updated for version 7.0001
diff --git a/src/menu.c b/src/menu.c
new file mode 100644
index 0000000..052910f
--- /dev/null
+++ b/src/menu.c
@@ -0,0 +1,2385 @@
+/* vi:set ts=8 sts=4 sw=4:
+ *
+ * VIM - Vi IMproved		by Bram Moolenaar
+ *				GUI/Motif support by Robert Webb
+ *
+ * Do ":help uganda"  in Vim to read copying and usage conditions.
+ * Do ":help credits" in Vim to see a list of people who contributed.
+ * See README.txt for an overview of the Vim source code.
+ */
+
+/*
+ * Code for menus.  Used for the GUI and 'wildmenu'.
+ */
+
+#include "vim.h"
+
+#if defined(FEAT_MENU) || defined(PROTO)
+
+#define MENUDEPTH   10		/* maximum depth of menus */
+
+#ifdef FEAT_GUI_W32
+static int add_menu_path __ARGS((char_u *, vimmenu_T *, int *, char_u *, int));
+#else
+static int add_menu_path __ARGS((char_u *, vimmenu_T *, int *, char_u *));
+#endif
+static int menu_nable_recurse __ARGS((vimmenu_T *menu, char_u *name, int modes, int enable));
+static int remove_menu __ARGS((vimmenu_T **, char_u *, int, int silent));
+static void free_menu __ARGS((vimmenu_T **menup));
+static void free_menu_string __ARGS((vimmenu_T *, int));
+static int show_menus __ARGS((char_u *, int));
+static void show_menus_recursive __ARGS((vimmenu_T *, int, int));
+static int menu_name_equal __ARGS((char_u *name, vimmenu_T *menu));
+static int menu_namecmp __ARGS((char_u *name, char_u *mname));
+static int get_menu_cmd_modes __ARGS((char_u *, int, int *, int *));
+static char_u *popup_mode_name __ARGS((char_u *name, int idx));
+static char_u *menu_text __ARGS((char_u *text, int *mnemonic, char_u **actext));
+#ifdef FEAT_GUI
+static int get_menu_mode __ARGS((void));
+static void gui_update_menus_recurse __ARGS((vimmenu_T *, int));
+#endif
+
+#if defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF)
+static void gui_create_tearoffs_recurse __ARGS((vimmenu_T *menu, const char_u *pname, int *pri_tab, int pri_idx));
+static void gui_add_tearoff __ARGS((char_u *tearpath, int *pri_tab, int pri_idx));
+static void gui_destroy_tearoffs_recurse __ARGS((vimmenu_T *menu));
+static int s_tearoffs = FALSE;
+#endif
+
+static int menu_is_hidden __ARGS((char_u *name));
+#if defined(FEAT_CMDL_COMPL) || (defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF))
+static int menu_is_tearoff __ARGS((char_u *name));
+#endif
+
+#if defined(FEAT_MULTI_LANG) || defined(FEAT_TOOLBAR)
+static char_u *menu_skip_part __ARGS((char_u *p));
+#endif
+#ifdef FEAT_MULTI_LANG
+static char_u *menutrans_lookup __ARGS((char_u *name, int len));
+#endif
+
+/* The character for each menu mode */
+static char_u	menu_mode_chars[] = {'n', 'v', 'o', 'i', 'c', 't'};
+
+static char_u e_notsubmenu[] = N_("E327: Part of menu-item path is not sub-menu");
+static char_u e_othermode[] = N_("E328: Menu only exists in another mode");
+static char_u e_nomenu[] = N_("E329: No menu of that name");
+
+#ifdef FEAT_TOOLBAR
+static const char *toolbar_names[] =
+{
+    /*  0 */ "New", "Open", "Save", "Undo", "Redo",
+    /*  5 */ "Cut", "Copy", "Paste", "Print", "Help",
+    /* 10 */ "Find", "SaveAll", "SaveSesn", "NewSesn", "LoadSesn",
+    /* 15 */ "RunScript", "Replace", "WinClose", "WinMax", "WinMin",
+    /* 20 */ "WinSplit", "Shell", "FindPrev", "FindNext", "FindHelp",
+    /* 25 */ "Make", "TagJump", "RunCtags", "WinVSplit", "WinMaxWidth",
+    /* 30 */ "WinMinWidth", "Exit"
+};
+# define TOOLBAR_NAME_COUNT (sizeof(toolbar_names) / sizeof(char *))
+#endif
+
+/*
+ * Do the :menu command and relatives.
+ */
+    void
+ex_menu(eap)
+    exarg_T	*eap;		    /* Ex command arguments */
+{
+    char_u	*menu_path;
+    int		modes;
+    char_u	*map_to;
+    int		noremap;
+    int		silent = FALSE;
+    int		unmenu;
+    char_u	*map_buf;
+    char_u	*arg;
+    char_u	*p;
+    int		i;
+#if defined(FEAT_GUI) && !defined(FEAT_GUI_GTK)
+    int		old_menu_height;
+# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) && !defined(FEAT_GUI_W16)
+    int		old_toolbar_height;
+# endif
+#endif
+    int		pri_tab[MENUDEPTH + 1];
+    int		enable = MAYBE;	    /* TRUE for "menu enable", FALSE for "menu
+				     * disable */
+#ifdef FEAT_MULTI_LANG
+    char_u	*tofree = NULL;
+    char_u	*new_cmd;
+#endif
+#ifdef FEAT_TOOLBAR
+    char_u	*icon = NULL;
+#endif
+    vimmenu_T	menuarg;
+
+    modes = get_menu_cmd_modes(eap->cmd, eap->forceit, &noremap, &unmenu);
+    arg = eap->arg;
+
+    for (;;)
+    {
+	if (STRNCMP(arg, "<script>", 8) == 0)
+	{
+	    noremap = REMAP_SCRIPT;
+	    arg = skipwhite(arg + 8);
+	    continue;
+	}
+	if (STRNCMP(arg, "<silent>", 8) == 0)
+	{
+	    silent = TRUE;
+	    arg = skipwhite(arg + 8);
+	    continue;
+	}
+	break;
+    }
+
+
+    /* Locate an optional "icon=filename" argument. */
+    if (STRNCMP(arg, "icon=", 5) == 0)
+    {
+	arg += 5;
+#ifdef FEAT_TOOLBAR
+	icon = arg;
+#endif
+	while (*arg != NUL && *arg != ' ')
+	{
+	    if (*arg == '\\')
+		mch_memmove(arg, arg + 1, STRLEN(arg));
+#ifdef FEAT_MBYTE
+	    if (has_mbyte)
+		arg += (*mb_ptr2len_check)(arg);
+	    else
+#endif
+		++arg;
+	}
+	if (*arg != NUL)
+	{
+	    *arg++ = NUL;
+	    arg = skipwhite(arg);
+	}
+    }
+
+    /*
+     * Fill in the priority table.
+     */
+    for (p = arg; *p; ++p)
+	if (!VIM_ISDIGIT(*p) && *p != '.')
+	    break;
+    if (vim_iswhite(*p))
+    {
+	for (i = 0; i < MENUDEPTH && !vim_iswhite(*arg); ++i)
+	{
+	    pri_tab[i] = getdigits(&arg);
+	    if (pri_tab[i] == 0)
+		pri_tab[i] = 500;
+	    if (*arg == '.')
+		++arg;
+	}
+	arg = skipwhite(arg);
+    }
+    else if (eap->addr_count && eap->line2 != 0)
+    {
+	pri_tab[0] = eap->line2;
+	i = 1;
+    }
+    else
+	i = 0;
+    while (i < MENUDEPTH)
+	pri_tab[i++] = 500;
+    pri_tab[MENUDEPTH] = -1;		/* mark end of the table */
+
+    /*
+     * Check for "disable" or "enable" argument.
+     */
+    if (STRNCMP(arg, "enable", 6) == 0 && vim_iswhite(arg[6]))
+    {
+	enable = TRUE;
+	arg = skipwhite(arg + 6);
+    }
+    else if (STRNCMP(arg, "disable", 7) == 0 && vim_iswhite(arg[7]))
+    {
+	enable = FALSE;
+	arg = skipwhite(arg + 7);
+    }
+
+    /*
+     * If there is no argument, display all menus.
+     */
+    if (*arg == NUL)
+    {
+	show_menus(arg, modes);
+	return;
+    }
+
+#ifdef FEAT_TOOLBAR
+    /*
+     * Need to get the toolbar icon index before doing the translation.
+     */
+    menuarg.iconidx = -1;
+    menuarg.icon_builtin = FALSE;
+    if (menu_is_toolbar(arg))
+    {
+	menu_path = menu_skip_part(arg);
+	if (*menu_path == '.')
+	{
+	    p = menu_skip_part(++menu_path);
+	    if (STRNCMP(menu_path, "BuiltIn", 7) == 0)
+	    {
+		if (skipdigits(menu_path + 7) == p)
+		{
+		    menuarg.iconidx = atoi((char *)menu_path + 7);
+		    if (menuarg.iconidx >= TOOLBAR_NAME_COUNT)
+			menuarg.iconidx = -1;
+		    else
+			menuarg.icon_builtin = TRUE;
+		}
+	    }
+	    else
+	    {
+		for (i = 0; i < TOOLBAR_NAME_COUNT; ++i)
+		    if (STRNCMP(toolbar_names[i], menu_path, p - menu_path)
+									 == 0)
+		    {
+			menuarg.iconidx = i;
+			break;
+		    }
+	    }
+	}
+    }
+#endif
+
+#ifdef FEAT_MULTI_LANG
+    /*
+     * Translate menu names as specified with ":menutrans" commands.
