updated for version 7.0001
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+========================================================================
+       DEVELOPER STUDIO ADD-IN : VisVim
+========================================================================
+
+
+The Add-in Wizard has created this VisVim DLL for you.  This DLL not only
+demonstrates the basics of creating a Developer Studio add-in, but it is also
+a starting point for writing your own add-in.
+
+An add-in mainly does two things.
+	(1) It adds commands to Developer Studio, which can then be tied
+	    to keystrokes or toolbar buttons by the user or programmatically
+		by the add-in.
+	(2) It responds to events fired by Developer Studio.
+In both cases, the add-in code has access to the full Developer Studio
+Automation Object Model, and may manipulate those objects to affect the
+behavior of Developer Studio.
+
+This file contains a summary of what you will find in each of the files that
+make up your VisVim DLL.
+
+
+VisVim.h
+    This is the main header file for the DLL.  It declares the
+    CVisVimApp class.
+
+VisVim.cpp
+    This is the main DLL source file.  It contains the class CVisVimApp.
+    It also contains the OLE entry points required of inproc servers.
+
+VisVim.odl
+    This file contains the Object Description Language source code for the
+    type library of your DLL.
+
+VisVim.rc
+    This is a listing of all of the Microsoft Windows resources that the
+    program uses.  It includes the sample toolbar bitmap that is stored
+    in the RES subdirectory.  This file can be directly edited in Microsoft
+    Developer Studio.
+
+res\VisVim.rc2
+    This file contains resources that are not edited by Microsoft
+    Developer Studio.  You should place all resources not
+    editable by the resource editor in this file.
+
+VisVim.def
+    This file contains information about the DLL that must be
+    provided to run with Microsoft Windows.  It defines parameters
+    such as the name and description of the DLL.  It also exports
+	functions from the DLL.
+
+VisVim.clw
+    This file contains information used by ClassWizard to edit existing
+    classes or add new classes.  ClassWizard also uses this file to store
+    information needed to create and edit message maps and dialog data
+    maps and to create prototype member functions.
+
+/////////////////////////////////////////////////////////////////////////////
+Add-in-specific files:
+
+DSAddIn.cpp, DSAddIn.h
+    These files contain the CDSAddIn class, which implements the
+    IDSAddIn interface.  This interface contains handlers
+    for connecting and disconnecting the add-in.
+
+Commands.cpp, Commands.h
+    These files contain the CCommands class, which implements your
+    command dispatch interface.  This interface contains one method
+    for each command you add to Developer Studio.
+    These files also contain stub implementations of handlers for all events
+    fired by the Developer Studio Application object.
+
+OleAut.cpp
+    These files contain a general OLE automation class used to communicate
+    with vim.
+
+Reg.cpp
+    These files contain functions to access the registry.
+
+
+/////////////////////////////////////////////////////////////////////////////
+Other standard files:
+
+StdAfx.h, StdAfx.cpp
+    These files are used to build a precompiled header (PCH) file
+    named VisVim.pch and a precompiled types file named StdAfx.obj.
+
+Resource.h
+    This is the standard header file, which defines new resource IDs.
+    Microsoft Developer Studio reads and updates this file.
+