patch 8.0.0349: redrawing errors with GTK 3
Problem: Redrawing errors with GTK 3.
Solution: When updating, first clear all rectangles and then draw them.
(Kazunobu Kuriyama, Christian Ludwig, closes #848)
diff --git a/src/gui_gtk_x11.c b/src/gui_gtk_x11.c
index eef0bd4..4bcdc50 100644
--- a/src/gui_gtk_x11.c
+++ b/src/gui_gtk_x11.c
@@ -630,6 +630,7 @@
static void
gui_gtk3_redraw(int x, int y, int width, int height)
{
+ /* Range checks are left to gui_redraw_block() */
gui_redraw_block(Y_2_ROW(y), X_2_COL(x),
Y_2_ROW(y + height - 1), X_2_COL(x + width - 1),
GUI_MON_NOCLEAR);
@@ -684,12 +685,20 @@
if (list->status != CAIRO_STATUS_CLIP_NOT_REPRESENTABLE)
{
int i;
+
+ /* First clear all the blocks and then redraw them. Just in case
+ * some blocks overlap. */
for (i = 0; i < list->num_rectangles; i++)
{
const cairo_rectangle_t rect = list->rectangles[i];
- gui_mch_clear_block(Y_2_ROW(rect.y), 1,
- Y_2_ROW(rect.y + rect.height - 1), Columns);
+ gui_mch_clear_block(Y_2_ROW((int)rect.y), 0,
+ Y_2_ROW((int)(rect.y + rect.height)) - 1, Columns - 1);
+ }
+
+ for (i = 0; i < list->num_rectangles; i++)
+ {
+ const cairo_rectangle_t rect = list->rectangles[i];
if (blink_mode)
gui_gtk3_redraw(rect.x, rect.y, rect.width, rect.height);
@@ -6709,8 +6718,14 @@
* (row2, col2) inclusive.
*/
void
-gui_mch_clear_block(int row1, int col1, int row2, int col2)
+gui_mch_clear_block(int row1arg, int col1arg, int row2arg, int col2arg)
{
+
+ int col1 = check_col(col1arg);
+ int col2 = check_col(col2arg);
+ int row1 = check_row(row1arg);
+ int row2 = check_row(row2arg);
+
#if GTK_CHECK_VERSION(3,0,0)
if (gtk_widget_get_window(gui.drawarea) == NULL)
return;