+     */
+    menu_path = arg;
+    while (*menu_path)
+    {
+	/* find the end of one part and check if it should be translated */
+	p = menu_skip_part(menu_path);
+	map_to = menutrans_lookup(menu_path, (int)(p - menu_path));
+	if (map_to != NULL)
+	{
+	    /* found a match: replace with the translated part */
+	    i = (int)STRLEN(map_to);
+	    new_cmd = alloc((unsigned)STRLEN(arg) + i + 1);
+	    if (new_cmd == NULL)
+		break;
+	    mch_memmove(new_cmd, arg, menu_path - arg);
+	    mch_memmove(new_cmd + (menu_path - arg), map_to, (size_t)i);
+	    STRCPY(new_cmd + (menu_path - arg) + i, p);
+	    p = new_cmd + (menu_path - arg) + i;
+	    vim_free(tofree);
+	    tofree = new_cmd;
+	    arg = new_cmd;
+	}
+	if (*p != '.')
+	    break;
+	menu_path = p + 1;
+    }
+#endif
+
+    /*
+     * Isolate the menu name.
+     * Skip the menu name, and translate <Tab> into a real TAB.
+     */
+    menu_path = arg;
+    if (*menu_path == '.')
+    {
+	EMSG2(_(e_invarg2), menu_path);
+	goto theend;
+    }
+
+    while (*arg && !vim_iswhite(*arg))
+    {
+	if ((*arg == '\\' || *arg == Ctrl_V) && arg[1] != NUL)
+	    arg++;
+	else if (STRNICMP(arg, "<TAB>", 5) == 0)
+	{
+	    *arg = TAB;
+	    mch_memmove(arg + 1, arg + 5, STRLEN(arg + 4));
+	}
+	arg++;
+    }
+    if (*arg != NUL)
+	*arg++ = NUL;
+    arg = skipwhite(arg);
+    map_to = arg;
+
+    /*
+     * If there is only a menu name, display menus with that name.
+     */
+    if (*map_to == NUL && !unmenu && enable == MAYBE)
+    {
+	show_menus(menu_path, modes);
+	goto theend;
+    }
+    else if (*map_to != NUL && (unmenu || enable != MAYBE))
+    {
+	EMSG(_(e_trailing));
+	goto theend;
+    }
+#if defined(FEAT_GUI) && !(defined(FEAT_GUI_GTK) || defined(FEAT_GUI_PHOTON))
+    old_menu_height = gui.menu_height;
+# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) && !defined(FEAT_GUI_W16)
+    old_toolbar_height = gui.toolbar_height;
+# endif
+#endif
+
+    if (enable != MAYBE)
+    {
+	/*
+	 * Change sensitivity of the menu.
+	 * For the PopUp menu, remove a menu for each mode separately.
+	 * Careful: menu_nable_recurse() changes menu_path.
+	 */
+	if (STRCMP(menu_path, "*") == 0)	/* meaning: do all menus */
+	    menu_path = (char_u *)"";
+
+	if (menu_is_popup(menu_path))
+	{
+	    for (i = 0; i < MENU_INDEX_TIP; ++i)
+		if (modes & (1 << i))
+		{
+		    p = popup_mode_name(menu_path, i);
+		    if (p != NULL)
+		    {
+			menu_nable_recurse(root_menu, p, MENU_ALL_MODES,
+								      enable);
+			vim_free(p);
+		    }
+		}
+	}
+	menu_nable_recurse(root_menu, menu_path, modes, enable);
+    }
+    else if (unmenu)
+    {
+	/*
+	 * Delete menu(s).
+	 */
+	if (STRCMP(menu_path, "*") == 0)	/* meaning: remove all menus */
+	    menu_path = (char_u *)"";
+
+	/*
+	 * For the PopUp menu, remove a menu for each mode separately.
+	 */
+	if (menu_is_popup(menu_path))
+	{
+	    for (i = 0; i < MENU_INDEX_TIP; ++i)
+		if (modes & (1 << i))
+		{
+		    p = popup_mode_name(menu_path, i);
+		    if (p != NULL)
+		    {
+			remove_menu(&root_menu, p, MENU_ALL_MODES, TRUE);
+			vim_free(p);
+		    }
+		}
+	}
+
+	/* Careful: remove_menu() changes menu_path */
+	remove_menu(&root_menu, menu_path, modes, FALSE);
+    }
+    else
+    {
+	/*
+	 * Add menu(s).
+	 * Replace special key codes.
+	 */
+	if (STRICMP(map_to, "<nop>") == 0)	/* "<Nop>" means nothing */
+	{
+	    map_to = (char_u *)"";
+	    map_buf = NULL;
+	}
+	else
+	    map_to = replace_termcodes(map_to, &map_buf, FALSE, TRUE);
+	menuarg.modes = modes;
+#ifdef FEAT_TOOLBAR
+	menuarg.iconfile = icon;
+#endif
+	menuarg.noremap[0] = noremap;
+	menuarg.silent[0] = silent;
+	add_menu_path(menu_path, &menuarg, pri_tab, map_to
+#ifdef FEAT_GUI_W32
+		, TRUE
+#endif
+		);
+
+	/*
+	 * For the PopUp menu, add a menu for each mode separately.
+	 */
+	if (menu_is_popup(menu_path))
+	{
+	    for (i = 0; i < MENU_INDEX_TIP; ++i)
+		if (modes & (1 << i))
+		{
+		    p = popup_mode_name(menu_path, i);
+		    if (p != NULL)
+		    {
+			/* Include all modes, to make ":amenu" work */
+			menuarg.modes = modes;
+#ifdef FEAT_TOOLBAR
+			menuarg.iconfile = NULL;
+			menuarg.iconidx = -1;
+			menuarg.icon_builtin = FALSE;
+#endif
+			add_menu_path(p, &menuarg, pri_tab, map_to
+#ifdef FEAT_GUI_W32
+				, TRUE
+#endif
+					 );
+			vim_free(p);
+		    }
+		}
+	}
+
+	vim_free(map_buf);
+    }
+
+#if defined(FEAT_GUI) && !defined(FEAT_GUI_GTK)
+    /* If the menubar height changed, resize the window */
+    if (gui.in_use
+	    && (gui.menu_height != old_menu_height
+# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) && !defined(FEAT_GUI_W16)
+		|| gui.toolbar_height != old_toolbar_height
+# endif
+	    ))
+	gui_set_shellsize(FALSE, FALSE);
+#endif
+
+theend:
+#ifdef FEAT_MULTI_LANG
+    vim_free(tofree);
+#else
+    ;
+#endif
+}
+
+/*
+ * Add the menu with the given name to the menu hierarchy
+ */
+    static int
+add_menu_path(menu_path, menuarg, pri_tab, call_data
+#ifdef FEAT_GUI_W32
+	, addtearoff
+#endif
+	)
+    char_u	*menu_path;
+    vimmenu_T	*menuarg;	/* passes modes, iconfile, iconidx,
+				   icon_builtin, silent[0], noremap[0] */
+    int		*pri_tab;
+    char_u	*call_data;
+#ifdef FEAT_GUI_W32
+    int		addtearoff;	/* may add tearoff item */
+#endif
+{
+    char_u	*path_name;
+    int		modes = menuarg->modes;
+    vimmenu_T	**menup;
+    vimmenu_T	*menu = NULL;
+    vimmenu_T	*parent;
+    vimmenu_T	**lower_pri;
+    char_u	*p;
+    char_u	*name;
+    char_u	*dname;
+    char_u	*next_name;
+    int		i;
+    int		c;
+#ifdef FEAT_GUI
+    int		idx;
+    int		new_idx;
+#endif
+    int		pri_idx = 0;
+    int		old_modes = 0;
+    int		amenu;
+
+    /* Make a copy so we can stuff around with it, since it could be const */
+    path_name = vim_strsave(menu_path);
+    if (path_name == NULL)
+	return FAIL;
+    menup = &root_menu;
+    parent = NULL;
+    name = path_name;
+    while (*name)
+    {
+	/* Get name of this element in the menu hierarchy, and the simplified
+	 * name (without mnemonic and accelerator text). */
+	next_name = menu_name_skip(name);
+	dname = menu_text(name, NULL, NULL);
+
+	/* See if it's already there */
+	lower_pri = menup;
+#ifdef FEAT_GUI
+	idx = 0;
+	new_idx = 0;
+#endif
+	menu = *menup;
+	while (menu != NULL)
+	{
+	    if (menu_name_equal(name, menu) || menu_name_equal(dname, menu))
+	    {
+		if (*next_name == NUL && menu->children != NULL)
+		{
+		    if (!sys_menu)
+			EMSG(_("E330: Menu path must not lead to a sub-menu"));
+		    goto erret;
+		}
+		if (*next_name != NUL && menu->children == NULL
+#ifdef FEAT_GUI_W32
+			&& addtearoff
+#endif
+			)
+		{
+		    if (!sys_menu)
+			EMSG(_(e_notsubmenu));
+		    goto erret;
+		}
+		break;
+	    }
+	    menup = &menu->next;
+
+	    /* Count menus, to find where this one needs to be inserted.
