patch 7.4.1995
Problem: GUI: cursor drawn in wrong place if a timer callback causes a
screen update. (David Samvelyan)
Solution: Also redraw the cursor when it's blinking and on.
diff --git a/src/screen.c b/src/screen.c
index 684401c..2f08afb 100644
--- a/src/screen.c
+++ b/src/screen.c
@@ -432,9 +432,9 @@
#ifdef FEAT_GUI
if (gui.in_use)
{
- /* Don't update the cursor while it is blinking, it will get
- * updated soon and this avoids interrupting the blinking. */
- if (!gui_mch_is_blinking())
+ /* Don't update the cursor when it is blinking and off to avoid
+ * flicker. */
+ if (!gui_mch_is_blink_off())
gui_update_cursor(FALSE, FALSE);
gui_mch_flush();
}