patch 8.1.2048: not clear why SafeState and SafeStateAgain are not triggered
Problem: Not clear why SafeState and SafeStateAgain are not triggered.
Solution: Add log statements.
diff --git a/src/main.c b/src/main.c
index 42aa990..ff3d234 100644
--- a/src/main.c
+++ b/src/main.c
@@ -1061,6 +1061,11 @@
&& scriptin[curscript] == NULL
&& !global_busy;
+ if (was_safe != is_safe)
+ // Only log when the state changes, otherwise it happens at nearly
+ // every key stroke.
+ ch_log(NULL, is_safe ? "Start triggering SafeState"
+ : "Stop triggering SafeState");
if (is_safe)
apply_autocmds(EVENT_SAFESTATE, NULL, NULL, FALSE, curbuf);
was_safe = is_safe;
@@ -1074,6 +1079,8 @@
void
state_no_longer_safe(void)
{
+ if (was_safe)
+ ch_log(NULL, "safe state reset");
was_safe = FALSE;
}
@@ -1082,10 +1089,15 @@
* SafeStateAgain, if it was safe when starting to wait for a character.
*/
void
-leave_unsafe_state(void)
+may_trigger_safestateagain(void)
{
if (was_safe)
+ {
+ ch_log(NULL, "Leaving unsafe area, triggering SafeStateAgain");
apply_autocmds(EVENT_SAFESTATEAGAIN, NULL, NULL, FALSE, curbuf);
+ }
+ else
+ ch_log(NULL, "Leaving unsafe area, not triggering SafeStateAgain");
}