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/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
#include <rfb/VNCSConnectionST.h>
#include <rfb/LogWriter.h>
#include <rfb/secTypes.h>
#include <rfb/ServerCore.h>
#include <rfb/ComparingUpdateTracker.h>
#include <rfb/KeyRemapper.h>
#define XK_MISCELLANY
#define XK_XKB_KEYS
#include <rfb/keysymdef.h>
using namespace rfb;
static LogWriter vlog("VNCSConnST");
VNCSConnectionST::VNCSConnectionST(VNCServerST* server_, network::Socket *s,
bool reverse)
: SConnection(server_->securityFactory, reverse), sock(s), server(server_),
updates(false), image_getter(server->useEconomicTranslate),
drawRenderedCursor(false), removeRenderedCursor(false),
pointerEventTime(0), accessRights(AccessDefault),
startTime(time(0)), m_pFileTransfer(0)
{
setStreams(&sock->inStream(), &sock->outStream());
peerEndpoint.buf = sock->getPeerEndpoint();
VNCServerST::connectionsLog.write(1,"accepted: %s", peerEndpoint.buf);
// Configure the socket
setSocketTimeouts();
lastEventTime = time(0);
// Add this client to the VNCServerST
if (server->m_pFTManager != NULL) {
SFileTransfer *pFT = server->m_pFTManager->createObject(sock);
if (pFT != NULL) {
m_pFileTransfer = pFT;
}
}
server->clients.push_front(this);
}
VNCSConnectionST::~VNCSConnectionST()
{
// If we reach here then VNCServerST is deleting us!
VNCServerST::connectionsLog.write(1,"closed: %s (%s)",
peerEndpoint.buf,
(closeReason.buf) ? closeReason.buf : "");
// Release any keys the client still had pressed
std::set<rdr::U32>::iterator i;
for (i=pressedKeys.begin(); i!=pressedKeys.end(); i++)
server->desktop->keyEvent(*i, false);
if (server->pointerClient == this)
server->pointerClient = 0;
if (m_pFileTransfer)
server->m_pFTManager->destroyObject(m_pFileTransfer);
// Remove this client from the server
server->clients.remove(this);
}
// Methods called from VNCServerST
bool VNCSConnectionST::init()
{
try {
initialiseProtocol();
} catch (rdr::Exception& e) {
close(e.str());
return false;
}
return true;
}
void VNCSConnectionST::close(const char* reason)
{
// Log the reason for the close
if (!closeReason.buf)
closeReason.buf = strDup(reason);
else
vlog.debug("second close: %s (%s)", peerEndpoint.buf, reason);
if (authenticated()) {
server->lastDisconnectTime = time(0);
}
// Just shutdown the socket and mark our state as closing. Eventually the
// calling code will call VNCServerST's removeSocket() method causing us to
// be deleted.
sock->shutdown();
setState(RFBSTATE_CLOSING);
}
void VNCSConnectionST::processMessages()
{
if (state() == RFBSTATE_CLOSING) return;
try {
// - Now set appropriate socket timeouts and process data
setSocketTimeouts();
bool clientsReadyBefore = server->clientsReadyForUpdate();
while (getInStream()->checkNoWait(1)) {
processMsg();
}
if (!clientsReadyBefore && !requested.is_empty())
server->desktop->framebufferUpdateRequest();
} catch (rdr::EndOfStream&) {
close("Clean disconnection");
} catch (rdr::Exception &e) {
close(e.str());
}
}
void VNCSConnectionST::writeFramebufferUpdateOrClose()
{
try {
writeFramebufferUpdate();
} catch(rdr::Exception &e) {
close(e.str());
}
}
void VNCSConnectionST::pixelBufferChange()
{
try {
if (!authenticated()) return;
if (cp.width && cp.height && (server->pb->width() != cp.width ||
server->pb->height() != cp.height))
{
// We need to clip the next update to the new size, but also add any
// extra bits if it's bigger. If we wanted to do this exactly, something
// like the code below would do it, but at the moment we just update the
// entire new size. However, we do need to clip the renderedCursorRect
// because that might be added to updates in writeFramebufferUpdate().
