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Bram Moolenaar4770d092006-01-12 23:22:24 +00001*develop.txt* For Vim version 7.0aa. Last change: 2006 Jan 12
Bram Moolenaar071d4272004-06-13 20:20:40 +00002
3
4 VIM REFERENCE MANUAL by Bram Moolenaar
5
6
7Development of Vim. *development*
8
9This text is important for those who want to be involved in further developing
10Vim.
11
121. Design goals |design-goals|
132. Coding style |coding-style|
143. Design decisions |design-decisions|
154. Assumptions |design-assumptions|
16
17See the file README.txt in the "src" directory for an overview of the source
18code.
19
20Vim is open source software. Everybody is encouraged to contribute to help
21improving Vim. For sending patches a context diff "diff -c" is preferred.
22Also see http://www.vim.org/tips/tip.php?tip_id=618.
23
24==============================================================================
251. Design goals *design-goals*
26
27Most important things come first (roughly).
28
29Note that quite a few items are contradicting. This is intentional. A
30balance must be found between them.
31
32
33VIM IS... VI COMPATIBLE *design-compatible*
34
35First of all, it should be possible to use Vim as a drop-in replacement for
36Vi. When the user wants to, he can use Vim in compatible mode and hardly
37notice any difference with the original Vi.
38
39Exceptions:
40- We don't reproduce obvious Vi bugs in Vim.
41- There are different versions of Vi. I am using Version 3.7 (6/7/85) as a
42 reference. But support for other versions is also included when possible.
43 The Vi part of POSIX is not considered a definitive source.
44- Vim adds new commands, you cannot rely on some command to fail because it
45 didn't exist in Vi.
46- Vim will have a lot of features that Vi doesn't have. Going back from Vim
47 to Vi will be a problem, this cannot be avoided.
48- Some things are hardly ever used (open mode, sending an e-mail when
49 crashing, etc.). Those will only be included when someone has a good reason
50 why it should be included and it's not too much work.
51- For some items it is debatable whether Vi compatibility should be
52 maintained. There will be an option flag for these.
53
54
55VIM IS... IMPROVED *design-improved*
56
57The IMproved bits of Vim should make it a better Vi, without becoming a
58completely different editor. Extensions are done with a "Vi spirit".
59- Use the keyboard as much as feasible. The mouse requires a third hand,
60 which we don't have. Many terminals don't have a mouse.
61- When the mouse is used anyway, avoid the need to switch back to the
62 keyboard. Avoid mixing mouse and keyboard handling.
63- Add commands and options in a consistent way. Otherwise people will have a
64 hard time finding and remembering them. Keep in mind that more commands and
65 options will be added later.
66- A feature that people do not know about is a useless feature. Don't add
67 obscure features, or at least add hints in documentation that they exists.
68- Minimize using CTRL and other modifiers, they are more difficult to type.
69- There are many first-time and inexperienced Vim users. Make it easy for
70 them to start using Vim and learn more over time.
71- There is no limit to the features that can be added. Selecting new features
72 is one based on (1) what users ask for, (2) how much effort it takes to
73 implement and (3) someone actually implementing it.
74
75
76VIM IS... MULTI PLATFORM *design-multi-platform*
77
78Vim tries to help as many users on as many platforms as possible.
79- Support many kinds of terminals. The minimal demands are cursor positioning
80 and clear-screen. Commands should only use key strokes that most keyboards
81 have. Support all the keys on the keyboard for mapping.
82- Support many platforms. A condition is that there is someone willing to do
83 Vim development on that platform, and it doesn't mean messing up the code.
84- Support many compilers and libraries. Not everybody is able or allowed to
85 install another compiler or GUI library.
86- People switch from one platform to another, and from GUI to terminal
87 version. Features should be present in all versions, or at least in as many
88 as possible with a reasonable effort. Try to avoid that users must switch
89 between platforms to accomplish their work efficiently.
90- That a feature is not possible on some platforms, or only possible on one
91 platform, does not mean it cannot be implemented. [This intentionally
92 contradicts the previous item, these two must be balanced.]
