patch 8.1.1414: alloc() returning "char_u *" causes a lot of type casts

Problem:    Alloc() returning "char_u *" causes a lot of type casts.
Solution:   Have it return "void *". (Mike Williams)  Define ALLOC_ONE() to
            check the simple allocations.
diff --git a/src/gui_motif.c b/src/gui_motif.c
index 1693df9..875df50 100644
--- a/src/gui_motif.c
+++ b/src/gui_motif.c
@@ -2538,7 +2538,7 @@
     for (p = buts; *p; ++p)
 	if (*p == DLG_BUTTON_SEP)
 	    ++butcount;
-    buttons = (Widget *)alloc(butcount * sizeof(Widget));
+    buttons = ALLOC_MULT(Widget, butcount);
     if (buttons == NULL)
     {
 	vim_free(buts);