+	     * Ignore menus that are not in the menubar (PopUp and Toolbar) */
+	    if (parent != NULL || menu_is_menubar(menu->name))
+	    {
+#ifdef FEAT_GUI
+		++idx;
+#endif
+		if (menu->priority <= pri_tab[pri_idx])
+		{
+		    lower_pri = menup;
+#ifdef FEAT_GUI
+		    new_idx = idx;
+#endif
+		}
+	    }
+	    menu = menu->next;
+	}
+
+	if (menu == NULL)
+	{
+	    if (*next_name == NUL && parent == NULL)
+	    {
+		EMSG(_("E331: Must not add menu items directly to menu bar"));
+		goto erret;
+	    }
+
+	    if (menu_is_separator(dname) && *next_name != NUL)
+	    {
+		EMSG(_("E332: Separator cannot be part of a menu path"));
+		goto erret;
+	    }
+
+	    /* Not already there, so lets add it */
+	    menu = (vimmenu_T *)alloc_clear((unsigned)sizeof(vimmenu_T));
+	    if (menu == NULL)
+		goto erret;
+
+	    menu->modes = modes;
+	    menu->enabled = MENU_ALL_MODES;
+	    menu->name = vim_strsave(name);
+	    /* separate mnemonic and accelerator text from actual menu name */
+	    menu->dname = menu_text(name, &menu->mnemonic, &menu->actext);
+	    menu->priority = pri_tab[pri_idx];
+	    menu->parent = parent;
+#ifdef FEAT_GUI_MOTIF
+	    menu->sensitive = TRUE;	    /* the default */
+#endif
+#ifdef FEAT_BEVAL_TIP
+	    menu->tip = NULL;
+#endif
+#ifdef FEAT_GUI_ATHENA
+	    menu->image = None;		    /* X-Windows definition for NULL*/
+#endif
+
+	    /*
+	     * Add after menu that has lower priority.
+	     */
+	    menu->next = *lower_pri;
+	    *lower_pri = menu;
+
+	    old_modes = 0;
+
+#ifdef FEAT_TOOLBAR
+	    menu->iconidx = menuarg->iconidx;
+	    menu->icon_builtin = menuarg->icon_builtin;
+	    if (*next_name == NUL && menuarg->iconfile != NULL)
+		menu->iconfile = vim_strsave(menuarg->iconfile);
+#endif
+#if defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF)
+	    /* the tearoff item must be present in the modes of each item. */
+	    if (parent != NULL && menu_is_tearoff(parent->children->dname))
+		parent->children->modes |= modes;
+#endif
+	}
+	else
+	{
+	    old_modes = menu->modes;
+
+	    /*
+	     * If this menu option was previously only available in other
+	     * modes, then make sure it's available for this one now
+	     * Also enable a menu when it's created or changed.
+	     */
+#ifdef FEAT_GUI_W32
+	    /* If adding a tearbar (addtearoff == FALSE) don't update modes */
+	    if (addtearoff)
+#endif
+	    {
+		menu->modes |= modes;
+		menu->enabled |= modes;
+	    }
+	}
+
+#ifdef FEAT_GUI
+	/*
+	 * Add the menu item when it's used in one of the modes, but not when
+	 * only a tooltip is defined.
+	 */
+	if ((old_modes & MENU_ALL_MODES) == 0
+		&& (menu->modes & MENU_ALL_MODES) != 0)
+	{
+	    if (gui.in_use)  /* Otherwise it will be added when GUI starts */
+	    {
+		if (*next_name == NUL)
+		{
+		    /* Real menu item, not sub-menu */
+		    gui_mch_add_menu_item(menu, new_idx);
+
+		    /* Want to update menus now even if mode not changed */
+		    force_menu_update = TRUE;
+		}
+		else
+		{
+		    /* Sub-menu (not at end of path yet) */
+		    gui_mch_add_menu(menu, new_idx);
+		}
+	    }
+
+# if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
+	    /* When adding a new submenu, may add a tearoff item */
+	    if (	addtearoff
+		    && *next_name
+		    && vim_strchr(p_go, GO_TEAROFF) != NULL
+		    && menu_is_menubar(name))
+	    {
+		char_u		*tearpath;
+
+		/*
+		 * The pointers next_name & path_name refer to a string with
+		 * \'s and ^V's stripped out. But menu_path is a "raw"
+		 * string, so we must correct for special characters.
+		 */
+		tearpath = alloc((unsigned int)STRLEN(menu_path) + TEAR_LEN + 2);
+		if (tearpath != NULL)
+		{
+		    char_u  *s;
+		    int	    idx;
+
+		    STRCPY(tearpath, menu_path);
+		    idx = (int)(next_name - path_name - 1);
+		    for (s = tearpath; *s && s < tearpath + idx; ++s)
+		    {
+			if ((*s == '\\' || *s == Ctrl_V) && s[1])
+			{
+			    ++idx;
+			    ++s;
+			}
+#  ifdef FEAT_MBYTE
+			if (has_mbyte)
+			    s += (*mb_ptr2len_check)(s) - 1;
+#  endif
+		    }
+		    tearpath[idx] = NUL;
+		    gui_add_tearoff(tearpath, pri_tab, pri_idx);
+		    vim_free(tearpath);
+		}
+	    }
+# endif
+	}
+#endif /* FEAT_GUI */
+
+	menup = &menu->children;
+	parent = menu;
+	name = next_name;
+	vim_free(dname);
+	if (pri_tab[pri_idx + 1] != -1)
+	    ++pri_idx;
+    }
+    vim_free(path_name);
+
+    /*
+     * Only add system menu items which have not been defined yet.
+     * First check if this was an ":amenu".
+     */
+    amenu = ((modes & (MENU_NORMAL_MODE | MENU_INSERT_MODE)) ==
+				       (MENU_NORMAL_MODE | MENU_INSERT_MODE));
+    if (sys_menu)
+	modes &= ~old_modes;
+
+    if (menu != NULL && modes)
+    {
+#ifdef FEAT_GUI
+	menu->cb = gui_menu_cb;
+#endif
+	p = (call_data == NULL) ? NULL : vim_strsave(call_data);
+
+	/* loop over all modes, may add more than one */
+	for (i = 0; i < MENU_MODES; ++i)
+	{
+	    if (modes & (1 << i))
+	    {
+		/* free any old menu */
+		free_menu_string(menu, i);
+
+		/* For "amenu", may insert an extra character.
+		 * Don't do this if adding a tearbar (addtearoff == FALSE).
+		 * Don't do this for "<Nop>". */
+		c = 0;
+		if (amenu && call_data != NULL && *call_data != NUL
+#ifdef FEAT_GUI_W32
+		       && addtearoff
+#endif
+				       )
+		{
+		    switch (1 << i)
+		    {
+			case MENU_VISUAL_MODE:
+			case MENU_OP_PENDING_MODE:
+			case MENU_CMDLINE_MODE:
+			    c = Ctrl_C;
+			    break;
+			case MENU_INSERT_MODE:
+			    c = Ctrl_O;
+			    break;
+		    }
+		}
+
+		if (c)
+		{
+		    menu->strings[i] = alloc((unsigned)(STRLEN(call_data) + 4));
+		    if (menu->strings[i] != NULL)
+		    {
+			menu->strings[i][0] = c;
+			STRCPY(menu->strings[i] + 1, call_data);
+			if (c == Ctrl_C)
+			{
+			    int	    len = STRLEN(menu->strings[i]);
+
+			    /* Append CTRL-\ CTRL-G to obey 'insertmode'. */
+			    menu->strings[i][len] = Ctrl_BSL;
+			    menu->strings[i][len + 1] = Ctrl_G;
+			    menu->strings[i][len + 2] = NUL;
+			}
+		    }
+		}
+		else
+		    menu->strings[i] = p;
+		menu->noremap[i] = menuarg->noremap[0];
+		menu->silent[i] = menuarg->silent[0];
+	    }
+	}
+#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) \
+	&& (defined(FEAT_BEVAL) || defined(FEAT_GUI_GTK))
+	/* Need to update the menu tip. */
+	if (modes & MENU_TIP_MODE)
+	    gui_mch_menu_set_tip(menu);
+#endif
+    }
+    return OK;
+
+erret:
+    vim_free(path_name);
+    vim_free(dname);
+    return FAIL;
+}
+
+/*
+ * Set the (sub)menu with the given name to enabled or disabled.
+ * Called recursively.
+ */
+    static int
+menu_nable_recurse(menu, name, modes, enable)
+    vimmenu_T	*menu;
+    char_u	*name;
+    int		modes;
+    int		enable;
+{
+    char_u	*p;
+
+    if (menu == NULL)
+	return OK;		/* Got to bottom of hierarchy */
+
+    /* Get name of this element in the menu hierarchy */
+    p = menu_name_skip(name);
+
+    /* Find the menu */
+    while (menu != NULL)
+    {
+	if (*name == NUL || *name == '*' || menu_name_equal(name, menu))
+	{
+	    if (*p != NUL)
+	    {
+		if (menu->children == NULL)
+		{
+		    EMSG(_(e_notsubmenu));
+		    return FAIL;
+		}
+		if (menu_nable_recurse(menu->children, p, modes, enable)
+								      == FAIL)
+		    return FAIL;
+	    }
+	    else
+		if (enable)
+		    menu->enabled |= modes;
+		else
+		    menu->enabled &= ~modes;
+
+	    /*
+	     * When name is empty, we are doing all menu items for the given
+	     * modes, so keep looping, otherwise we are just doing the named
+	     * menu item (which has been found) so break here.
