| /* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. |
| * |
| * This is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This software is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this software; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, |
| * USA. |
| */ |
| |
| // |
| // VNCSConnectionST is our derived class of SConnection for VNCServerST - there |
| // is one for each connected client. We think of VNCSConnectionST as part of |
| // the VNCServerST implementation, so its methods are allowed full access to |
| // members of VNCServerST. |
| // |
| |
| #ifndef __RFB_VNCSCONNECTIONST_H__ |
| #define __RFB_VNCSCONNECTIONST_H__ |
| |
| #include <set> |
| #include <rfb/SConnection.h> |
| #include <rfb/SMsgWriter.h> |
| #include <rfb/TransImageGetter.h> |
| #include <rfb/VNCServerST.h> |
| #include <rfb/SFileTransfer.h> |
| |
| namespace rfb { |
| class VNCSConnectionST : public SConnection, |
| public WriteSetCursorCallback { |
| public: |
| VNCSConnectionST(VNCServerST* server_, network::Socket* s, bool reverse); |
| virtual ~VNCSConnectionST(); |
| |
| // Methods called from VNCServerST. None of these methods ever knowingly |
| // throw an exception. |
| |
| // Unless otherwise stated, the SConnectionST may not be valid after any of |
| // these methods are called, since they catch exceptions and may have |
| // called close() which deletes the object. |
| |
| // init() must be called to initialise the protocol. If it fails it |
| // returns false, and close() will have been called. |
| bool init(); |
| |
| // close() shuts down the socket to the client and deletes the |
| // SConnectionST object. |
| void close(const char* reason); |
| |
| // processMessages() processes incoming messages from the client, invoking |
| // various callbacks as a result. It continues to process messages until |
| // reading might block. shutdown() will be called on the connection's |
| // Socket if an error occurs, via the close() call. |
| void processMessages(); |
| |
| void writeFramebufferUpdateOrClose(); |
| void pixelBufferChange(); |
| void setColourMapEntriesOrClose(int firstColour, int nColours); |
| void bell(); |
| void serverCutText(const char *str, int len); |
| void setCursorOrClose(); |
| |
| // checkIdleTimeout() returns the number of milliseconds left until the |
| // idle timeout expires. If it has expired, the connection is closed and |
| // zero is returned. Zero is also returned if there is no idle timeout. |
| int checkIdleTimeout(); |
| |
| // The following methods never throw exceptions nor do they ever delete the |
| // SConnectionST object. |
| |
| // renderedCursorChange() is called whenever the server-side rendered |
| // cursor changes shape or position. It ensures that the next update will |
| // clean up the old rendered cursor and if necessary draw the new rendered |
| // cursor. |
| void renderedCursorChange(); |
| |
| // needRenderedCursor() returns true if this client needs the server-side |
| // rendered cursor. This may be because it does not support local cursor |
| // or because the current cursor position has not been set by this client. |
| bool needRenderedCursor(); |
| |
| network::Socket* getSock() { return sock; } |
| bool readyForUpdate() { return !requested.is_empty(); } |
| void add_changed(const Region& region) { updates.add_changed(region); } |
| void add_copied(const Region& dest, const Point& delta) { |
| updates.add_copied(dest, delta); |
| } |
| |
| const char* getPeerEndpoint() const {return peerEndpoint.buf;} |
| |
| // approveConnectionOrClose() is called some time after |
| // VNCServerST::queryConnection() has returned with PENDING to accept or |
| // reject the connection. The accept argument should be true for |
| // acceptance, or false for rejection, in which case a string reason may |
| // also be given. |
| |
| void approveConnectionOrClose(bool accept, const char* reason); |
| |
| char* getStartTime(); |
| |
| void setStatus(int status); |
| int getStatus(); |
| |
| bool processFTMsg(int type); |
| |
| private: |
| // SConnection callbacks |
| |
| // These methods are invoked as callbacks from processMsg(). Note that |
| // none of these methods should call any of the above methods which may |
| // delete the SConnectionST object. |
| |
| virtual void authSuccess(); |
| virtual void queryConnection(const char* userName); |
| virtual void clientInit(bool shared); |
| virtual void setPixelFormat(const PixelFormat& pf); |
| virtual void pointerEvent(const Point& pos, int buttonMask); |
| virtual void keyEvent(rdr::U32 key, bool down); |
| virtual void clientCutText(const char* str, int len); |
| virtual void framebufferUpdateRequest(const Rect& r, bool incremental); |
| virtual void setInitialColourMap(); |
| virtual void supportsLocalCursor(); |
| |
| // setAccessRights() allows a security package to limit the access rights |
| // of a VNCSConnectioST to the server. These access rights are applied |
| // such that the actual rights granted are the minimum of the server's |
| // default access settings and the connection's access settings. |
| virtual void setAccessRights(AccessRights ar) {accessRights=ar;} |
| |
| // WriteSetCursorCallback |
| virtual void writeSetCursorCallback(); |
| |
| // Internal methods |
| |
| // writeFramebufferUpdate() attempts to write a framebuffer update to the |
| // client. |
| |
| void writeFramebufferUpdate(); |
| |
| void writeRenderedCursorRect(); |
| void setColourMapEntries(int firstColour, int nColours); |
| void setCursor(); |
| void setSocketTimeouts(); |
| |
| network::Socket* sock; |
| CharArray peerEndpoint; |
| VNCServerST* server; |
| SimpleUpdateTracker updates; |
| TransImageGetter image_getter; |
| Region requested; |
| bool drawRenderedCursor, removeRenderedCursor; |
| Rect renderedCursorRect; |
| |
| std::set<rdr::U32> pressedKeys; |
| |
| time_t lastEventTime; |
| time_t pointerEventTime; |
| Point pointerEventPos; |
| |
| AccessRights accessRights; |
| |
| CharArray closeReason; |
| time_t startTime; |
| |
| SFileTransfer *m_pFileTransfer; |
| }; |
| } |
| #endif |