//updates.intersect(server->pb->getRect());
//
//if (server->pb->width() > cp.width)
// updates.add_changed(Rect(cp.width, 0, server->pb->width(),
// server->pb->height()));
//if (server->pb->height() > cp.height)
// updates.add_changed(Rect(0, cp.height, cp.width,
// server->pb->height()));
renderedCursorRect = renderedCursorRect.intersect(server->pb->getRect());
cp.width = server->pb->width();
cp.height = server->pb->height();
if (state() == RFBSTATE_NORMAL) {
if (!writer()->writeSetDesktopSize()) {
close("Client does not support desktop resize");
return;
}
}
}
// Just update the whole screen at the moment because we're too lazy to
// work out what's actually changed.
updates.clear();
updates.add_changed(server->pb->getRect());
vlog.debug("pixel buffer changed - re-initialising image getter");
image_getter.init(server->pb, cp.pf(), writer());
if (writer()->needFakeUpdate())
writeFramebufferUpdate();
} catch(rdr::Exception &e) {
close(e.str());
}
}
void VNCSConnectionST::setColourMapEntriesOrClose(int firstColour,int nColours)
{
try {
setColourMapEntries(firstColour, nColours);
} catch(rdr::Exception& e) {
close(e.str());
}
}
void VNCSConnectionST::bell()
{
try {
if (state() == RFBSTATE_NORMAL) writer()->writeBell();
} catch(rdr::Exception& e) {
close(e.str());
}
}
void VNCSConnectionST::serverCutText(const char *str, int len)
{
try {
if (!(accessRights & AccessCutText)) return;
if (!rfb::Server::sendCutText) return;
if (state() == RFBSTATE_NORMAL)
writer()->writeServerCutText(str, len);
} catch(rdr::Exception& e) {
close(e.str());
}
}
void VNCSConnectionST::setCursorOrClose()
{
try {
setCursor();
} catch(rdr::Exception& e) {
close(e.str());
}
}
int VNCSConnectionST::checkIdleTimeout()
{
int idleTimeout = rfb::Server::idleTimeout;
if (idleTimeout == 0) return 0;
if (state() != RFBSTATE_NORMAL && idleTimeout < 15)
idleTimeout = 15; // minimum of 15 seconds while authenticating
time_t now = time(0);
if (now < lastEventTime) {
// Someone must have set the time backwards. Set lastEventTime so that the
// idleTimeout will count from now.
vlog.info("Time has gone backwards - resetting idle timeout");
lastEventTime = now;
}
int timeLeft = lastEventTime + idleTimeout - now;
if (timeLeft < -60) {
// Our callback is over a minute late - someone must have set the time
// forwards. Set lastEventTime so that the idleTimeout will count from
// now.
vlog.info("Time has gone forwards - resetting idle timeout");
lastEventTime = now;
return secsToMillis(idleTimeout);
}
if (timeLeft <= 0) {
close("Idle timeout");
return 0;
}
return secsToMillis(timeLeft);
}
// renderedCursorChange() is called whenever the server-side rendered cursor
// changes shape or position. It ensures that the next update will clean up
// the old rendered cursor and if necessary draw the new rendered cursor.
void VNCSConnectionST::renderedCursorChange()
{
if (state() != RFBSTATE_NORMAL) return;
removeRenderedCursor = true;
if (needRenderedCursor())
drawRenderedCursor = true;
}
// needRenderedCursor() returns true if this client needs the server-side
// rendered cursor. This may be because it does not support local cursor or
// because the current cursor position has not been set by this client.
