stream latency mode
Add API to AudioSystem and AudioFlinger to discover and control
the latency modes supported by audio HAL streams
Bug: 218273231
Test: make
Change-Id: I84c2325301cc7a4cf058fa076d0645ede877b54f
diff --git a/media/libaudioclient/IAudioFlinger.cpp b/media/libaudioclient/IAudioFlinger.cpp
index 292d92f..6ad97d1 100644
--- a/media/libaudioclient/IAudioFlinger.cpp
+++ b/media/libaudioclient/IAudioFlinger.cpp
@@ -810,6 +810,33 @@
return statusTFromBinderStatus(mDelegate->setDeviceConnectedState(aidlPort, connected));
}
+status_t AudioFlingerClientAdapter::setRequestedLatencyMode(
+ audio_io_handle_t output, audio_latency_mode_t mode) {
+ int32_t outputAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(output));
+ media::LatencyMode modeAidl = VALUE_OR_RETURN_STATUS(
+ legacy2aidl_audio_latency_mode_t_LatencyMode(mode));
+ return statusTFromBinderStatus(mDelegate->setRequestedLatencyMode(outputAidl, modeAidl));
+}
+
+status_t AudioFlingerClientAdapter::getSupportedLatencyModes(
+ audio_io_handle_t output, std::vector<audio_latency_mode_t>* modes) {
+ if (modes == nullptr) {
+ return BAD_VALUE;
+ }
+
+ int32_t outputAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(output));
+ std::vector<media::LatencyMode> modesAidl;
+
+ RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
+ mDelegate->getSupportedLatencyModes(outputAidl, &modesAidl)));
+
+ *modes = VALUE_OR_RETURN_STATUS(
+ convertContainer<std::vector<audio_latency_mode_t>>(modesAidl,
+ aidl2legacy_LatencyMode_audio_latency_mode_t));
+
+ return NO_ERROR;
+}
+
////////////////////////////////////////////////////////////////////////////////////////////////////
// AudioFlingerServerAdapter
AudioFlingerServerAdapter::AudioFlingerServerAdapter(
@@ -1304,4 +1331,28 @@
return Status::fromStatusT(mDelegate->setDeviceConnectedState(&portLegacy, connected));
}
+Status AudioFlingerServerAdapter::setRequestedLatencyMode(
+ int32_t output, media::LatencyMode modeAidl) {
+ audio_io_handle_t outputLegacy = VALUE_OR_RETURN_BINDER(
+ aidl2legacy_int32_t_audio_io_handle_t(output));
+ audio_latency_mode_t modeLegacy = VALUE_OR_RETURN_BINDER(
+ aidl2legacy_LatencyMode_audio_latency_mode_t(modeAidl));
+ return Status::fromStatusT(mDelegate->setRequestedLatencyMode(
+ outputLegacy, modeLegacy));
+}
+
+Status AudioFlingerServerAdapter::getSupportedLatencyModes(
+ int output, std::vector<media::LatencyMode>* _aidl_return) {
+ audio_io_handle_t outputLegacy = VALUE_OR_RETURN_BINDER(
+ aidl2legacy_int32_t_audio_io_handle_t(output));
+ std::vector<audio_latency_mode_t> modesLegacy;
+
+ RETURN_BINDER_IF_ERROR(mDelegate->getSupportedLatencyModes(outputLegacy, &modesLegacy));
+
+ *_aidl_return = VALUE_OR_RETURN_BINDER(
+ convertContainer<std::vector<media::LatencyMode>>(
+ modesLegacy, legacy2aidl_audio_latency_mode_t_LatencyMode));
+ return Status::ok();
+}
+
} // namespace android