93
94
95VIM IS... WELL DOCUMENTED *design-documented*
96
97- A feature that isn't documented is a useless feature. A patch for a new
98 feature must include the documentation.
99- Documentation should be comprehensive and understandable. Using examples is
100 recommended.
101- Don't make the text unnecessarily long. Less documentation means that an
102 item is easier to find.
103
104
105VIM IS... HIGH SPEED AND SMALL IN SIZE *design-speed-size*
106
107Using Vim must not be a big attack on system resources. Keep it small and
108fast.
109- Computers are becoming faster and bigger each year. Vim can grow too, but
110 no faster than computers are growing. Keep Vim usable on older systems.
111- Many users start Vim from a shell very often. Startup time must be short.
112- Commands must work efficiently. The time they consume must be as small as
113 possible. Useful commands may take longer.
114- Don't forget that some people use Vim over a slow connection. Minimize the
115 communication overhead.
116- Items that add considerably to the size and are not used by many people
117 should be a feature that can be disabled.
118- Vim is a component among other components. Don't turn it into a massive
119 application, but have it work well together with other programs.
120
121
122VIM IS... MAINTAINABLE *design-maintain*
123
124- The source code should not become a mess. It should be reliable code.
125- Use the same layout in all files to make it easy to read |coding-style|.
Bram Moolenaarae5bce12005-08-15 21:41:48 +0000126- Use comments in a useful way! Quoting the function name and argument names
127 is NOT useful. Do explain what they are for.
Bram Moolenaar071d4272004-06-13 20:20:40 +0000128- Porting to another platform should be made easy, without having to change
129 too much platform-independent code.
130- Use the object-oriented spirit: Put data and code together. Minimize the
131 knowledge spread to other parts of the code.
132
133
134VIM IS... FLEXIBLE *design-flexible*
135
136Vim should make it easy for users to work in their preferred styles rather
137than coercing its users into particular patterns of work. This can be for
138items with a large impact (e.g., the 'compatible' option) or for details. The
139defaults are carefully chosen such that most users will enjoy using Vim as it
140is. Commands and options can be used to adjust Vim to the desire of the user
141and its environment.
142
143
144VIM IS... NOT *design-not*
145
146- Vim is not a shell or an Operating System. You will not be able to run a
147 shell inside Vim or use it to control a debugger. This should work the
148 other way around: Use Vim as a component from a shell or in an IDE.
149 A satirical way to say this: "Unlike Emacs, Vim does not attempt to include
150 everything but the kitchen sink, but some people say that you can clean one
151 with it. ;-)"
152- Vim is not a fancy GUI editor that tries to look nice at the cost of
153 being less consistent over all platforms. But functional GUI features are
154 welcomed.
155
156==============================================================================
1572. Coding style *coding-style*
158
159These are the rules to use when making changes to the Vim source code. Please
160stick to these rules, to keep the sources readable and maintainable.
161
162This list is not complete. Look in the source code for more examples.
163
164
165MAKING CHANGES *style-changes*
166
167The basic steps to make changes to the code:
1681. Adjust the documentation. Doing this first gives you an impression of how
169 your changes affect the user.
1702. Make the source code changes.
1713. Check ../doc/todo.txt if the change affects any listed item.
1724. Make a patch with "diff -c" against the unmodified code and docs.
1735. Make a note about what changed and include it with the patch.
174
175
176USE OF COMMON FUNCTIONS *style-functions*
177
178Some functions that are common to use, have a special Vim version. Always
179consider using the Vim version, because they were introduced with a reason.
180
181NORMAL NAME VIM NAME DIFFERENCE OF VIM VERSION
182free() vim_free() Checks for freeing NULL
183malloc() alloc() Checks for out of memory situation
184malloc() lalloc() Like alloc(), but has long argument
185strcpy() STRCPY() Includes cast to (char *), for char_u * args
186strchr() vim_strchr() Accepts special characters
187strrchr() vim_strrchr() Accepts special characters
188isspace() vim_isspace() Can handle characters > 128
189iswhite() vim_iswhite() Only TRUE for Tab and space
190memcpy() vim_memmove() Handles overlapped copies
191bcopy() vim_memmove() Handles overlapped copies
192memset() vim_memset() Uniform for all systems
193
194
195NAMES *style-names*
196
197Function names can not be more than 31 characters long (because of VMS).