+	     */
+	    if (*name != NUL && *name != '*')
+		break;
+	}
+	menu = menu->next;
+    }
+    if (*name != NUL && *name != '*' && menu == NULL)
+    {
+	EMSG(_(e_nomenu));
+	return FAIL;
+    }
+
+#ifdef FEAT_GUI
+    /* Want to update menus now even if mode not changed */
+    force_menu_update = TRUE;
+#endif
+
+    return OK;
+}
+
+/*
+ * Remove the (sub)menu with the given name from the menu hierarchy
+ * Called recursively.
+ */
+    static int
+remove_menu(menup, name, modes, silent)
+    vimmenu_T	**menup;
+    char_u	*name;
+    int		modes;
+    int		silent;		/* don't give error messages */
+{
+    vimmenu_T	*menu;
+    vimmenu_T	*child;
+    char_u	*p;
+
+    if (*menup == NULL)
+	return OK;		/* Got to bottom of hierarchy */
+
+    /* Get name of this element in the menu hierarchy */
+    p = menu_name_skip(name);
+
+    /* Find the menu */
+    while ((menu = *menup) != NULL)
+    {
+	if (*name == NUL || menu_name_equal(name, menu))
+	{
+	    if (*p != NUL && menu->children == NULL)
+	    {
+		if (!silent)
+		    EMSG(_(e_notsubmenu));
+		return FAIL;
+	    }
+	    if ((menu->modes & modes) != 0x0)
+	    {
+#if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
+		/*
+		 * If we are removing all entries for this menu,MENU_ALL_MODES,
+		 * Then kill any tearoff before we start
+		 */
+		if (*p == NUL && modes == MENU_ALL_MODES)
+		{
+		    if (IsWindow(menu->tearoff_handle))
+			DestroyWindow(menu->tearoff_handle);
+		}
+#endif
+		if (remove_menu(&menu->children, p, modes, silent) == FAIL)
+		    return FAIL;
+	    }
+	    else if (*name != NUL)
+	    {
+		if (!silent)
+		    EMSG(_(e_othermode));
+		return FAIL;
+	    }
+
+	    /*
+	     * When name is empty, we are removing all menu items for the given
+	     * modes, so keep looping, otherwise we are just removing the named
+	     * menu item (which has been found) so break here.
+	     */
+	    if (*name != NUL)
+		break;
+
+	    /* Remove the menu item for the given mode[s].  If the menu item
+	     * is no longer valid in ANY mode, delete it */
+	    menu->modes &= ~modes;
+	    if (modes & MENU_TIP_MODE)
+		free_menu_string(menu, MENU_INDEX_TIP);
+	    if ((menu->modes & MENU_ALL_MODES) == 0)
+		free_menu(menup);
+	    else
+		menup = &menu->next;
+	}
+	else
+	    menup = &menu->next;
+    }
+    if (*name != NUL)
+    {
+	if (menu == NULL)
+	{
+	    if (!silent)
+		EMSG(_(e_nomenu));
+	    return FAIL;
+	}
+
+
+	/* Recalculate modes for menu based on the new updated children */
+	menu->modes &= ~modes;
+#if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
+	if ((s_tearoffs) && (menu->children != NULL)) /* there's a tear bar.. */
+	    child = menu->children->next; /* don't count tearoff bar */
+	else
+#endif
+	    child = menu->children;
+	for ( ; child != NULL; child = child->next)
+	    menu->modes |= child->modes;
+	if (modes & MENU_TIP_MODE)
+	{
+	    free_menu_string(menu, MENU_INDEX_TIP);
+#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) \
+	    && (defined(FEAT_BEVAL) || defined(FEAT_GUI_GTK))
+	    /* Need to update the menu tip. */
+	    if (gui.in_use)
+		gui_mch_menu_set_tip(menu);
+#endif
+	}
+	if ((menu->modes & MENU_ALL_MODES) == 0)
+	{
+	    /* The menu item is no longer valid in ANY mode, so delete it */
+#if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
+	    if (s_tearoffs && menu->children != NULL) /* there's a tear bar.. */
+		free_menu(&menu->children);
+#endif
+	    *menup = menu;
+	    free_menu(menup);
+	}
+    }
+
+    return OK;
+}
+
+/*
+ * Free the given menu structure and remove it from the linked list.
+ */
+    static void
+free_menu(menup)
+    vimmenu_T	**menup;
+{
+    int		i;
+    vimmenu_T	*menu;
+
+    menu = *menup;
+
+#ifdef FEAT_GUI
+    /* Free machine specific menu structures (only when already created) */
+    /* Also may rebuild a tearoff'ed menu */
+    if (gui.in_use)
+	gui_mch_destroy_menu(menu);
+#endif
+
+    /* Don't change *menup until after calling gui_mch_destroy_menu(). The
+     * MacOS code needs the original structure to properly delete the menu. */
+    *menup = menu->next;
+    vim_free(menu->name);
+    vim_free(menu->dname);
+    vim_free(menu->actext);
+#ifdef FEAT_TOOLBAR
+    vim_free(menu->iconfile);
+#endif
+    for (i = 0; i < MENU_MODES; i++)
+	free_menu_string(menu, i);
+    vim_free(menu);
+
+#ifdef FEAT_GUI
+    /* Want to update menus now even if mode not changed */
+    force_menu_update = TRUE;
+#endif
+}
+
+/*
+ * Free the menu->string with the given index.
+ */
+    static void
+free_menu_string(menu, idx)
+    vimmenu_T	*menu;
+    int		idx;
+{
+    int		count = 0;
+    int		i;
+
+    for (i = 0; i < MENU_MODES; i++)
+	if (menu->strings[i] == menu->strings[idx])
+	    count++;
+    if (count == 1)
+	vim_free(menu->strings[idx]);
+    menu->strings[idx] = NULL;
+}
+
+/*
+ * Show the mapping associated with a menu item or hierarchy in a sub-menu.
+ */
+    static int
+show_menus(path_name, modes)
+    char_u  *path_name;
+    int	    modes;
+{
+    char_u	*p;
+    char_u	*name;
+    vimmenu_T	*menu;
+    vimmenu_T	*parent = NULL;
+
+    menu = root_menu;
+    name = path_name = vim_strsave(path_name);
+    if (path_name == NULL)
+	return FAIL;
+
+    /* First, find the (sub)menu with the given name */
+    while (*name)
+    {
+	p = menu_name_skip(name);
+	while (menu != NULL)
+	{
+	    if (menu_name_equal(name, menu))
+	    {
+		/* Found menu */
+		if (*p != NUL && menu->children == NULL)
+		{
+		    EMSG(_(e_notsubmenu));
+		    vim_free(path_name);
+		    return FAIL;
+		}
+		else if ((menu->modes & modes) == 0x0)
+		{
+		    EMSG(_(e_othermode));
+		    vim_free(path_name);
+		    return FAIL;
+		}
+		break;
+	    }
+	    menu = menu->next;
+	}
+	if (menu == NULL)
+	{
+	    EMSG(_(e_nomenu));
+	    vim_free(path_name);
+	    return FAIL;
+	}
+	name = p;
+	parent = menu;
+	menu = menu->children;
+    }
+
+    /* Now we have found the matching menu, and we list the mappings */
+						    /* Highlight title */
+    MSG_PUTS_TITLE(_("\n--- Menus ---"));
+
+    show_menus_recursive(parent, modes, 0);
+    return OK;
+}
+
+/*
+ * Recursively show the mappings associated with the menus under the given one
+ */
+    static void
+show_menus_recursive(menu, modes, depth)
+    vimmenu_T	*menu;
+    int		modes;
+    int		depth;
+{
+    int		i;
+    int		bit;
+
+    if (menu != NULL && (menu->modes & modes) == 0x0)
+	return;
+
+    if (menu != NULL)
+    {
+	msg_putchar('\n');
+	if (got_int)		/* "q" hit for "--more--" */
+	    return;
+	for (i = 0; i < depth; i++)
+	    MSG_PUTS("  ");
+	if (menu->priority)
+	{
+	    msg_outnum((long)menu->priority);
+	    MSG_PUTS(" ");
+	}
+				/* Same highlighting as for directories!? */
+	msg_outtrans_attr(menu->name, hl_attr(HLF_D));
+    }
+
+    if (menu != NULL && menu->children == NULL)
+    {
+	for (bit = 0; bit < MENU_MODES; bit++)
+	    if ((menu->modes & modes & (1 << bit)) != 0)
+	    {
+		msg_putchar('\n');
+		if (got_int)		/* "q" hit for "--more--" */
+		    return;
+		for (i = 0; i < depth + 2; i++)
+		    MSG_PUTS("  ");
+		msg_putchar(menu_mode_chars[bit]);
+		if (menu->noremap[bit] == REMAP_NONE)
+		    msg_putchar('*');
+		else if (menu->noremap[bit] == REMAP_SCRIPT)
+		    msg_putchar('&');
+		else
+		    msg_putchar(' ');
+		if (menu->silent[bit])
+		    msg_putchar('s');
+		else
+		    msg_putchar(' ');
+		if ((menu->modes & menu->enabled & (1 << bit)) == 0)
+		    msg_putchar('-');
+		else
+		    msg_putchar(' ');
+		MSG_PUTS(" ");
+		if (*menu->strings[bit] == NUL)
+		    msg_puts_attr((char_u *)"<Nop>", hl_attr(HLF_8));
+		else
+		    msg_outtrans_special(menu->strings[bit], FALSE);
+	    }
+    }
+    else
+    {
+	if (menu == NULL)
+	{
+	    menu = root_menu;
+	    depth--;
+	}
+	else
+	    menu = menu->children;
+
+	/* recursively show all children.  Skip PopUp[nvoci]. */
+	for (; menu != NULL && !got_int; menu = menu->next)
+	    if (!menu_is_hidden(menu->dname))
+		show_menus_recursive(menu, modes, depth + 1);
+    }
+}
+
+#ifdef FEAT_CMDL_COMPL
+
+/*
+ * Used when expanding menu names.
