updated for version 7.0151
diff --git a/src/ui.c b/src/ui.c
index 04e273a..4449bfd 100644
--- a/src/ui.c
+++ b/src/ui.c
@@ -1142,6 +1142,10 @@
int row2 = clip_star.end.lnum;
int col2 = clip_star.end.col;
+ /* Can't use ScreenLines unless initialized */
+ if (ScreenLines == NULL)
+ return;
+
/*
* Make sure row1 <= row2, and if row1 == row2 that col1 <= col2.
*/
@@ -1312,7 +1316,7 @@
int mboff;
#endif
- if (row >= screen_Rows || col >= screen_Columns)
+ if (row >= screen_Rows || col >= screen_Columns || ScreenLines == NULL)
return;
p = ScreenLines + LineOffset[row];
@@ -1367,7 +1371,7 @@
{
int i;
- if (row >= screen_Rows)
+ if (row >= screen_Rows || ScreenLines == NULL)
return 0;
for (i = screen_Columns; i > 0; i--)
if (ScreenLines[LineOffset[row] + i - 1] != ' ')
@@ -2432,7 +2436,8 @@
#ifdef FEAT_FOLDING
/* Remember the character under the mouse, it might be a '-' or '+' in the
* fold column. */
- if (row >= 0 && row < Rows && col >= 0 && col <= Columns)
+ if (row >= 0 && row < Rows && col >= 0 && col <= Columns
+ && ScreenLines != NULL)
mouse_char = ScreenLines[LineOffset[row] + col];
else
mouse_char = ' ';