// Unfortunately we can't know for sure when the current cursor position has
// been set by this client. We guess that this is the case when the current
// cursor position is the same as the last pointer event from this client, or
// if it is a very short time since this client's last pointer event (up to a
// second). [ Ideally we should do finer-grained timing here and make the time
// configurable, but I don't think it's that important. ]
bool VNCSConnectionST::needRenderedCursor()
{
return (state() == RFBSTATE_NORMAL
&& (!cp.supportsLocalCursor && !cp.supportsLocalXCursor
|| (!server->cursorPos.equals(pointerEventPos) &&
(time(0) - pointerEventTime) > 0)));
}
void VNCSConnectionST::approveConnectionOrClose(bool accept,
const char* reason)
{
try {
approveConnection(accept, reason);
} catch (rdr::Exception& e) {
close(e.str());
}
}
// -=- Callbacks from SConnection
void VNCSConnectionST::authSuccess()
{
lastEventTime = time(0);
server->startDesktop();
// - Set the connection parameters appropriately
cp.width = server->pb->width();
cp.height = server->pb->height();
cp.setName(server->getName());
// - Set the default pixel format
cp.setPF(server->pb->getPF());
char buffer[256];
cp.pf().print(buffer, 256);
vlog.info("Server default pixel format %s", buffer);
image_getter.init(server->pb, cp.pf(), 0);
// - Mark the entire display as "dirty"
updates.add_changed(server->pb->getRect());
startTime = time(0);
}
void VNCSConnectionST::queryConnection(const char* userName)
{
// - Authentication succeeded - clear from blacklist
CharArray name; name.buf = sock->getPeerAddress();
server->blHosts->clearBlackmark(name.buf);
// - Special case to provide a more useful error message
if (rfb::Server::neverShared && !rfb::Server::disconnectClients &&
server->authClientCount() > 0) {
approveConnection(false, "The server is already in use");
return;
}
// - Does the client have the right to bypass the query?
if (reverseConnection ||
!(rfb::Server::queryConnect || sock->requiresQuery()) ||
(accessRights & AccessNoQuery))
{
approveConnection(true);
return;
}
// - Get the server to display an Accept/Reject dialog, if required
// If a dialog is displayed, the result will be PENDING, and the
// server will call approveConnection at a later time
CharArray reason;
VNCServerST::queryResult qr = server->queryConnection(sock, userName,
&reason.buf);
if (qr == VNCServerST::PENDING)
return;
// - If server returns ACCEPT/REJECT then pass result to SConnection
approveConnection(qr == VNCServerST::ACCEPT, reason.buf);
}
void VNCSConnectionST::clientInit(bool shared)
{
lastEventTime = time(0);
if (rfb::Server::alwaysShared || reverseConnection) shared = true;
if (rfb::Server::neverShared) shared = false;
if (!shared) {
if (rfb::Server::disconnectClients) {
// - Close all the other connected clients
vlog.debug("non-shared connection - closing clients");
server->closeClients("Non-shared connection requested", getSock());
} else {
// - Refuse this connection if there are existing clients, in addition to
// this one
if (server->authClientCount() > 1) {
close("Server is already in use");
return;
}
}
}
SConnection::clientInit(shared);
}
void VNCSConnectionST::setPixelFormat(const PixelFormat& pf)
{
SConnection::setPixelFormat(pf);
char buffer[256];
pf.print(buffer, 256);
vlog.info("Client pixel format %s", buffer);
image_getter.init(server->pb, pf, writer());
setCursor();
}
void VNCSConnectionST::pointerEvent(const Point& pos, int buttonMask)
{
pointerEventTime = lastEventTime = time(0);
server->lastUserInputTime = lastEventTime;
if (!(accessRights & AccessPtrEvents)) return;
if (!rfb::Server::acceptPointerEvents) return;
if (!server->pointerClient || server->pointerClient == this) {
pointerEventPos = pos;
if (buttonMask)
server->pointerClient = this;
else
server->pointerClient = 0;
server->desktop->pointerEvent(pointerEventPos, buttonMask);
}
}
class VNCSConnectionSTShiftPresser {
public:
VNCSConnectionSTShiftPresser(SDesktop* desktop_)
: desktop(desktop_), pressed(false) {}
~VNCSConnectionSTShiftPresser() {
if (pressed) { desktop->keyEvent(XK_Shift_L, false); }
}
void press() {
desktop->keyEvent(XK_Shift_L, true);
pressed = true;
}
SDesktop* desktop;
bool pressed;
};
// keyEvent() - record in the pressedKeys which keys were pressed. Allow
// multiple down events (for autorepeat), but only allow a single up event.
void VNCSConnectionST::keyEvent(rdr::U32 key, bool down) {
lastEventTime = time(0);
server->lastUserInputTime = lastEventTime;
if (!(accessRights & AccessKeyEvents)) return;
if (!rfb::Server::acceptKeyEvents) return;
// Remap the key if required
if (server->keyRemapper)
key = server->keyRemapper->remapKey(key);
// Turn ISO_Left_Tab into shifted Tab.
