Send desktop layout changes separately
Make sure we send any modifications to the desktop layout in a message that
does not modify the framebuffer data. This is required to make sure we have
a valid state on the client as it drops the framebuffer when it recieves a
framebuffer dimension change.
git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@3787 3789f03b-4d11-0410-bbf8-ca57d06f2519
diff --git a/common/rfb/SMsgWriterV3.h b/common/rfb/SMsgWriterV3.h
index e86c828..5e0a3f1 100644
--- a/common/rfb/SMsgWriterV3.h
+++ b/common/rfb/SMsgWriterV3.h
@@ -46,13 +46,19 @@
void* data, void* mask);
virtual void writeSetXCursor(int width, int height, int hotspotX,
int hotspotY, void* data, void* mask);
+ virtual bool needFakeUpdate();
+ virtual bool needNoDataUpdate();
+ virtual void writeNoDataUpdate();
virtual void writeFramebufferUpdateStart(int nRects);
virtual void writeFramebufferUpdateStart();
virtual void writeFramebufferUpdateEnd();
- virtual bool needFakeUpdate();
virtual void startRect(const Rect& r, unsigned int encoding);
virtual void endRect();
+ protected:
+ virtual void writePseudoRects();
+ virtual void writeNoDataRects();
+
private:
rdr::MemOutStream* updateOS;
rdr::OutStream* realOS;