| /* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. |
| * |
| * This is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This software is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this software; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, |
| * USA. |
| */ |
| |
| // -=- Single-Threaded VNC Server implementation |
| |
| |
| // Note about how sockets get closed: |
| // |
| // Closing sockets to clients is non-trivial because the code which calls |
| // VNCServerST must explicitly know about all the sockets (so that it can block |
| // on them appropriately). However, VNCServerST may want to close clients for |
| // a number of reasons, and from a variety of entry points. The simplest is |
| // when processSocketEvent() is called for a client, and the remote end has |
| // closed its socket. A more complex reason is when processSocketEvent() is |
| // called for a client which has just sent a ClientInit with the shared flag |
| // set to false - in this case we want to close all other clients. Yet another |
| // reason for disconnecting clients is when the desktop size has changed as a |
| // result of a call to setPixelBuffer(). |
| // |
| // The responsibility for creating and deleting sockets is entirely with the |
| // calling code. When VNCServerST wants to close a connection to a client it |
| // calls the VNCSConnectionST's close() method which calls shutdown() on the |
| // socket. Eventually the calling code will notice that the socket has been |
| // shut down and call removeSocket() so that we can delete the |
| // VNCSConnectionST. Note that the socket must not be deleted by the calling |
| // code until after removeSocket() has been called. |
| // |
| // One minor complication is that we don't allocate a VNCSConnectionST object |
| // for a blacklisted host (since we want to minimise the resources used for |
| // dealing with such a connection). In order to properly implement the |
| // getSockets function, we must maintain a separate closingSockets list, |
| // otherwise blacklisted connections might be "forgotten". |
| |
| |
| #include <rfb/ServerCore.h> |
| #include <rfb/VNCServerST.h> |
| #include <rfb/VNCSConnectionST.h> |
| #include <rfb/ComparingUpdateTracker.h> |
| #include <rfb/SSecurityFactoryStandard.h> |
| #include <rfb/KeyRemapper.h> |
| #include <rfb/util.h> |
| |
| #include <rdr/types.h> |
| |
| using namespace rfb; |
| |
| static LogWriter slog("VNCServerST"); |
| LogWriter VNCServerST::connectionsLog("Connections"); |
| static SSecurityFactoryStandard defaultSecurityFactory; |
| |
| // |
| // -=- VNCServerST Implementation |
| // |
| |
| // -=- Constructors/Destructor |
| |
| VNCServerST::VNCServerST(const char* name_, SDesktop* desktop_, |
| SSecurityFactory* sf) |
| : blHosts(&blacklist), desktop(desktop_), desktopStarted(false), pb(0), |
| m_pFTManager(0), name(strDup(name_)), pointerClient(0), comparer(0), |
| renderedCursorInvalid(false), |
| securityFactory(sf ? sf : &defaultSecurityFactory), |
| queryConnectionHandler(0), keyRemapper(&KeyRemapper::defInstance), |
| useEconomicTranslate(false), |
| lastConnectionTime(0), disableclients(false) |
| { |
| lastUserInputTime = lastDisconnectTime = time(0); |
| slog.debug("creating single-threaded server %s", name.buf); |
| } |
| |
| VNCServerST::~VNCServerST() |
| { |
| slog.debug("shutting down server %s", name.buf); |
| |
| // Close any active clients, with appropriate logging & cleanup |
| closeClients("Server shutdown"); |
| |
| // Delete all the clients, and their sockets, and any closing sockets |
| // NB: Deleting a client implicitly removes it from the clients list |
| while (!clients.empty()) { |
| delete clients.front(); |
| } |
| |
| // Stop the desktop object if active, *only* after deleting all clients! |
| if (desktopStarted) { |
| desktopStarted = false; |
| desktop->stop(); |
| } |
| |
| delete comparer; |
| } |
| |
| |
| // SocketServer methods |
