patch 9.0.1609: crash when an object indirectly references itself

Problem:    Crash when an object indirectly references itself.
Solution:   Avoid clearing an object while it is already being cleared.
            (closes #12494)
diff --git a/src/testdir/test_vim9_class.vim b/src/testdir/test_vim9_class.vim
index 52812ea..1d0d77b 100644
--- a/src/testdir/test_vim9_class.vim
+++ b/src/testdir/test_vim9_class.vim
@@ -925,6 +925,33 @@
       echo Point.pl Point.pd
   END
   call v9.CheckScriptSuccess(lines)
+
+  let lines =<< trim END
+      vim9script
+
+      interface View
+      endinterface
+
+      class Widget
+        this.view: View
+      endclass
+
+      class MyView implements View
+        this.widget: Widget
+
+        def new()
+          # this will result in a circular reference to this object
+          this.widget = Widget.new(this)
+        enddef
+      endclass
+
+      var view = MyView.new()
+
+      # overwrite "view", will be garbage-collected next
+      view = MyView.new()
+      test_garbagecollect_now()
+  END
+  call v9.CheckScriptSuccess(lines)
 endfunc
 
 def Test_class_function()
diff --git a/src/version.c b/src/version.c
index 1a8dd0e..1288490 100644
--- a/src/version.c
+++ b/src/version.c
@@ -696,6 +696,8 @@
 static int included_patches[] =
 {   /* Add new patch number below this line */
 /**/
+    1609,
+/**/
     1608,
 /**/
     1607,
diff --git a/src/vim9class.c b/src/vim9class.c
index 734967a..12b0967 100644
--- a/src/vim9class.c
+++ b/src/vim9class.c
@@ -1497,6 +1497,9 @@
     static void
 object_clear(object_T *obj)
 {
+    // Avoid a recursive call, it can happen if "obj" has a circular reference.
+    obj->obj_refcount = INT_MAX;
+
     class_T *cl = obj->obj_class;
 
     // the member values are just after the object structure
@@ -1619,6 +1622,8 @@
     first_object = obj;
 }
 
+static object_T	*next_nonref_obj = NULL;
+
 /*
  * Call this function when an object has been cleared and is about to be freed.
  * It is removed from the list headed by "first_object".
@@ -1632,6 +1637,10 @@
 	obj->obj_prev_used->obj_next_used = obj->obj_next_used;
     else if (first_object == obj)
 	first_object = obj->obj_next_used;
+
+    // update the next object to check if needed
+    if (obj == next_nonref_obj)
+	next_nonref_obj = obj->obj_next_used;
 }
 
 /*
@@ -1641,11 +1650,10 @@
 object_free_nonref(int copyID)
 {
     int		did_free = FALSE;
-    object_T	*next_obj;
 
-    for (object_T *obj = first_object; obj != NULL; obj = next_obj)
+    for (object_T *obj = first_object; obj != NULL; obj = next_nonref_obj)
     {
-	next_obj = obj->obj_next_used;
+	next_nonref_obj = obj->obj_next_used;
 	if ((obj->obj_copyID & COPYID_MASK) != (copyID & COPYID_MASK))
 	{
 	    // Free the object and items it contains.
@@ -1654,6 +1662,7 @@
 	}
     }
 
+    next_nonref_obj = NULL;
     return did_free;
 }