+ */
+static vimmenu_T	*expand_menu = NULL;
+static int		expand_modes = 0x0;
+static int		expand_emenu;	/* TRUE for ":emenu" command */
+
+/*
+ * Work out what to complete when doing command line completion of menu names.
+ */
+    char_u *
+set_context_in_menu_cmd(xp, cmd, arg, forceit)
+    expand_T	*xp;
+    char_u	*cmd;
+    char_u	*arg;
+    int		forceit;
+{
+    char_u	*after_dot;
+    char_u	*p;
+    char_u	*path_name = NULL;
+    char_u	*name;
+    int		unmenu;
+    vimmenu_T	*menu;
+    int		expand_menus;
+
+    xp->xp_context = EXPAND_UNSUCCESSFUL;
+
+
+    /* Check for priority numbers, enable and disable */
+    for (p = arg; *p; ++p)
+	if (!VIM_ISDIGIT(*p) && *p != '.')
+	    break;
+
+    if (!vim_iswhite(*p))
+    {
+	if (STRNCMP(arg, "enable", 6) == 0
+		&& (arg[6] == NUL ||  vim_iswhite(arg[6])))
+	    p = arg + 6;
+	else if (STRNCMP(arg, "disable", 7) == 0
+		&& (arg[7] == NUL || vim_iswhite(arg[7])))
+	    p = arg + 7;
+	else
+	    p = arg;
+    }
+
+    while (*p != NUL && vim_iswhite(*p))
+	++p;
+
+    arg = after_dot = p;
+
+    for (; *p && !vim_iswhite(*p); ++p)
+    {
+	if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL)
+	    p++;
+	else if (*p == '.')
+	    after_dot = p + 1;
+    }
+
+    /* ":tearoff" and ":popup" only use menus, not entries */
+    expand_menus = !((*cmd == 't' && cmd[1] == 'e') || *cmd == 'p');
+    expand_emenu = (*cmd == 'e');
+    if (expand_menus && vim_iswhite(*p))
+	return NULL;	/* TODO: check for next command? */
+    if (*p == NUL)		/* Complete the menu name */
+    {
+	/*
+	 * With :unmenu, you only want to match menus for the appropriate mode.
+	 * With :menu though you might want to add a menu with the same name as
+	 * one in another mode, so match menus from other modes too.
+	 */
+	expand_modes = get_menu_cmd_modes(cmd, forceit, NULL, &unmenu);
+	if (!unmenu)
+	    expand_modes = MENU_ALL_MODES;
+
+	menu = root_menu;
+	if (after_dot != arg)
+	{
+	    path_name = alloc((unsigned)(after_dot - arg));
+	    if (path_name == NULL)
+		return NULL;
+	    STRNCPY(path_name, arg, after_dot - arg - 1);
+	    path_name[after_dot - arg - 1] = NUL;
+	}
+	name = path_name;
+	while (name != NULL && *name)
+	{
+	    p = menu_name_skip(name);
+	    while (menu != NULL)
+	    {
+		if (menu_name_equal(name, menu))
+		{
+		    /* Found menu */
+		    if ((*p != NUL && menu->children == NULL)
+			|| ((menu->modes & expand_modes) == 0x0))
+		    {
+			/*
+			 * Menu path continues, but we have reached a leaf.
+			 * Or menu exists only in another mode.
+			 */
+			vim_free(path_name);
+			return NULL;
+		    }
+		    break;
+		}
+		menu = menu->next;
+	    }
+	    if (menu == NULL)
+	    {
+		/* No menu found with the name we were looking for */
+		vim_free(path_name);
+		return NULL;
+	    }
+	    name = p;
+	    menu = menu->children;
+	}
+
+	xp->xp_context = expand_menus ? EXPAND_MENUNAMES : EXPAND_MENUS;
+	xp->xp_pattern = after_dot;
+	expand_menu = menu;
+    }
+    else			/* We're in the mapping part */
+	xp->xp_context = EXPAND_NOTHING;
+    return NULL;
+}
+
+/*
+ * Function given to ExpandGeneric() to obtain the list of (sub)menus (not
+ * entries).
+ */
+/*ARGSUSED*/
+    char_u *
+get_menu_name(xp, idx)
+    expand_T	*xp;
+    int		idx;
+{
+    static vimmenu_T	*menu = NULL;
+    char_u		*str;
+
+    if (idx == 0)	    /* first call: start at first item */
+	menu = expand_menu;
+
+    /* Skip PopUp[nvoci]. */
+    while (menu != NULL && (menu_is_hidden(menu->dname)
+	    || menu_is_separator(menu->dname)
+	    || menu_is_tearoff(menu->dname)
+	    || menu->children == NULL))
+	menu = menu->next;
+
+    if (menu == NULL)	    /* at end of linked list */
+	return NULL;
+
+    if (menu->modes & expand_modes)
+	str = menu->dname;
+    else
+	str = (char_u *)"";
+
+    /* Advance to next menu entry. */
+    menu = menu->next;
+
+    return str;
+}
+
+/*
+ * Function given to ExpandGeneric() to obtain the list of menus and menu
+ * entries.
+ */
+/*ARGSUSED*/
+    char_u *
+get_menu_names(xp, idx)
+    expand_T	*xp;
+    int		idx;
+{
+    static vimmenu_T	*menu = NULL;
+    static char_u	tbuffer[256]; /*hack*/
+    char_u		*str;
+
+    if (idx == 0)	    /* first call: start at first item */
+	menu = expand_menu;
+
+    /* Skip Browse-style entries, popup menus and separators. */
+    while (menu != NULL
+	    && (   menu_is_hidden(menu->dname)
+		|| (expand_emenu && menu_is_separator(menu->dname))
+		|| menu_is_tearoff(menu->dname)
+#ifndef FEAT_BROWSE
+		|| menu->dname[STRLEN(menu->dname) - 1] == '.'
+#endif
+	       ))
+	menu = menu->next;
+
+    if (menu == NULL)	    /* at end of linked list */
+	return NULL;
+
+    if (menu->modes & expand_modes)
+    {
+	if (menu->children != NULL)
+	{
+	    STRCPY(tbuffer, menu->dname);
+	    /* hack on menu separators:  use a 'magic' char for the separator
+	     * so that '.' in names gets escaped properly */
+	    STRCAT(tbuffer, "\001");
+	    str = tbuffer;
+	}
+	else
+	    str = menu->dname;
+    }
+    else
+	str = (char_u *)"";
+
+    /* Advance to next menu entry. */
+    menu = menu->next;
+
+    return str;
+}
+#endif /* FEAT_CMDL_COMPL */
+
+/*
+ * Skip over this element of the menu path and return the start of the next
+ * element.  Any \ and ^Vs are removed from the current element.
+ */
+    char_u *
+menu_name_skip(name)
+    char_u  *name;
+{
+    char_u  *p;
+
+    for (p = name; *p && *p != '.'; p++)
+    {
+	if (*p == '\\' || *p == Ctrl_V)
+	{
+	    mch_memmove(p, p + 1, STRLEN(p));
+	    if (*p == NUL)
+		break;
+	}
+#ifdef FEAT_MBYTE
+	if (has_mbyte)
+	    p += (*mb_ptr2len_check)(p) - 1;	/* skip multibyte char */
+#endif
+    }
+    if (*p)
+	*p++ = NUL;
+    return p;
+}
+
+/*
+ * Return TRUE when "name" matches with menu "menu".  The name is compared in
+ * two ways: raw menu name and menu name without '&'.  ignore part after a TAB.
+ */
+    static int
+menu_name_equal(name, menu)
+    char_u	*name;
+    vimmenu_T	*menu;
+{
+    return (menu_namecmp(name, menu->name) || menu_namecmp(name, menu->dname));
+}
+
+    static int
+menu_namecmp(name, mname)
+    char_u	*name;
+    char_u	*mname;
+{
+    int		i;
+
+    for (i = 0; name[i] != NUL && name[i] != TAB; ++i)
+	if (name[i] != mname[i])
+	    break;
+    return ((name[i] == NUL || name[i] == TAB)
+	    && (mname[i] == NUL || mname[i] == TAB));
+}
+
+/*
+ * Return the modes specified by the given menu command (eg :menu! returns
+ * MENU_CMDLINE_MODE | MENU_INSERT_MODE).
+ * If "noremap" is not NULL, then the flag it points to is set according to
+ * whether the command is a "nore" command.
+ * If "unmenu" is not NULL, then the flag it points to is set according to
+ * whether the command is an "unmenu" command.