| |
| void VNCServerST::addSocket(network::Socket* sock, bool outgoing) |
| { |
| // - Check the connection isn't black-marked |
| // *** do this in getSecurity instead? |
| CharArray address(sock->getPeerAddress()); |
| if (blHosts->isBlackmarked(address.buf)) { |
| connectionsLog.error("blacklisted: %s", address.buf); |
| try { |
| SConnection::writeConnFailedFromScratch("Too many security failures", |
| &sock->outStream()); |
| } catch (rdr::Exception&) { |
| } |
| sock->shutdown(); |
| closingSockets.push_back(sock); |
| return; |
| } |
| |
| if (clients.empty()) { |
| lastConnectionTime = time(0); |
| } |
| |
| VNCSConnectionST* client = new VNCSConnectionST(this, sock, outgoing); |
| client->init(); |
| } |
| |
| void VNCServerST::removeSocket(network::Socket* sock) { |
| // - If the socket has resources allocated to it, delete them |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) { |
| if ((*ci)->getSock() == sock) { |
| // - Delete the per-Socket resources |
| delete *ci; |
| |
| // - Check that the desktop object is still required |
| if (authClientCount() == 0 && desktopStarted) { |
| slog.debug("no authenticated clients - stopping desktop"); |
| desktopStarted = false; |
| desktop->stop(); |
| } |
| return; |
| } |
| } |
| |
| // - If the Socket has no resources, it may have been a closingSocket |
| closingSockets.remove(sock); |
| } |
| |
| void VNCServerST::processSocketEvent(network::Socket* sock) |
| { |
| // - Find the appropriate VNCSConnectionST and process the event |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) { |
| if ((*ci)->getSock() == sock) { |
| (*ci)->processMessages(); |
| return; |
| } |
| } |
| throw rdr::Exception("invalid Socket in VNCServerST"); |
| } |
| |
| int VNCServerST::checkTimeouts() |
| { |
| int timeout = 0; |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| for (ci=clients.begin();ci!=clients.end();ci=ci_next) { |
| ci_next = ci; ci_next++; |
| soonestTimeout(&timeout, (*ci)->checkIdleTimeout()); |
| } |
| |
| int timeLeft; |
| time_t now; |
| |
| // Optimization: Only call time() if using any maxTime. |
| if (rfb::Server::maxDisconnectionTime || rfb::Server::maxConnectionTime || rfb::Server::maxIdleTime) { |
| now = time(0); |
| } |
| |
| // Check MaxDisconnectionTime |
| if (rfb::Server::maxDisconnectionTime && clients.empty()) { |
| if (now < lastDisconnectTime) { |
| // Someone must have set the time backwards. |
| slog.info("Time has gone backwards - resetting lastDisconnectTime"); |
| lastDisconnectTime = now; |
| } |
| timeLeft = lastDisconnectTime + rfb::Server::maxDisconnectionTime - now; |
| if (timeLeft < -60) { |
| // Someone must have set the time forwards. |
| slog.info("Time has gone forwards - resetting lastDisconnectTime"); |
| lastDisconnectTime = now; |
| timeLeft = rfb::Server::maxDisconnectionTime; |
| } |
| if (timeLeft <= 0) { |
| slog.info("MaxDisconnectionTime reached, exiting"); |
| exit(0); |
| } |
| soonestTimeout(&timeout, timeLeft * 1000); |
| } |
| |
| // Check MaxConnectionTime |
| if (rfb::Server::maxConnectionTime && lastConnectionTime && !clients.empty()) { |
| if (now < lastConnectionTime) { |
| // Someone must have set the time backwards. |
| slog.info("Time has gone backwards - resetting lastConnectionTime"); |
| lastConnectionTime = now; |
| } |
| timeLeft = lastConnectionTime + rfb::Server::maxConnectionTime - now; |
| if (timeLeft < -60) { |
| // Someone must have set the time forwards. |
| slog.info("Time has gone forwards - resetting lastConnectionTime"); |
| lastConnectionTime = now; |
| timeLeft = rfb::Server::maxConnectionTime; |
| } |
| if (timeLeft <= 0) { |
| slog.info("MaxConnectionTime reached, exiting"); |
| exit(0); |
| } |
| soonestTimeout(&timeout, timeLeft * 1000); |
| } |
| |
| |
| // Check MaxIdleTime |
| if (rfb::Server::maxIdleTime) { |
| if (now < lastUserInputTime) { |
| // Someone must have set the time backwards. |
