1. 44cf1d6 Don't use un-initialized stride to base constructor by Pierre Ossman · 6 years ago
  2. ccc347d Save a few X11 server roundtrips by ignoring empty damage regions. by Christian Authmann · 7 years ago
  3. 82b04eb Prevent rendering uninitialized Pixmap contents on X11 by Christian Authmann · 7 years ago
  4. cc647db Fix rendering on big endian system by Pierre Ossman · 7 years ago
  5. cf21a80 Do not perform endianness check on Windows and Apple by Jan Grulich · 7 years ago
  6. 86cec81 Check endianness when constructing PlatformPixelBuffer() by Jan Grulich · 7 years ago
  7. d71508b Be more restrictive with shared memory mode bits by Pierre Ossman · 8 years ago
  8. fbbd48b Avoid leaking shared memory via X server by Pierre Ossman · 8 years ago
  9. 403ac27 Abstract platform rendering to "surfaces" by Pierre Ossman · 9 years ago
  10. 0f626ad Do explict sync after XShmPutImage() by Pierre Ossman · 9 years ago
  11. c9dd3a4 Throttle overlapping screen updates by Pierre Ossman · 10 years ago
  12. 0b5a06b Protect PlatformPixelBuffer from simultaneous access by Pierre Ossman · 10 years ago
  13. 0c9bd4b Use PixelBuffer objects as the interface for encoders and decoders by Pierre Ossman · 11 years ago
  14. 2e5a106 Get rid of getStride() by Pierre Ossman · 12 years ago
  15. ac13abe Create a proper interface base class for the viewport's framebuffer by Pierre Ossman · 12 years ago