+ */
+    static int
+get_menu_cmd_modes(cmd, forceit, noremap, unmenu)
+    char_u  *cmd;
+    int	    forceit;	    /* Was there a "!" after the command? */
+    int	    *noremap;
+    int	    *unmenu;
+{
+    int	    modes;
+
+    switch (*cmd++)
+    {
+	case 'v':			/* vmenu, vunmenu, vnoremenu */
+	    modes = MENU_VISUAL_MODE;
+	    break;
+	case 'o':			/* omenu */
+	    modes = MENU_OP_PENDING_MODE;
+	    break;
+	case 'i':			/* imenu */
+	    modes = MENU_INSERT_MODE;
+	    break;
+	case 't':
+	    modes = MENU_TIP_MODE;	/* tmenu */
+	    break;
+	case 'c':			/* cmenu */
+	    modes = MENU_CMDLINE_MODE;
+	    break;
+	case 'a':			/* amenu */
+	    modes = MENU_INSERT_MODE | MENU_CMDLINE_MODE | MENU_NORMAL_MODE
+				    | MENU_VISUAL_MODE | MENU_OP_PENDING_MODE;
+	    break;
+	case 'n':
+	    if (*cmd != 'o')		/* nmenu, not noremenu */
+	    {
+		modes = MENU_NORMAL_MODE;
+		break;
+	    }
+	    /* FALLTHROUGH */
+	default:
+	    --cmd;
+	    if (forceit)		/* menu!! */
+		modes = MENU_INSERT_MODE | MENU_CMDLINE_MODE;
+	    else			/* menu */
+		modes = MENU_NORMAL_MODE | MENU_VISUAL_MODE
+						       | MENU_OP_PENDING_MODE;
+    }
+
+    if (noremap != NULL)
+	*noremap = (*cmd == 'n' ? REMAP_NONE : REMAP_YES);
+    if (unmenu != NULL)
+	*unmenu = (*cmd == 'u');
+    return modes;
+}
+
+/*
+ * Modify a menu name starting with "PopUp" to include the mode character.
+ * Returns the name in allocated memory (NULL for failure).
+ */
+    static char_u *
+popup_mode_name(name, idx)
+    char_u	*name;
+    int		idx;
+{
+    char_u	*p;
+    int		len = (int)STRLEN(name);
+
+    p = vim_strnsave(name, len + 1);
+    if (p != NULL)
+    {
+	mch_memmove(p + 6, p + 5, (size_t)(len - 4));
+	p[5] = menu_mode_chars[idx];
+    }
+    return p;
+}
+
+#if defined(FEAT_GUI) || defined(PROTO)
+/*
+ * Return the index into the menu->strings or menu->noremap arrays for the
+ * current state.  Returns MENU_INDEX_INVALID if there is no mapping for the
+ * given menu in the current mode.
+ */
+    int
+get_menu_index(menu, state)
+    vimmenu_T	*menu;
+    int		state;
+{
+    int		idx;
+
+    if ((state & INSERT))
+	idx = MENU_INDEX_INSERT;
+    else if (state & CMDLINE)
+	idx = MENU_INDEX_CMDLINE;
+#ifdef FEAT_VISUAL
+    else if (VIsual_active)
+	idx = MENU_INDEX_VISUAL;
+#endif
+    else if (state == HITRETURN || state == ASKMORE)
+	idx = MENU_INDEX_CMDLINE;
+    else if (finish_op)
+	idx = MENU_INDEX_OP_PENDING;
+    else if ((state & NORMAL))
+	idx = MENU_INDEX_NORMAL;
+    else
+	idx = MENU_INDEX_INVALID;
+
+    if (idx != MENU_INDEX_INVALID && menu->strings[idx] == NULL)
+	idx = MENU_INDEX_INVALID;
+    return idx;
+}
+#endif
+
+/*
+ * Duplicate the menu item text and then process to see if a mnemonic key
+ * and/or accelerator text has been identified.
+ * Returns a pointer to allocated memory, or NULL for failure.
+ * If mnemonic != NULL, *mnemonic is set to the character after the first '&'.
+ * If actext != NULL, *actext is set to the text after the first TAB.
+ */
+    static char_u *
+menu_text(str, mnemonic, actext)
+    char_u	*str;
+    int		*mnemonic;
+    char_u	**actext;
+{
+    char_u	*p;
+    char_u	*text;
+
+    /* Locate accelerator text, after the first TAB */
+    p = vim_strchr(str, TAB);
+    if (p != NULL)
+    {
+	if (actext != NULL)
+	    *actext = vim_strsave(p + 1);
+	text = vim_strnsave(str, (int)(p - str));
+    }
+    else
+	text = vim_strsave(str);
+
+    /* Find mnemonic characters "&a" and reduce "&&" to "&". */
+    for (p = text; p != NULL; )
+    {
+	p = vim_strchr(p, '&');
+	if (p != NULL)
+	{
+	    if (p[1] == NUL)	    /* trailing "&" */
+		break;
+	    if (mnemonic != NULL && p[1] != '&')
+#if !defined(__MVS__) || defined(MOTIF390_MNEMONIC_FIXED)
+		*mnemonic = p[1];
+#else
+	    {
+		/*
+		 * Well there is a bug in the Motif libraries on OS390 Unix.
+		 * The mnemonic keys needs to be converted to ASCII values
+		 * first.
+		 * This behavior has been seen in 2.8 and 2.9.
+		 */
+		char c = p[1];
+		__etoa_l(&c, 1);
+		*mnemonic = c;
+	    }
+#endif
+	    mch_memmove(p, p + 1, STRLEN(p));
+	    p = p + 1;
+	}
+    }
+    return text;
+}
+
+/*
+ * Return TRUE if "name" can be a menu in the MenuBar.
+ */
+    int
+menu_is_menubar(name)
+    char_u	*name;
+{
+    return (!menu_is_popup(name)
+	    && !menu_is_toolbar(name)
+	    && *name != MNU_HIDDEN_CHAR);
+}
+
+/*
+ * Return TRUE if "name" is a popup menu name.
+ */
+    int
+menu_is_popup(name)
+    char_u	*name;
+{
+    return (STRNCMP(name, "PopUp", 5) == 0);
+}
+
+#if (defined(FEAT_GUI_MOTIF) && (XmVersion <= 1002)) || defined(PROTO)
+/*
+ * Return TRUE if "name" is part of a popup menu.
+ */
+    int
+menu_is_child_of_popup(menu)
+    vimmenu_T *menu;
+{
+    while (menu->parent != NULL)
+	menu = menu->parent;
+    return menu_is_popup(menu->name);
+}
+#endif
+
+/*
+ * Return TRUE if "name" is a toolbar menu name.
+ */
+    int
+menu_is_toolbar(name)
+    char_u	*name;
+{
+    return (STRNCMP(name, "ToolBar", 7) == 0);
+}
+
+/*
+ * Return TRUE if the name is a menu separator identifier: Starts and ends
+ * with '-'
+ */
+    int
+menu_is_separator(name)
+    char_u *name;
+{
+    return (name[0] == '-' && name[STRLEN(name) - 1] == '-');
+}
+
+/*
+ * Return TRUE if the menu is hidden:  Starts with ']'
+ */
+    static int
+menu_is_hidden(name)
+    char_u *name;
+{
+    return (name[0] == ']') || (menu_is_popup(name) && name[5] != NUL);
+}
+
+#if defined(FEAT_CMDL_COMPL) \
+	|| (defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF))
+/*
+ * Return TRUE if the menu is the tearoff menu.
+ */
+/*ARGSUSED*/
+    static int
+menu_is_tearoff(name)
+    char_u *name;
+{
+#ifdef FEAT_GUI
+    return (STRCMP(name, TEAR_STRING) == 0);
+#else
+    return FALSE;
+#endif
+}
+#endif
+
+#ifdef FEAT_GUI
+
+    static int
+get_menu_mode()
+{
+#ifdef FEAT_VISUAL
+    if (VIsual_active)
+	return MENU_INDEX_VISUAL;
+#endif
+    if (State & INSERT)
+	return MENU_INDEX_INSERT;
+    if ((State & CMDLINE) || State == ASKMORE || State == HITRETURN)
+	return MENU_INDEX_CMDLINE;
+    if (finish_op)
+	return MENU_INDEX_OP_PENDING;
+    if (State & NORMAL)
+	return MENU_INDEX_NORMAL;
+    if (State & LANGMAP)	/* must be a "r" command, like Insert mode */
+	return MENU_INDEX_INSERT;
+    return MENU_INDEX_INVALID;
+}
+
+/*
+ * After we have started the GUI, then we can create any menus that have been
+ * defined.  This is done once here.  add_menu_path() may have already been
+ * called to define these menus, and may be called again.  This function calls
+ * itself recursively.	Should be called at the top level with:
+ * gui_create_initial_menus(root_menu, NULL);
+ */
+    void
+gui_create_initial_menus(menu)
+    vimmenu_T	*menu;
+{
+    int		idx = 0;
+
+    while (menu != NULL)
+    {
+	/* Don't add a menu when only a tip was defined. */
+	if (menu->modes & MENU_ALL_MODES)
+	{
+	    if (menu->children != NULL)
+	    {
+		gui_mch_add_menu(menu, idx);
+		gui_create_initial_menus(menu->children);
+	    }
+	    else
+		gui_mch_add_menu_item(menu, idx);
+	}
+	menu = menu->next;
+	++idx;
+    }
+}
+
+/*
+ * Used recursively by gui_update_menus (see below)
+ */
+    static void
+gui_update_menus_recurse(menu, mode)
+    vimmenu_T	*menu;
+    int		mode;
+{
+    int		grey;
+
+    while (menu)
+    {
+	if ((menu->modes & menu->enabled & mode)
+#if defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF)
+		|| menu_is_tearoff(menu->dname)
+#endif
+	   )
+	    grey = FALSE;
+	else
+	    grey = TRUE;
+#ifdef FEAT_GUI_ATHENA
+	/* Hiding menus doesn't work for Athena, it can cause a crash. */
+	gui_mch_menu_grey(menu, grey);
+#else
+	/* Never hide a toplevel menu, it may make the menubar resize or
+	 * disappear. Same problem for ToolBar items. */
+	if (vim_strchr(p_go, GO_GREY) != NULL || menu->parent == NULL
+# ifdef FEAT_TOOLBAR
+		|| menu_is_toolbar(menu->parent->name)
+# endif
+		   )
+	    gui_mch_menu_grey(menu, grey);
+	else
+	    gui_mch_menu_hidden(menu, grey);
+#endif
+	gui_update_menus_recurse(menu->children, mode);
+	menu = menu->next;
+    }
+}
+
+/*
+ * Make sure only the valid menu items appear for this mode.  If
+ * force_menu_update is not TRUE, then we only do this if the mode has changed
+ * since last time.  If "modes" is not 0, then we use these modes instead.