198
199Don't use "delete" as a variable name, C++ doesn't like it.
200
201Because of the requirement that Vim runs on as many systems as possible, we
202need to avoid using names that are already defined by the system. This is a
203list of names that are known to cause trouble. The name is given as a regexp
204pattern.
205
206is.*() POSIX, ctype.h
207to.*() POSIX, ctype.h
208
209d_.* POSIX, dirent.h
210l_.* POSIX, fcntl.h
211gr_.* POSIX, grp.h
212pw_.* POSIX, pwd.h
213sa_.* POSIX, signal.h
214mem.* POSIX, string.h
215str.* POSIX, string.h
216wcs.* POSIX, string.h
217st_.* POSIX, stat.h
218tms_.* POSIX, times.h
219tm_.* POSIX, time.h
220c_.* POSIX, termios.h
221MAX.* POSIX, limits.h
222__.* POSIX, system
223_[A-Z].* POSIX, system
224E[A-Z0-9]* POSIX, errno.h
225
226*_t POSIX, for typedefs. Use *_T instead.
227
228wait don't use as argument to a function, conflicts with types.h
229index shadows global declaration
230time shadows global declaration
231new C++ reserved keyword
232try Borland C++ doesn't like it to be used as a variable.
233
234basename() GNU string function
235dirname() GNU string function
236get_env_value() Linux system function
237
238
239VARIOUS *style-various*
240
Bram Moolenaare344bea2005-09-01 20:46:49 +0000241Typedef'ed names should end in "_T": >
242 typedef int some_T;
Bram Moolenaar071d4272004-06-13 20:20:40 +0000243Define'ed names should be uppercase: >
244 #define SOME_THING
245Features always start with "FEAT_": >
246 #define FEAT_FOO
247
248Don't use '\"', some compilers can't handle it. '"' works fine.
249
250Don't use:
251 #if HAVE_SOME
252Some compilers can't handle that and complain that "HAVE_SOME" is not defined.
253Use
254 #ifdef HAVE_SOME
255or
256 #if defined(HAVE_SOME)
257
258
259STYLE *style-examples*
260
261General rule: One statement per line.
262
263Wrong: if (cond) a = 1;
264
265OK: if (cond)
266 a = 1;
267
268Wrong: while (cond);
269
270OK: while (cond)
271 ;
272
273Wrong: do a = 1; while (cond);
274
275OK: do
276 a = 1;
277 while (cond);
278
279
280Functions start with:
281
282Wrong: int function_name(int arg1, int arg2)
283
284OK: /*
285 * Explanation of what this function is used for.
286 *
287 * Return value explanation.
288 */
289 int
290 function_name(arg1, arg2)
291 int arg1; /* short comment about arg1 */
292 int arg2; /* short comment about arg2 */
293 {
294 int local; /* comment about local */
295
296 local = arg1 * arg2;
297
298NOTE: Don't use ANSI style function declarations. A few people still have to
299use a compiler that doesn't support it.
300
301
302SPACES AND PUNCTUATION *style-spaces*
303
304No space between a function name and the bracket:
305
306Wrong: func (arg);
307OK: func(arg);
308
309Do use a space after if, while, switch, etc.
310
311Wrong: if(arg) for(;;)
312OK: if (arg) for (;;)
313
314Use a space after a comma and semicolon:
315
316Wrong: func(arg1,arg2); for (i = 0;i < 2;++i)
317OK: func(arg1, arg2); for (i = 0; i < 2; ++i)
318
319Use a space before and after '=', '+', '/', etc.
320
321Wrong: var=a*5;
322OK: var = a * 5;
323
324In general: Use empty lines to group lines of code together. Put a comment
325just above the group of lines. This makes it more easy to quickly see what is
326being done.
