| /* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. |
| * |
| * This is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This software is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this software; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, |
| * USA. |
| */ |
| |
| // -=- PixelBuffer.h |
| // |
| // The PixelBuffer class encapsulates the PixelFormat and dimensions |
| // of a block of pixel data. |
| |
| #ifndef __RFB_PIXEL_BUFFER_H__ |
| #define __RFB_PIXEL_BUFFER_H__ |
| |
| #include <rfb/ImageGetter.h> |
| #include <rfb/PixelFormat.h> |
| #include <rfb/ColourMap.h> |
| #include <rfb/Rect.h> |
| #include <rfb/Pixel.h> |
| |
| namespace rfb { |
| |
| class Region; |
| |
| class PixelBuffer : public ImageGetter { |
| public: |
| PixelBuffer(const PixelFormat& pf, int width, int height, ColourMap* cm); |
| virtual ~PixelBuffer(); |
| |
| /////////////////////////////////////////////// |
| // Format / Layout |
| // |
| |
| // Set/get pixel format & colourmap |
| virtual void setPF(const PixelFormat &pf); |
| virtual const PixelFormat &getPF() const; |
| virtual ColourMap* getColourMap() const; |
| |
| // Get width, height and number of pixels |
| int width() const { return width_; } |
| int height() const { return height_; } |
| int area() const { return width_ * height_; } |
| |
| // Get rectangle encompassing this buffer |
| // Top-left of rectangle is either at (0,0), or the specified point. |
| Rect getRect() const { return Rect(0, 0, width_, height_); } |
| Rect getRect(const Point& pos) const { |
| return Rect(pos, pos.translate(Point(width_, height_))); |
| } |
| |
| /////////////////////////////////////////////// |
| // Access to pixel data |
| // |
| |
| // Get a pointer into the buffer |
| // The pointer is to the top-left pixel of the specified Rect. |
| // The buffer stride (in pixels) is returned. |
| virtual const rdr::U8* getPixelsR(const Rect& r, int* stride) = 0; |
| |
| // Get pixel data for a given part of the buffer |
| // Data is copied into the supplied buffer, with the specified |
| // stride. |
| virtual void getImage(void* imageBuf, const Rect& r, int stride=0); |
| |
| // Get the data at (x,y) as a Pixel. |
| // VERY INEFFICIENT!!! |
| // *** Pixel getPixel(const Point& p); |
| |
| /////////////////////////////////////////////// |
| // Framebuffer update methods |
| // |
| |
| // Ensure that the specified rectangle of buffer is up to date. |
| // Overridden by derived classes implementing framebuffer access |
| // to copy the required display data into place. |
| virtual void grabRegion(const Region& region) {} |
| |
| protected: |
| PixelBuffer(); |
| PixelFormat format; |
| int width_, height_; |
| ColourMap* colourmap; |
| }; |
| |
| // FullFramePixelBuffer |
| |
| class FullFramePixelBuffer : public PixelBuffer { |
| public: |
| FullFramePixelBuffer(const PixelFormat& pf, int width, int height, |
| rdr::U8* data_, ColourMap* cm); |
| virtual ~FullFramePixelBuffer(); |
| |
| // - Get the number of pixels per row in the actual pixel buffer data area |
| // This may in some cases NOT be the same as width(). |
| virtual int getStride() const; |
| |
| // Get a pointer to specified pixel data |
| virtual rdr::U8* getPixelsRW(const Rect& r, int* stride); |
| virtual const rdr::U8* getPixelsR(const Rect& r, int* stride) { |
| return getPixelsRW(r, stride); |
| } |
| |
| /////////////////////////////////////////////// |
| // Basic rendering operations |
| // These operations DO NOT clip to the pixelbuffer area, or trap overruns. |
| |
| // Fill a rectangle |
| virtual void fillRect(const Rect &dest, Pixel pix); |
| |
| // Copy pixel data to the buffer |
| virtual void imageRect(const Rect &dest, const void* pixels, int stride=0); |
| |
| // Copy pixel data from one PixelBuffer location to another |
| virtual void copyRect(const Rect &dest, const Point &move_by_delta); |
| |
| // Copy pixel data to the buffer through a mask |
| // pixels is a pointer to the pixel to be copied to r.tl. |
| // maskPos specifies the pixel offset in the mask to start from. |
| // mask_ is a pointer to the mask bits at (0,0). |
| // pStride and mStride are the strides of the pixel and mask buffers. |
| virtual void maskRect(const Rect& r, const void* pixels, const void* mask_); |
| |
| // pixel is the Pixel value to be used where mask_ is set |
| virtual void maskRect(const Rect& r, Pixel pixel, const void* mask_); |
| |
| // *** Should this be visible? |
| rdr::U8* data; |
| |
| protected: |
| FullFramePixelBuffer(); |
| }; |
| |
| // -=- Managed pixel buffer class |
| // Automatically allocates enough space for the specified format & area |
| |
| class ManagedPixelBuffer : public FullFramePixelBuffer { |
| public: |
| ManagedPixelBuffer(); |
| ManagedPixelBuffer(const PixelFormat& pf, int width, int height); |
| virtual ~ManagedPixelBuffer(); |
| |
| // Manage the pixel buffer layout |
| virtual void setPF(const PixelFormat &pf); |
| virtual void setSize(int w, int h); |
| |
| // Assign a colour map to the buffer |
| virtual void setColourMap(ColourMap* cm, bool own_cm); |
| |
| // Return the total number of bytes of pixel data in the buffer |
| int dataLen() const { return width_ * height_ * (format.bpp/8); } |
| |
| protected: |
| unsigned long datasize; |
| bool own_colourmap; |
| void checkDataSize(); |
| }; |
| |
| }; |
| |
| #endif // __RFB_PIXEL_BUFFER_H__ |