Added ScaledPixelBuffer class implementation to the rfb library. The ScaledPixelBuffer class
allows to scale the image data from the source buffer to destination buffer using bilinear interpolation.
Now it working only with the 32bpp image data.


git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@431 3789f03b-4d11-0410-bbf8-ca57d06f2519
diff --git a/rfb/ScaledPixelBuffer.cxx b/rfb/ScaledPixelBuffer.cxx
new file mode 100644
index 0000000..932221d
--- /dev/null
+++ b/rfb/ScaledPixelBuffer.cxx
@@ -0,0 +1,142 @@
+/* Copyright (C) 2005 TightVNC Team.  All Rights Reserved.
+ *    
+ * This is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This software is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this software; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
+ * USA.
+ */
+
+// -=- ScaledPixelBuffer.cxx
+
+#include <rfb/ScaledPixelBuffer.h>
+
+#include <math.h>
+#include <memory.h>
+
+using namespace rdr;
+using namespace rfb;
+
+ScaledPixelBuffer::ScaledPixelBuffer(U8 *src_data_, int src_width_,
+                                     int src_height_, int scale)
+  : src_data(src_data_), src_width(src_width_), src_height(src_height_),
+    bpp(32), data(0) {
+
+  scale_ratio = double(scale) / 100;
+
+  width_  = (int)ceil(src_width  * scale_ratio);
+  height_ = (int)ceil(src_height * scale_ratio);
+  
+  data = new U8[width_ * height_ * 4];
+}
+
+ScaledPixelBuffer::~ScaledPixelBuffer() {
+  delete [] data;
+}
+
+const U8* ScaledPixelBuffer::getPixelsR(const Rect& r, int* stride) {
+  *stride = getStride();
+  return &data[(r.tl.x + (r.tl.y * *stride)) * bpp/8];
+}
+
+void ScaledPixelBuffer::getImage(void* imageBuf, const Rect& r, int outStride) {
+  int inStride;
+  const U8* pixels_data = getPixelsR(r, &inStride);
+  // We assume that the specified rectangle is pre-clipped to the buffer
+  int bytesPerPixel = bpp/8;
+  int inBytesPerRow = inStride * bytesPerPixel;
+  if (!outStride) outStride = r.width();
+  int outBytesPerRow = outStride * bytesPerPixel;
+  int bytesPerMemCpy = r.width() * bytesPerPixel;
+  U8* imageBufPos = (U8*)imageBuf;
+  const U8* end = pixels_data + (inBytesPerRow * r.height());
+  while (pixels_data < end) {
+    memcpy(imageBufPos, pixels_data, bytesPerMemCpy);
+    imageBufPos += outBytesPerRow;
+    pixels_data += inBytesPerRow;
+  }
+} 
+
+void ScaledPixelBuffer::setScale(int scale) {
+  if (scale != scale_ratio * 100) {
+    scale_ratio = double(scale) / 100;
+
+    width_  = (int)ceil(src_width  * scale_ratio);
+    height_ = (int)ceil(src_height * scale_ratio);
+
+    delete [] data;
+    data = new U8[width_ * height_ * 4];
+
+    scaleRect(Rect(0, 0, width_, height_));
+  }
+}
+
+void ScaledPixelBuffer::scaleRect(const Rect& r) {
+  static U8 *src_ptr, *ptr;
+  static U8 r0, r1, r2, r3;
+  static U8 g0, g1, g2, g3;
+  static U8 b0, b1, b2, b3;
+  static double c1_sub_dx, c1_sub_dy;
+  static double x_start, x_end, y_start, y_end;
+  static double dx, dy;
+  static int i, j;
+
+  // Calculate the scale boundaries
+  x_start = vncmax(0, (r.tl.x-1) * scale_ratio);
+  (x_start==int(x_start)) ? true : x_start=(int)(x_start+1);
+  x_end = vncmin(width_ - 1, r.br.x * scale_ratio);
+  ((x_end==int(x_end))&&(x_end!=width_-1)&&(x_end>0)) ? x_end-=1:x_end=(int)(x_end);
+  y_start = vncmax(0, (r.tl.y-1) * scale_ratio);
+  (y_start==int(y_start)) ? true : y_start=(int)(y_start+1);
+  y_end = vncmin(height_ - 1, r.br.y * scale_ratio);
+  ((y_end==int(y_end))&&(y_end!=height_-1)&&(y_end>0)) ? y_end-=1:y_end=(int)(y_end);
+
+  // Scale the source rect to the destination image buffer using
+  // bilinear interplation
+  for (int y = (int)y_start; y <= y_end; y++) {
+    j = (int)(dy = y / scale_ratio);
+    dy -= j;
+    c1_sub_dy = 1 - dy;
+
+    for (int x = (int)x_start; x <= x_end; x++) {
+      ptr = &data[(x + y*width_) * 4];
+
+      i = (int)(dx = x / scale_ratio);
+      dx -= i;
+      c1_sub_dx = 1 - dx;
+
+      src_ptr = &src_data[(i + (j*src_width))*4];
+      b0 = *src_ptr; g0 = *(src_ptr+1); r0 = *(src_ptr+2);
+      if (i+1 < src_width) {
+        b1 = *(src_ptr+4); g1 = *(src_ptr+5); r1 = *(src_ptr+6);
+      } else {
+        b1 = b0; r1 = r0; g1 = g0;
+      }
+      if (j+1 < src_height) {
+        src_ptr += src_width * 4;
+        b3 = *src_ptr; g3 = *(src_ptr+1); r3 = *(src_ptr+2);
+      } else {
+        b3 = b0; r3 = r0; g3 = g0;
+      }
+      if ((i+1 < src_width) && (j+1 < src_height)) {
+        b2 = *(src_ptr+4); g2 = *(src_ptr+5); r2 = *(src_ptr+6);
+      } else if (i+1 >= src_width) {
+        b2 = b3; r2 = r3; g2 = g3;
+      } else {
+        b2 = b1; r2 = r1; g2 = g1;
+      }
+      *ptr++ = (U8)((b0*c1_sub_dx+b1*dx)*c1_sub_dy + (b3*c1_sub_dx+b2*dx)*dy);
+      *ptr++ = (U8)((g0*c1_sub_dx+g1*dx)*c1_sub_dy + (g3*c1_sub_dx+g2*dx)*dy);
+      *ptr   = (U8)((r0*c1_sub_dx+r1*dx)*c1_sub_dy + (r3*c1_sub_dx+r2*dx)*dy);
+    }
+  }
+}