327
328OK: /* Prepare for building the table. */
329 get_first_item();
330 table_idx = 0;
331
332 /* Build the table */
333 while (has_item())
334 table[table_idx++] = next_item();
335
336 /* Finish up. */
337 cleanup_items();
338 generate_hash(table);
339
340==============================================================================
3413. Design decisions *design-decisions*
342
343Folding
344
345Several forms of folding should be possible for the same buffer. For example,
346have one window that shows the text with function bodies folded, another
347window that shows a function body.
348
349Folding is a way to display the text. It should not change the text itself.
350Therefore the folding has been implemented as a filter between the text stored
351in a buffer (buffer lines) and the text displayed in a window (logical lines).
352
353
354Naming the window
355
356The word "window" is commonly used for several things: A window on the screen,
357the xterm window, a window inside Vim to view a buffer.
358To avoid confusion, other items that are sometimes called window have been
359given another name. Here is an overview of the related items:
360
361screen The whole display. For the GUI it's something like 1024x768
362 pixels. The Vim shell can use the whole screen or part of it.
363shell The Vim application. This can cover the whole screen (e.g.,
364 when running in a console) or part of it (xterm or GUI).
365window View on a buffer. There can be several windows in Vim,
366 together with the command line, menubar, toolbar, etc. they
367 fit in the shell.
368
369
Bram Moolenaar402d2fe2005-04-15 21:00:38 +0000370Spell checking *develop-spell*
371
372When spell checking was going to be added to Vim a survey was done over the
373available spell checking libraries and programs. Unfortunately, the result
374was that none of them provided sufficient capabilities to be used as the spell
375checking engine in Vim, for various reasons:
376
377- Missing support for multi-byte encodings. At least UTF-8 must be supported,
378 so that more than one language can be used in the same file.
Bram Moolenaar9ba0eb82005-06-13 22:28:56 +0000379 Doing on-the-fly conversion is not always possible (would require iconv
380 support).
Bram Moolenaar402d2fe2005-04-15 21:00:38 +0000381- For the programs and libraries: Using them as-is would require installing
Bram Moolenaar9ba0eb82005-06-13 22:28:56 +0000382 them separately from Vim. That's mostly not impossible, but a drawback.
Bram Moolenaar402d2fe2005-04-15 21:00:38 +0000383- Performance: A few tests showed that it's possible to check spelling on the
384 fly (while redrawing), just like syntax highlighting. But the mechanisms
Bram Moolenaar4770d092006-01-12 23:22:24 +0000385 used by other code are much slower. Myspell uses a hashtable, for example.
386 The affix compression that most spell checkers use makes it slower too.
Bram Moolenaar51485f02005-06-04 21:55:20 +0000387- For using an external program like aspell a communication mechanism would
388 have to be setup. That's complicated to do in a portable way (Unix-only
389 would be relatively simple, but that's not good enough). And performance
390 will become a problem (lots of process switching involved).
Bram Moolenaar402d2fe2005-04-15 21:00:38 +0000391- Missing support for words with non-word characters, such as "Etten-Leur" and
392 "et al.", would require marking the pieces of them OK, lowering the
393 reliability.
394- Missing support for regions or dialects. Makes it difficult to accept
395 all English words and highlight non-Canadian words differently.
396- Missing support for rare words. Many words are correct but hardly ever used
397 and could be a misspelled often-used word.
Bram Moolenaar9ba0eb82005-06-13 22:28:56 +0000398- For making suggestions the speed is less important and requiring to install
399 another program or library would be acceptable. But the word lists probably
400 differ, the suggestions may be wrong words.
Bram Moolenaar071d4272004-06-13 20:20:40 +0000401
Bram Moolenaar4770d092006-01-12 23:22:24 +0000402
403Spelling suggestions *develop-spell-suggestions*
404
405For making suggestions there are two basic mechanisms:
4061. Try changing the bad word a little bit and check for a match with a good
407 word. Or go through the list of good words, change them a little bit and
408 check for a match with the bad word. The changes are deleting a character,
409 inserting a character, swapping two characters, etc.
