patch 8.1.1414: alloc() returning "char_u *" causes a lot of type casts
Problem: Alloc() returning "char_u *" causes a lot of type casts.
Solution: Have it return "void *". (Mike Williams) Define ALLOC_ONE() to
check the simple allocations.
diff --git a/src/gui_motif.c b/src/gui_motif.c
index 1693df9..875df50 100644
--- a/src/gui_motif.c
+++ b/src/gui_motif.c
@@ -2538,7 +2538,7 @@
for (p = buts; *p; ++p)
if (*p == DLG_BUTTON_SEP)
++butcount;
- buttons = (Widget *)alloc(butcount * sizeof(Widget));
+ buttons = ALLOC_MULT(Widget, butcount);
if (buttons == NULL)
{
vim_free(buts);