VNCSConnectionSTShiftPresser shiftPresser(server->desktop);
if (key == XK_ISO_Left_Tab) {
if (pressedKeys.find(XK_Shift_L) == pressedKeys.end() &&
pressedKeys.find(XK_Shift_R) == pressedKeys.end())
shiftPresser.press();
key = XK_Tab;
}
if (down) {
pressedKeys.insert(key);
} else {
if (!pressedKeys.erase(key)) return;
}
server->desktop->keyEvent(key, down);
}
void VNCSConnectionST::clientCutText(const char* str, int len)
{
if (!(accessRights & AccessCutText)) return;
if (!rfb::Server::acceptCutText) return;
server->desktop->clientCutText(str, len);
}
void VNCSConnectionST::framebufferUpdateRequest(const Rect& r,bool incremental)
{
if (!(accessRights & AccessView)) return;
SConnection::framebufferUpdateRequest(r, incremental);
Region reqRgn(r);
requested.assign_union(reqRgn);
if (!incremental) {
// Non-incremental update - treat as if area requested has changed
updates.add_changed(reqRgn);
server->comparer->add_changed(reqRgn);
}
writeFramebufferUpdate();
}
void VNCSConnectionST::setInitialColourMap()
{
setColourMapEntries(0, 0);
}
// supportsLocalCursor() is called whenever the status of
// cp.supportsLocalCursor has changed. If the client does now support local
// cursor, we make sure that the old server-side rendered cursor is cleaned up
// and the cursor is sent to the client.
void VNCSConnectionST::supportsLocalCursor()
{
if (cp.supportsLocalCursor || cp.supportsLocalXCursor) {
removeRenderedCursor = true;
drawRenderedCursor = false;
setCursor();
}
}
void VNCSConnectionST::writeSetCursorCallback()
{
if (cp.supportsLocalXCursor) {
Pixel pix0, pix1;
rdr::U8Array bitmap(server->cursor.getBitmap(&pix0, &pix1));
if (bitmap.buf) {
// The client supports XCursor and the cursor only has two
// colors. Use the XCursor encoding.
writer()->writeSetXCursor(server->cursor.width(),
server->cursor.height(),
server->cursor.hotspot.x,
server->cursor.hotspot.y,
bitmap.buf, server->cursor.mask.buf);
return;
} else {
// More than two colors
if (!cp.supportsLocalCursor) {
// FIXME: We could reduce to two colors.
vlog.info("Unable to send multicolor cursor: RichCursor not supported by client");
return;
}
}
}
// Use RichCursor
rdr::U8* transData = writer()->getImageBuf(server->cursor.area());
image_getter.translatePixels(server->cursor.data, transData,
server->cursor.area());
writer()->writeSetCursor(server->cursor.width(),
server->cursor.height(),
server->cursor.hotspot,
transData, server->cursor.mask.buf);
}
void VNCSConnectionST::writeFramebufferUpdate()
{
if (state() != RFBSTATE_NORMAL || requested.is_empty()) return;
server->checkUpdate();
// If the previous position of the rendered cursor overlaps the source of the
// copy, then when the copy happens the corresponding rectangle in the
// destination will be wrong, so add it to the changed region.
if (!updates.get_copied().is_empty() && !renderedCursorRect.is_empty()) {
Rect bogusCopiedCursor = (renderedCursorRect.translate(updates.get_delta())
.intersect(server->pb->getRect()));
if (!updates.get_copied().intersect(bogusCopiedCursor).is_empty()) {
updates.add_changed(bogusCopiedCursor);
}
}
// If we need to remove the old rendered cursor, just add the rectangle to
// the changed region.
if (removeRenderedCursor) {
updates.add_changed(renderedCursorRect);
renderedCursorRect.clear();
removeRenderedCursor = false;
}
// Return if there is nothing to send the client.
if (updates.is_empty() && !writer()->needFakeUpdate() && !drawRenderedCursor)
return;
// If the client needs a server-side rendered cursor, work out the cursor
// rectangle. If it's empty then don't bother drawing it, but if it overlaps
// with the update region, we need to draw the rendered cursor regardless of
// whether it has changed.
if (needRenderedCursor()) {
renderedCursorRect
= (server->renderedCursor.getRect(server->renderedCursorTL)
.intersect(requested.get_bounding_rect()));
if (renderedCursorRect.is_empty()) {
drawRenderedCursor = false;
} else if (!updates.get_changed().union_(updates.get_copied())
.intersect(renderedCursorRect).is_empty()) {
drawRenderedCursor = true;
}
// We could remove the new cursor rect from updates here. It's not clear
// whether this is worth it. If we do remove it, then we won't draw over
// the same bit of screen twice, but we have the overhead of a more complex
// region.