4102. Perform soundfolding on both the bad word and the good words and then find
411 matches, possibly with a few changes like with the first mechanism.
412
413The first is good for finding typing mistakes. After experimenting with
414hashtables and looking at solutions from other spell checkers the conclusion
415was that a trie (a kind of tree structure) is ideal for this. Both for
416reducing memory use and being able to try sensible changes. For example, when
417inserting a character only characters that lead to good words need to be
418tried. Other mechanisms (with hashtables) need to try all possible letters at
419every position in the word. Also, a hashtable has the requirement that word
420boundaries are identified separately, while a trie does not require this.
421That makes the mechanism a lot simpler.
422
423Soundfolding is useful when someone knows how the words sounds but doesn't
424know how it is spelled. For example, the word "dictionary" might be written
425as "daktonerie". The number of changes that the first method would need to
426try is very big, it's hard to find the good word that way. After soundfolding
427the words become "tktnr" and "tkxnry", these differ by only two letters.
428
429To find words by their soundfolded equivalent (soundalike word) we need a list
430of all soundfolded words. A few experiments have been done to find out what
431the best method is. Alternatives:
4321. Do the sound folding on the fly when looking for suggestions. This means
433 walking through the trie of good words, soundfolding each word and
434 checking how different it is from the bad word. This is very efficient for
435 memory use, but takes a long time. On a fast PC it takes a couple of
436 seconds for English, which can be acceptable for interactive use. But for
437 some languages it takes more than ten seconds (e.g., German, Catalan),
438 which is unacceptable slow. For batch processing (automatic corrections)
439 it's to slow for all languages.
4402. Use a trie for the soundfolded words, so that searching can be done just
441 like how it works without soundfolding. This requires remembering a list
442 of good words for each soundfolded word. This makes finding matches very
443 fast but requires quite a lot of memory, in the order of 1 to 10 Mbyte.
444 For some languages more than the original word list.
4453. Like the second alternative, but reduce the amount of memory by using affix
446 compression and store only the soundfolded basic word. This is what Aspell
447 does. Disadvantage is that affixes need to be stripped from the bad word
448 before soundfolding it, which means that mistakes at the start and/or end
449 of the word will cause the mechanism to fail. Also, this becomes slow when
450 the bad word is quite different from the good word.
451
452The choice made is to use the second mechanism and use a separate file. This
453way a user with sufficient memory can get very good suggestions while a user
454who is short of memory or just wants the spell checking and no suggestions
455doesn't use so much memory.
456
457
458Word frequency
459
460For sorting suggestions it helps to know which words are common. In theory we
461could store a word frequency with the word in the dictionary. However, this
462requires storing a count per word. That degrades word tree compression a lot.
463And maintaining the word frequency for all languages will be a heavy task.
464Also, it would be nice to prefer words that are already in the text. This way
465the words that appear in the specific text are preferred for suggestions.
466
467What has been implemented is to count words that have been seen during
468displaying. A hashtable is used to quickly find the word count. The count is
469initialized from words listed in COMMON items in the affix file, so that it
470also works when starting a new file.
471
472This isn't ideal, because the longer Vim is running the higher the counts
473become. But in practice it is a noticable improvement over not using the word
474count.
475
Bram Moolenaar071d4272004-06-13 20:20:40 +0000476==============================================================================
4774. Assumptions *design-assumptions*
478
479Size of variables:
480char 8 bit signed
481char_u 8 bit unsigned
Bram Moolenaar4770d092006-01-12 23:22:24 +0000482int 32 or 64 bit signed (16 might be possible with limited features)
483unsigned 32 or 64 bit unsigned (16 as with ints)
Bram Moolenaar071d4272004-06-13 20:20:40 +0000484long 32 or 64 bit signed, can hold a pointer
485
486Note that some compilers cannot handle long lines or strings. The C89
487standard specifies a limit of 509 characters.
488
489 vim:tw=78:ts=8:ft=help:norl: