updated for version 7.0184
diff --git a/src/gui_w32.c b/src/gui_w32.c
index c49d82b..234afe1 100644
--- a/src/gui_w32.c
+++ b/src/gui_w32.c
@@ -2166,6 +2166,29 @@
}
+ void
+gui_mch_get_screen_dimensions(int *screen_w, int *screen_h)
+{
+ RECT workarea_rect;
+
+ get_work_area(&workarea_rect);
+
+ *screen_w = workarea_rect.right
+ - GetSystemMetrics(SM_CXFRAME) * 2;
+
+ /* FIXME: dirty trick: Because the gui_get_base_height() doesn't include
+ * the menubar for MSwin, we subtract it from the screen height, so that
+ * the window size can be made to fit on the screen. */
+ *screen_h = workarea_rect.bottom
+ - GetSystemMetrics(SM_CYFRAME) * 2
+ - GetSystemMetrics(SM_CYCAPTION)
+#ifdef FEAT_MENU
+ - gui_mswin_get_menu_height(FALSE)
+#endif
+ ;
+}
+
+
#if defined(FEAT_MENU) || defined(PROTO)
/*
* Add a sub menu to the menu bar.
@@ -2779,7 +2802,7 @@
{
RECT workarea_rect;
- /* We don't have a window, use the desktip area. */
+ /* We don't have a window, use the desktop area. */
get_work_area(&workarea_rect);
maxDialogWidth = workarea_rect.right - workarea_rect.left - 100;
if (maxDialogWidth > 600)