+ */
+    void
+gui_update_menus(modes)
+    int	    modes;
+{
+    static int	    prev_mode = -1;
+    int		    mode = 0;
+
+    if (modes != 0x0)
+	mode = modes;
+    else
+    {
+	mode = get_menu_mode();
+	if (mode == MENU_INDEX_INVALID)
+	    mode = 0;
+	else
+	    mode = (1 << mode);
+    }
+
+    if (force_menu_update || mode != prev_mode)
+    {
+	gui_update_menus_recurse(root_menu, mode);
+	gui_mch_draw_menubar();
+	prev_mode = mode;
+	force_menu_update = FALSE;
+#ifdef FEAT_GUI_W32
+	/* This can leave a tearoff as active window - make sure we
+	 * have the focus <negri>*/
+	gui_mch_activate_window();
+#endif
+    }
+}
+
+#if defined(FEAT_GUI_MSWIN) || defined(FEAT_GUI_MOTIF) || defined(FEAT_GUI_GTK) \
+    || defined(FEAT_GUI_PHOTON) || defined(PROTO)
+/*
+ * Check if a key is used as a mnemonic for a toplevel menu.
+ * Case of the key is ignored.
+ */
+    int
+gui_is_menu_shortcut(key)
+    int		key;
+{
+    vimmenu_T	*menu;
+
+    if (key < 256)
+	key = TOLOWER_LOC(key);
+    for (menu = root_menu; menu != NULL; menu = menu->next)
+	if (menu->mnemonic == key
+		|| (menu->mnemonic < 256 && TOLOWER_LOC(menu->mnemonic) == key))
+	    return TRUE;
+    return FALSE;
+}
+#endif
+
+/*
+ * Display the Special "PopUp" menu as a pop-up at the current mouse
+ * position.  The "PopUpn" menu is for Normal mode, "PopUpi" for Insert mode,
+ * etc.
+ */
+    void
+gui_show_popupmenu()
+{
+    vimmenu_T	*menu;
+    int		mode;
+
+    mode = get_menu_mode();
+    if (mode == MENU_INDEX_INVALID)
+	return;
+    mode = menu_mode_chars[mode];
+
+    for (menu = root_menu; menu != NULL; menu = menu->next)
+	if (STRNCMP("PopUp", menu->name, 5) == 0 && menu->name[5] == mode)
+	    break;
+
+    /* Only show a popup when it is defined and has entries */
+    if (menu != NULL && menu->children != NULL)
+	gui_mch_show_popupmenu(menu);
+}
+#endif /* FEAT_GUI */
+
+#if (defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF)) || defined(PROTO)
+
+/*
+ * Deal with tearoff items that are added like a menu item.
+ * Currently only for Win32 GUI.  Others may follow later.
+ */
+
+    void
+gui_mch_toggle_tearoffs(int enable)
+{
+    int		pri_tab[MENUDEPTH + 1];
+    int		i;
+
+    if (enable)
+    {
+	for (i = 0; i < MENUDEPTH; ++i)
+	    pri_tab[i] = 500;
+	pri_tab[MENUDEPTH] = -1;
+	gui_create_tearoffs_recurse(root_menu, (char_u *)"", pri_tab, 0);
+    }
+    else
+	gui_destroy_tearoffs_recurse(root_menu);
+    s_tearoffs = enable;
+}
+
+/*
+ * Recursively add tearoff items
+ */
+    static void
+gui_create_tearoffs_recurse(menu, pname, pri_tab, pri_idx)
+    vimmenu_T		*menu;
+    const char_u	*pname;
+    int			*pri_tab;
+    int			pri_idx;
+{
+    char_u	*newpname = NULL;
+    int		len;
+    char_u	*s;
+    char_u	*d;
+
+    if (pri_tab[pri_idx + 1] != -1)
+	++pri_idx;
+    while (menu != NULL)
+    {
+	if (menu->children != NULL && menu_is_menubar(menu->name))
+	{
+	    /* Add the menu name to the menu path.  Insert a backslash before
+	     * dots (it's used to separate menu names). */
+	    len = (int)STRLEN(pname) + (int)STRLEN(menu->name);
+	    for (s = menu->name; *s; ++s)
+		if (*s == '.' || *s == '\\')
+		    ++len;
+	    newpname = alloc(len + TEAR_LEN + 2);
+	    if (newpname != NULL)
+	    {
+		STRCPY(newpname, pname);
+		d = newpname + STRLEN(newpname);
+		for (s = menu->name; *s; ++s)
+		{
+		    if (*s == '.' || *s == '\\')
+			*d++ = '\\';
+		    *d++ = *s;
+		}
+		*d = NUL;
+
+		/* check if tearoff already exists */
+		if (STRCMP(menu->children->name, TEAR_STRING) != 0)
+		{
+		    gui_add_tearoff(newpname, pri_tab, pri_idx - 1);
+		    *d = NUL;			/* remove TEAR_STRING */
+		}
+
+		STRCAT(newpname, ".");
+		gui_create_tearoffs_recurse(menu->children, newpname,
+							    pri_tab, pri_idx);
+		vim_free(newpname);
+	    }
+	}
+	menu = menu->next;
+    }
+}
+
+/*
+ * Add tear-off menu item for a submenu.
+ * "tearpath" is the menu path, and must have room to add TEAR_STRING.
+ */
+    static void
+gui_add_tearoff(tearpath, pri_tab, pri_idx)
+    char_u	*tearpath;
+    int		*pri_tab;
+    int		pri_idx;
+{
+    char_u	*tbuf;
+    int		t;
+    vimmenu_T	menuarg;
+
+    tbuf = alloc(5 + (unsigned int)STRLEN(tearpath));
+    if (tbuf != NULL)
+    {
+	tbuf[0] = K_SPECIAL;
+	tbuf[1] = K_SECOND(K_TEAROFF);
+	tbuf[2] = K_THIRD(K_TEAROFF);
+	STRCPY(tbuf + 3, tearpath);
+	STRCAT(tbuf + 3, "\r");
+
+	STRCAT(tearpath, ".");
+	STRCAT(tearpath, TEAR_STRING);
+
+	/* Priority of tear-off is always 1 */
+	t = pri_tab[pri_idx + 1];
+	pri_tab[pri_idx + 1] = 1;
+
+#ifdef FEAT_TOOLBAR
+	menuarg.iconfile = NULL;
+	menuarg.iconidx = -1;
+	menuarg.icon_builtin = FALSE;
+#endif
+	menuarg.noremap[0] = REMAP_NONE;
+	menuarg.silent[0] = TRUE;
+
+	menuarg.modes = MENU_ALL_MODES;
+	add_menu_path(tearpath, &menuarg, pri_tab, tbuf, FALSE);
+
+	menuarg.modes = MENU_TIP_MODE;
+	add_menu_path(tearpath, &menuarg, pri_tab,
+		(char_u *)_("Tear off this menu"), FALSE);
+
+	pri_tab[pri_idx + 1] = t;
+	vim_free(tbuf);
+    }
+}
+
+/*
+ * Recursively destroy tearoff items
+ */
+    static void
+gui_destroy_tearoffs_recurse(menu)
+    vimmenu_T	*menu;
+{
+    while (menu)
+    {
+	if (menu->children)
+	{
+	    /* check if tearoff exists */
+	    if (STRCMP(menu->children->name, TEAR_STRING) == 0)
+	    {
+		/* Disconnect the item and free the memory */
+		free_menu(&menu->children);
+	    }
+	    if (menu->children != NULL) /* if not the last one */
+		gui_destroy_tearoffs_recurse(menu->children);
+	}
+	menu = menu->next;
+    }
+}
+
+#endif /* FEAT_GUI_W32 && FEAT_TEAROFF */
+
+/*
+ * Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy and
+ * execute it.