//if (drawRenderedCursor)
// updates.subtract(renderedCursorRect);
}
UpdateInfo update;
updates.enable_copyrect(cp.useCopyRect);
updates.getUpdateInfo(&update, requested);
if (!update.is_empty() || writer()->needFakeUpdate() || drawRenderedCursor) {
// Compute the number of rectangles. Tight encoder makes the things more
// complicated as compared to the original RealVNC.
writer()->setupCurrentEncoder();
int nRects = update.copied.numRects() + (drawRenderedCursor ? 1 : 0);
std::vector<Rect> rects;
std::vector<Rect>::const_iterator i;
update.changed.get_rects(&rects);
for (i = rects.begin(); i != rects.end(); i++) {
if (i->width() && i->height())
nRects += writer()->getNumRects(*i);
}
writer()->writeFramebufferUpdateStart(nRects);
Region updatedRegion;
writer()->writeRects(update, &image_getter, &updatedRegion);
updates.subtract(updatedRegion);
if (drawRenderedCursor)
writeRenderedCursorRect();
writer()->writeFramebufferUpdateEnd();
requested.clear();
}
}
// writeRenderedCursorRect() writes a single rectangle drawing the rendered
// cursor on the client.
void VNCSConnectionST::writeRenderedCursorRect()
{
image_getter.setPixelBuffer(&server->renderedCursor);
image_getter.setOffset(server->renderedCursorTL);
Rect actual;
writer()->writeRect(renderedCursorRect, &image_getter, &actual);
image_getter.setPixelBuffer(server->pb);
image_getter.setOffset(Point(0,0));
drawRenderedCursor = false;
}
void VNCSConnectionST::setColourMapEntries(int firstColour, int nColours)
{
if (!readyForSetColourMapEntries) return;
if (server->pb->getPF().trueColour) return;
image_getter.setColourMapEntries(firstColour, nColours, writer());
if (cp.pf().trueColour) {
updates.add_changed(server->pb->getRect());
}
}
// setCursor() is called whenever the cursor has changed shape or pixel format.
// If the client supports local cursor then it will arrange for the cursor to
// be sent to the client.
void VNCSConnectionST::setCursor()
{
if (state() != RFBSTATE_NORMAL || !cp.supportsLocalCursor) return;
writer()->cursorChange(this);
if (writer()->needFakeUpdate())
writeFramebufferUpdate();
}
void VNCSConnectionST::setSocketTimeouts()
{
int timeoutms = rfb::Server::clientWaitTimeMillis;
soonestTimeout(&timeoutms, secsToMillis(rfb::Server::idleTimeout));
if (timeoutms == 0)
timeoutms = -1;
sock->inStream().setTimeout(timeoutms);
sock->outStream().setTimeout(timeoutms);
}
char* VNCSConnectionST::getStartTime()
{
char* result = ctime(&startTime);
result[24] = '\0';
return result;
}
void VNCSConnectionST::setStatus(int status)
{
switch (status) {
case 0:
accessRights = accessRights | AccessPtrEvents | AccessKeyEvents | AccessView;
break;
case 1:
accessRights = accessRights & !(AccessPtrEvents | AccessKeyEvents) | AccessView;
break;
case 2:
accessRights = accessRights & !(AccessPtrEvents | AccessKeyEvents | AccessView);
break;
}
framebufferUpdateRequest(server->pb->getRect(), false);
}
int VNCSConnectionST::getStatus()
{
if ((accessRights & (AccessPtrEvents | AccessKeyEvents | AccessView)) == 0x0007)
return 0;
if ((accessRights & (AccessPtrEvents | AccessKeyEvents | AccessView)) == 0x0001)
return 1;
if ((accessRights & (AccessPtrEvents | AccessKeyEvents | AccessView)) == 0x0000)
return 2;
return 4;
}
bool VNCSConnectionST::processFTMsg(int type)
{
if (m_pFileTransfer != NULL)
return m_pFileTransfer->processMessages(type);
else
return false;
}