patch 8.0.1582: in the MS-Windows console mouse movement is not used
Problem: In the MS-Windows console mouse movement is not used.
Solution: Pass mouse movement events when useful.
diff --git a/src/os_win32.c b/src/os_win32.c
index be1c4e0..4dc446b 100644
--- a/src/os_win32.c
+++ b/src/os_win32.c
@@ -1164,6 +1164,18 @@
SetConsoleMode(g_hConIn, cmodein);
}
+
+#if defined(FEAT_BEVAL_TERM) || defined(PROTO)
+/*
+ * Called when 'balloonevalterm' changed.
+ */
+ void
+mch_bevalterm_changed(void)
+{
+ mch_setmouse(g_fMouseActive);
+}
+#endif
+
/*
* Decode a MOUSE_EVENT. If it's a valid event, return MOUSE_LEFT,
* MOUSE_MIDDLE, or MOUSE_RIGHT for a click; MOUSE_DRAG for a mouse
@@ -1243,7 +1255,7 @@
if (pmer->dwEventFlags == MOUSE_MOVED)
{
- /* ignore MOUSE_MOVED events if (x, y) hasn't changed. (We get these
+ /* Ignore MOUSE_MOVED events if (x, y) hasn't changed. (We get these
* events even when the mouse moves only within a char cell.) */
if (s_xOldMouse == g_xMouse && s_yOldMouse == g_yMouse)
return FALSE;
@@ -1252,11 +1264,20 @@
/* If no buttons are pressed... */
if ((pmer->dwButtonState & ((1 << cButtons) - 1)) == 0)
{
+ nButton = MOUSE_RELEASE;
+
/* If the last thing returned was MOUSE_RELEASE, ignore this */
if (s_fReleased)
- return FALSE;
+ {
+#ifdef FEAT_BEVAL_TERM
+ /* do return mouse move events when we want them */
+ if (p_bevalterm)
+ nButton = MOUSE_DRAG;
+ else
+#endif
+ return FALSE;
+ }
- nButton = MOUSE_RELEASE;
s_fReleased = TRUE;
}
else /* one or more buttons pressed */