+ */
+    void
+ex_emenu(eap)
+    exarg_T	*eap;
+{
+    vimmenu_T	*menu;
+    char_u	*name;
+    char_u	*saved_name;
+    char_u	*p;
+    int		idx;
+    char_u	*mode;
+
+    saved_name = vim_strsave(eap->arg);
+    if (saved_name == NULL)
+	return;
+
+    menu = root_menu;
+    name = saved_name;
+    while (*name)
+    {
+	/* Find in the menu hierarchy */
+	p = menu_name_skip(name);
+
+	while (menu != NULL)
+	{
+	    if (menu_name_equal(name, menu))
+	    {
+		if (*p == NUL && menu->children != NULL)
+		{
+		    EMSG(_("E333: Menu path must lead to a menu item"));
+		    menu = NULL;
+		}
+		else if (*p != NUL && menu->children == NULL)
+		{
+		    EMSG(_(e_notsubmenu));
+		    menu = NULL;
+		}
+		break;
+	    }
+	    menu = menu->next;
+	}
+	if (menu == NULL || *p == NUL)
+	    break;
+	menu = menu->children;
+	name = p;
+    }
+    vim_free(saved_name);
+    if (menu == NULL)
+    {
+	EMSG2(_("E334: Menu not found: %s"), eap->arg);
+	return;
+    }
+
+    /* Found the menu, so execute. */
+    if (restart_edit)
+    {
+	mode = (char_u *)"Insert";
+	idx = MENU_INDEX_INSERT;
+    }
+    else if (eap->addr_count)
+    {
+	pos_T	tpos;
+
+	mode = (char_u *)"Visual";
+	idx = MENU_INDEX_VISUAL;
+
+	/* GEDDES: This is not perfect - but it is a
+	 * quick way of detecting whether we are doing this from a
+	 * selection - see if the range matches up with the visual
+	 * select start and end.
+	 */
+	if ((curbuf->b_visual_start.lnum == eap->line1)
+		&& (curbuf->b_visual_end.lnum) == eap->line2)
+	{
+	    /* Set it up for visual mode - equivalent to gv.  */
+	    VIsual_mode = curbuf->b_visual_mode;
+	    tpos = curbuf->b_visual_end;
+	    curwin->w_cursor = curbuf->b_visual_start;
+	    curwin->w_curswant = curbuf->b_visual_curswant;
+	}
+	else
+	{
+	    /* Set it up for line-wise visual mode */
+	    VIsual_mode = 'V';
+	    curwin->w_cursor.lnum = eap->line1;
+	    curwin->w_cursor.col = 1;
+	    tpos.lnum = eap->line2;
+	    tpos.col = MAXCOL;
+	}
+
+	/* Activate visual mode
+	 */
+	VIsual_active = TRUE;
+	VIsual_reselect = TRUE;
+	check_cursor();
+	VIsual = curwin->w_cursor;
+	curwin->w_cursor = tpos;
+
+	check_cursor();
+
+	/* Adjust the cursor to make sure it is in the correct pos
+	 * for exclusive mode
+	 */
+	if (*p_sel == 'e' && gchar_cursor() != NUL)
+	    ++curwin->w_cursor.col;
+    }
+    else
+    {
+	mode = (char_u *)"Normal";
+	idx = MENU_INDEX_NORMAL;
+    }
+
+    if (idx != MENU_INDEX_INVALID && menu->strings[idx] != NULL)
+    {
+	ins_typebuf(menu->strings[idx], menu->noremap[idx], 0,
+						     TRUE, menu->silent[idx]);
+    }
+    else
+	EMSG2(_("E335: Menu not defined for %s mode"), mode);
+}
+
+#if defined(FEAT_GUI_MSWIN) \
+	|| (defined(FEAT_GUI_GTK) && defined(FEAT_MENU)) \
+	|| defined(FEAT_BEVAL_TIP) || defined(PROTO)
+/*
+ * Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy.
+ */
+    vimmenu_T *
+gui_find_menu(path_name)
+    char_u *path_name;
+{
+    vimmenu_T	*menu = NULL;
+    char_u	*name;
+    char_u	*saved_name;
+    char_u	*p;
+
+    menu = root_menu;
+
+    saved_name = vim_strsave(path_name);
+    if (saved_name == NULL)
+	return NULL;
+
+    name = saved_name;
+    while (*name)
+    {
+	/* find the end of one dot-separated name and put a NUL at the dot */
+	p = menu_name_skip(name);
+
+	while (menu != NULL)
+	{
+	    if (STRCMP(name, menu->name) == 0 || STRCMP(name, menu->dname) == 0)
+	    {
+		if (menu->children == NULL)
+		{
+		    /* found a menu item instead of a sub-menu */
+		    if (*p == NUL)
+			EMSG(_("E336: Menu path must lead to a sub-menu"));
+		    else
+			EMSG(_(e_notsubmenu));
+		    menu = NULL;
+		    goto theend;
+		}
+		if (*p == NUL)	    /* found a full match */
+		    goto theend;
+		break;
+	    }
+	    menu = menu->next;
+	}
+	if (menu == NULL)	/* didn't find it */
+	    break;
+
+	/* Found a match, search the sub-menu. */
+	menu = menu->children;
+	name = p;
+    }
+
+    if (menu == NULL)
+	EMSG(_("E337: Menu not found - check menu names"));
+theend:
+    vim_free(saved_name);
+    return menu;
+}
+#endif
+
+#ifdef FEAT_MULTI_LANG
+/*
+ * Translation of menu names.  Just a simple lookup table.
+ */
+
+typedef struct
+{
+    char_u	*from;		/* English name */
+    char_u	*from_noamp;	/* same, without '&' */
+    char_u	*to;		/* translated name */
+} menutrans_T;
+
+static garray_T menutrans_ga = {0, 0, 0, 0, NULL};
+#endif
+
+/*
+ * ":menutrans".
+ * This function is also defined without the +multi_lang feature, in which
+ * case the commands are ignored.
+ */
+/*ARGSUSED*/
+    void
+ex_menutranslate(eap)
+    exarg_T	*eap;
+{
+#ifdef FEAT_MULTI_LANG
+    char_u		*arg = eap->arg;
+    menutrans_T		*tp;
+    int			i;
+    char_u		*from, *from_noamp, *to;
+
+    if (menutrans_ga.ga_itemsize == 0)
+	ga_init2(&menutrans_ga, (int)sizeof(menutrans_T), 5);
+
+    /*
+     * ":menutrans clear": clear all translations.
+     */
+    if (STRNCMP(arg, "clear", 5) == 0 && ends_excmd(*skipwhite(arg + 5)))
+    {
+	tp = (menutrans_T *)menutrans_ga.ga_data;
+	for (i = 0; i < menutrans_ga.ga_len; ++i)
+	{
+	    vim_free(tp[i].from);
+	    vim_free(tp[i].from_noamp);
+	    vim_free(tp[i].to);
+	}
+	ga_clear(&menutrans_ga);
+# ifdef FEAT_EVAL
+	/* Delete all "menutrans_" global variables. */
+	del_menutrans_vars();
+# endif
+    }
+    else
+    {
+	/* ":menutrans from to": add translation */
+	from = arg;
+	arg = menu_skip_part(arg);
+	to = skipwhite(arg);
+	*arg = NUL;
+	arg = menu_skip_part(to);
+	if (arg == to)
+	    EMSG(_(e_invarg));
+	else
+	{
+	    if (ga_grow(&menutrans_ga, 1) == OK)
+	    {
+		tp = (menutrans_T *)menutrans_ga.ga_data;
+		from = vim_strsave(from);
+		from_noamp = menu_text(from, NULL, NULL);
+		to = vim_strnsave(to, (int)(arg - to));
+		if (from != NULL && from_noamp != NULL && to != NULL)
+		{
+		    tp[menutrans_ga.ga_len].from = from;
+		    tp[menutrans_ga.ga_len].from_noamp = from_noamp;
+		    tp[menutrans_ga.ga_len].to = to;
+		    ++menutrans_ga.ga_len;
+		    --menutrans_ga.ga_room;
+		}
+		else
+		{
+		    vim_free(from);
+		    vim_free(from_noamp);
+		    vim_free(to);
+		}
+	    }
+	}
+    }
+#endif
+}
+
+#if defined(FEAT_MULTI_LANG) || defined(FEAT_TOOLBAR)
+/*
+ * Find the character just after one part of a menu name.
+ */
+    static char_u *
+menu_skip_part(p)
+    char_u	*p;
+{
+    while (*p != NUL && *p != '.' && !vim_iswhite(*p))
+    {
+	if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL)
+	    ++p;
+	++p;
+    }
+    return p;
+}
+#endif
+
+#ifdef FEAT_MULTI_LANG
+/*
+ * Lookup part of a menu name in the translations.
+ * Return a pointer to the translation or NULL if not found.
+ */
+    static char_u *
+menutrans_lookup(name, len)
+    char_u	*name;
+    int		len;
+{
+    menutrans_T		*tp = (menutrans_T *)menutrans_ga.ga_data;
+    int			i;
+    char_u		*dname;
+
+    for (i = 0; i < menutrans_ga.ga_len; ++i)
+	if (STRNCMP(name, tp[i].from, len) == 0 && tp[i].from[len] == NUL)
+	    return tp[i].to;
+
+    /* Now try again while ignoring '&' characters. */
+    i = name[len];
+    name[len] = NUL;
+    dname = menu_text(name, NULL, NULL);
+    name[len] = i;
+    if (dname != NULL)
+    {
+	for (i = 0; i < menutrans_ga.ga_len; ++i)
+	    if (STRCMP(dname, tp[i].from_noamp) == 0)
+	    {
+		vim_free(dname);
+		return tp[i].to;
+	    }
+	vim_free(dname);
+    }
+
+    return NULL;
+}
+#endif /* FEAT_MULTI_LANG */
+
+#endif /* FEAT_MENU */