| slog.info("Time has gone backwards - resetting lastUserInputTime"); |
| lastUserInputTime = now; |
| } |
| timeLeft = lastUserInputTime + rfb::Server::maxIdleTime - now; |
| if (timeLeft < -60) { |
| // Someone must have set the time forwards. |
| slog.info("Time has gone forwards - resetting lastUserInputTime"); |
| lastUserInputTime = now; |
| timeLeft = rfb::Server::maxIdleTime; |
| } |
| if (timeLeft <= 0) { |
| slog.info("MaxIdleTime reached, exiting"); |
| exit(0); |
| } |
| soonestTimeout(&timeout, timeLeft * 1000); |
| } |
| |
| return timeout; |
| } |
| |
| |
| // VNCServer methods |
| |
| void VNCServerST::setPixelBuffer(PixelBuffer* pb_) |
| { |
| pb = pb_; |
| delete comparer; |
| comparer = 0; |
| |
| if (pb) { |
| comparer = new ComparingUpdateTracker(pb); |
| cursor.setPF(pb->getPF()); |
| renderedCursor.setPF(pb->getPF()); |
| |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| for (ci=clients.begin();ci!=clients.end();ci=ci_next) { |
| ci_next = ci; ci_next++; |
| (*ci)->pixelBufferChange(); |
| } |
| } else { |
| if (desktopStarted) |
| throw Exception("setPixelBuffer: null PixelBuffer when desktopStarted?"); |
| } |
| } |
| |
| void VNCServerST::setColourMapEntries(int firstColour, int nColours) |
| { |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| ci_next = ci; ci_next++; |
| (*ci)->setColourMapEntriesOrClose(firstColour, nColours); |
| } |
| } |
| |
| void VNCServerST::bell() |
| { |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| ci_next = ci; ci_next++; |
| (*ci)->bell(); |
| } |
| } |
| |
| void VNCServerST::serverCutText(const char* str, int len) |
| { |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| ci_next = ci; ci_next++; |
| (*ci)->serverCutText(str, len); |
| } |
| } |
| |
| void VNCServerST::add_changed(const Region& region) |
| { |
| comparer->add_changed(region); |
| } |
| |
| void VNCServerST::add_copied(const Region& dest, const Point& delta) |
| { |
| comparer->add_copied(dest, delta); |
| } |
| |
| bool VNCServerST::clientsReadyForUpdate() |
| { |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) { |
| if ((*ci)->readyForUpdate()) |
| return true; |
| } |
| return false; |
| } |
| |
| void VNCServerST::tryUpdate() |
| { |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| ci_next = ci; ci_next++; |
| (*ci)->writeFramebufferUpdateOrClose(); |
| } |
| } |
| |
| void VNCServerST::setCursor(int width, int height, const Point& newHotspot, |
| void* data, void* mask) |
| { |
| cursor.hotspot = newHotspot; |
| cursor.setSize(width, height); |
| memcpy(cursor.data, data, cursor.dataLen()); |
| memcpy(cursor.mask.buf, mask, cursor.maskLen()); |
| |
| cursor.crop(); |
| |
| renderedCursorInvalid = true; |
| |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| ci_next = ci; ci_next++; |
| (*ci)->renderedCursorChange(); |
| (*ci)->setCursorOrClose(); |
| } |
| } |
| |
| void VNCServerST::setCursorPos(const Point& pos) |
| { |
| if (!cursorPos.equals(pos)) { |
| cursorPos = pos; |
| renderedCursorInvalid = true; |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) |
| (*ci)->renderedCursorChange(); |
| } |
| } |
| |
| // Other public methods |
| |
| void VNCServerST::approveConnection(network::Socket* sock, bool accept, |
| const char* reason) |
| { |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) { |
| if ((*ci)->getSock() == sock) { |
| (*ci)->approveConnectionOrClose(accept, reason); |
| return; |
| } |
| } |
| } |
| |
| void VNCServerST::closeClients(const char* reason, network::Socket* except) |
| { |
| std::list<VNCSConnectionST*>::iterator i, next_i; |
| for (i=clients.begin(); i!=clients.end(); i=next_i) { |
| next_i = i; next_i++; |
| if ((*i)->getSock() != except) |
| (*i)->close(reason); |
| } |
| } |
| |
| void VNCServerST::getSockets(std::list<network::Socket*>* sockets) |
| { |
| sockets->clear(); |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) { |
| sockets->push_back((*ci)->getSock()); |
