| /* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. |
| * |
| * This is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This software is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this software; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, |
| * USA. |
| */ |
| // |
| // SMsgWriter - class for writing RFB messages on the server side. |
| // |
| |
| #ifndef __RFB_SMSGWRITER_H__ |
| #define __RFB_SMSGWRITER_H__ |
| |
| #include <rdr/types.h> |
| #include <rfb/encodings.h> |
| #include <rfb/Encoder.h> |
| |
| namespace rdr { class OutStream; } |
| |
| namespace rfb { |
| |
| class PixelFormat; |
| class ConnParams; |
| class ImageGetter; |
| class ColourMap; |
| class Region; |
| class UpdateInfo; |
| |
| class WriteSetCursorCallback { |
| public: |
| virtual void writeSetCursorCallback() = 0; |
| }; |
| |
| class SMsgWriter { |
| public: |
| virtual ~SMsgWriter(); |
| |
| // writeServerInit() must only be called at the appropriate time in the |
| // protocol initialisation. |
| virtual void writeServerInit()=0; |
| |
| // Methods to write normal protocol messages |
| |
| // writeSetColourMapEntries() writes a setColourMapEntries message, using |
| // the given ColourMap object to lookup the RGB values of the given range |
| // of colours. |
| virtual void writeSetColourMapEntries(int firstColour, int nColours, |
| ColourMap* cm); |
| |
| // writeBell() and writeServerCutText() do the obvious thing. |
| virtual void writeBell(); |
| virtual void writeServerCutText(const char* str, int len); |
| |
| // setupCurrentEncoder() should be called before each framebuffer update, |
| // prior to calling getNumRects() or writeFramebufferUpdateStart(). |
| void setupCurrentEncoder(); |
| |
| // getNumRects() computes the number of sub-rectangles that will compose a |
| // given rectangle, for current encoder. |
| int getNumRects(const Rect &r); |
| |
| // writeSetDesktopSize() on a V3 writer won't actually write immediately, |
| // but will write the relevant pseudo-rectangle as part of the next update. |
| virtual bool writeSetDesktopSize()=0; |
| |
| // Like setDesktopSize, we can't just write out a setCursor message |
| // immediately on a V3 writer. Instead of calling writeSetCursor() |
| // directly, you must call cursorChange(), and then invoke writeSetCursor() |
| // in response to the writeSetCursorCallback() callback. For a V3 writer |
| // this will happen when the next update is sent. |
| virtual void cursorChange(WriteSetCursorCallback* cb)=0; |
| virtual void writeSetCursor(int width, int height, const Point& hotspot, |
| void* data, void* mask)=0; |
| virtual void writeSetXCursor(int width, int height, int hotspotX, |
| int hotspotY, void* data, void* mask)=0; |
| |
| // needFakeUpdate() returns true when an immediate update is needed in |
| // order to flush out setDesktopSize or setCursor pseudo-rectangles to the |
| // client. |
| virtual bool needFakeUpdate(); |
| |
| // writeFramebufferUpdate() writes a framebuffer update using the given |
| // UpdateInfo and ImageGetter. On a V3 writer this may have |
| // pseudo-rectangles for setDesktopSize and setCursor added to it, and so |
| // may invoke writeSetCursorCallback(). |
| virtual void writeFramebufferUpdate(const UpdateInfo& ui, ImageGetter* ig, |
| Region* updatedRegion); |
| |
| // writeRects() accepts an UpdateInfo (changed & copied regions) and an |
| // ImageGetter to fetch pixels from. It then calls writeCopyRect() and |
| // writeRect() as appropriate. writeFramebufferUpdateStart() must be used |
| // before the first writeRects() call and writeFrameBufferUpdateEnd() after |
| // the last one. It returns the actual region sent to the client, which |
| // may be smaller than the update passed in. |
| virtual void writeRects(const UpdateInfo& update, ImageGetter* ig, |
| Region* updatedRegion); |
| |
| // To construct a framebuffer update you can call |
| // writeFramebufferUpdateStart(), followed by a number of writeCopyRect()s |
| // and writeRect()s, finishing with writeFramebufferUpdateEnd(). If you |
| // know the exact number of rectangles ahead of time you can specify it to |
| // writeFramebufferUpdateStart() which can be more efficient. |
| virtual void writeFramebufferUpdateStart(int nRects)=0; |
| virtual void writeFramebufferUpdateStart()=0; |
| virtual void writeFramebufferUpdateEnd()=0; |
| |
| // writeRect() tries to write the given rectangle. If it is unable to |
| // write the whole rectangle it returns false and sets actual to the actual |
| // rectangle which was updated. |
| virtual bool writeRect(const Rect& r, ImageGetter* ig, Rect* actual); |
| virtual bool writeRect(const Rect& r, unsigned int encoding, |
| ImageGetter* ig, Rect* actual); |
| |
| virtual void writeCopyRect(const Rect& r, int srcX, int srcY); |
| |
| virtual void startRect(const Rect& r, unsigned int enc)=0; |
| virtual void endRect()=0; |
| |
| ConnParams* getConnParams() { return cp; } |
| rdr::OutStream* getOutStream() { return os; } |
| rdr::U8* getImageBuf(int required, int requested=0, int* nPixels=0); |
| int bpp(); |
| |
| int getUpdatesSent() { return updatesSent; } |
| int getRectsSent(int encoding) { return rectsSent[encoding]; } |
| int getBytesSent(int encoding) { return bytesSent[encoding]; } |
| int getRawBytesEquivalent() { return rawBytesEquivalent; } |
| |
| int imageBufIdealSize; |
| |
| protected: |
| SMsgWriter(ConnParams* cp, rdr::OutStream* os); |
| |
| virtual void startMsg(int type)=0; |
| virtual void endMsg()=0; |
| |
| ConnParams* cp; |
| rdr::OutStream* os; |
| |
| Encoder* encoders[encodingMax+1]; |
| int lenBeforeRect; |
| unsigned int currentEncoding; |
| int updatesSent; |
| int bytesSent[encodingMax+1]; |
| int rectsSent[encodingMax+1]; |
| int rawBytesEquivalent; |
| |
| rdr::U8* imageBuf; |
| int imageBufSize; |
| }; |
| } |
| #endif |