Camera: Switch to query function for display sync

The query function has the benefit of:
- Simpler code
- No need to use ndk, thus reduce size of cameraserver process
- Better latency compared to callbacks

The additional inflight preview buffers are still necessary so that
producer doesn't get starved.

Test: GoogleCamera app video mode preview, OpenCamera
Test: Camera CTS
Bug: 221499182
Change-Id: I8de42e5747afca79e85841705b9296de0fd668c7
diff --git a/services/camera/libcameraservice/device3/Camera3OfflineSession.h b/services/camera/libcameraservice/device3/Camera3OfflineSession.h
index 0f7d145..a799719 100644
--- a/services/camera/libcameraservice/device3/Camera3OfflineSession.h
+++ b/services/camera/libcameraservice/device3/Camera3OfflineSession.h
@@ -246,6 +246,9 @@
     // For client methods such as disconnect/dump
     std::mutex mInterfaceLock;
 
+    // The current minimum expected frame duration based on AE_TARGET_FPS_RANGE
+    nsecs_t mMinExpectedDuration = 0;
+
     // SetErrorInterface
     void setErrorState(const char *fmt, ...) override;
     void setErrorStateLocked(const char *fmt, ...) override;