| } |
| std::list<network::Socket*>::iterator si; |
| for (si = closingSockets.begin(); si != closingSockets.end(); si++) { |
| sockets->push_back(*si); |
| } |
| } |
| |
| SConnection* VNCServerST::getSConnection(network::Socket* sock) { |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) { |
| if ((*ci)->getSock() == sock) |
| return *ci; |
| } |
| return 0; |
| } |
| |
| |
| // -=- Internal methods |
| |
| void VNCServerST::startDesktop() |
| { |
| if (!desktopStarted) { |
| slog.debug("starting desktop"); |
| desktop->start(this); |
| desktopStarted = true; |
| if (!pb) |
| throw Exception("SDesktop::start() did not set a valid PixelBuffer"); |
| } |
| } |
| |
| int VNCServerST::authClientCount() { |
| int count = 0; |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) { |
| if ((*ci)->authenticated()) |
| count++; |
| } |
| return count; |
| } |
| |
| inline bool VNCServerST::needRenderedCursor() |
| { |
| std::list<VNCSConnectionST*>::iterator ci; |
| for (ci = clients.begin(); ci != clients.end(); ci++) |
| if ((*ci)->needRenderedCursor()) return true; |
| return false; |
| } |
| |
| // checkUpdate() is called just before sending an update. It checks to see |
| // what updates are pending and propagates them to the update tracker for each |
| // client. It uses the ComparingUpdateTracker's compare() method to filter out |
| // areas of the screen which haven't actually changed. It also checks the |
| // state of the (server-side) rendered cursor, if necessary rendering it again |
| // with the correct background. |
| |
| void VNCServerST::checkUpdate() |
| { |
| bool renderCursor = needRenderedCursor(); |
| |
| if (comparer->is_empty() && !(renderCursor && renderedCursorInvalid)) |
| return; |
| |
| Region toCheck = comparer->get_changed().union_(comparer->get_copied()); |
| |
| if (renderCursor) { |
| Rect clippedCursorRect |
| = cursor.getRect(cursorTL()).intersect(pb->getRect()); |
| |
| if (!renderedCursorInvalid && (toCheck.intersect(clippedCursorRect) |
| .is_empty())) { |
| renderCursor = false; |
| } else { |
| renderedCursorTL = clippedCursorRect.tl; |
| renderedCursor.setSize(clippedCursorRect.width(), |
| clippedCursorRect.height()); |
| toCheck.assign_union(clippedCursorRect); |
| } |
| } |
| |
| pb->grabRegion(toCheck); |
| |
| if (rfb::Server::compareFB) |
| comparer->compare(); |
| |
| if (renderCursor) { |
| pb->getImage(renderedCursor.data, |
| renderedCursor.getRect(renderedCursorTL)); |
| renderedCursor.maskRect(cursor.getRect(cursorTL() |
| .subtract(renderedCursorTL)), |
| cursor.data, cursor.mask.buf); |
| renderedCursorInvalid = false; |
| } |
| |
| std::list<VNCSConnectionST*>::iterator ci, ci_next; |
| for (ci = clients.begin(); ci != clients.end(); ci = ci_next) { |
| ci_next = ci; ci_next++; |
| (*ci)->add_copied(comparer->get_copied(), comparer->get_delta()); |
| (*ci)->add_changed(comparer->get_changed()); |
| } |
| |
| comparer->clear(); |
| } |
| |
| void VNCServerST::getConnInfo(ListConnInfo * listConn) |
| { |
| listConn->Clear(); |
| listConn->setDisable(getDisable()); |
| if (clients.empty()) |
| return; |
| std::list<VNCSConnectionST*>::iterator i; |
| for (i = clients.begin(); i != clients.end(); i++) |
| listConn->addInfo((void*)(*i), (*i)->getSock()->getPeerAddress(), |
| (*i)->getStartTime(), (*i)->getStatus()); |
| } |
| |
| void VNCServerST::setConnStatus(ListConnInfo* listConn) |
| { |
| setDisable(listConn->getDisable()); |
| if (listConn->Empty() || clients.empty()) return; |
| for (listConn->iBegin(); !listConn->iEnd(); listConn->iNext()) { |
| VNCSConnectionST* conn = (VNCSConnectionST*)listConn->iGetConn(); |
| std::list<VNCSConnectionST*>::iterator i; |
| for (i = clients.begin(); i != clients.end(); i++) { |
| if ((*i) == conn) { |
| int status = listConn->iGetStatus(); |
| if (status == 3) { |
| (*i)->close(0); |
| } else { |
| (*i)->setStatus(status); |
| } |
| break; |
| } |
| } |
| } |
| } |