Camera: Switch to query function for display sync

The query function has the benefit of:
- Simpler code
- No need to use ndk, thus reduce size of cameraserver process
- Better latency compared to callbacks

The additional inflight preview buffers are still necessary so that
producer doesn't get starved.

Test: GoogleCamera app video mode preview, OpenCamera
Test: Camera CTS
Bug: 221499182
Change-Id: I8de42e5747afca79e85841705b9296de0fd668c7
diff --git a/services/camera/libcameraservice/device3/Camera3OutputStreamInterface.h b/services/camera/libcameraservice/device3/Camera3OutputStreamInterface.h
index e44e795..a6d4b96 100644
--- a/services/camera/libcameraservice/device3/Camera3OutputStreamInterface.h
+++ b/services/camera/libcameraservice/device3/Camera3OutputStreamInterface.h
@@ -108,6 +108,14 @@
      * instead.
      */
     virtual status_t setBatchSize(size_t batchSize = 1) = 0;
+
+    /**
+     * Notify the output stream that the minimum frame duration has changed.
+     *
+     * The minimum frame duration is calculated based on the upper bound of
+     * AE_TARGET_FPS_RANGE in the capture request.
+     */
+    virtual void onMinDurationChanged(nsecs_t duration) = 0;
 };
 
 // Helper class to organize a synchronized mapping of stream IDs to stream instances