Send lock LED state from server to client
diff --git a/common/rfb/SMsgHandler.h b/common/rfb/SMsgHandler.h
index 74509e0..cf6b6b3 100644
--- a/common/rfb/SMsgHandler.h
+++ b/common/rfb/SMsgHandler.h
@@ -74,6 +74,12 @@
// this point if it is supported.
virtual void supportsContinuousUpdates();
+ // supportsLEDState() is called the first time we detect that the
+ // client supports the LED state extension. A LEDState message
+ // should be sent back to the client to inform it of the current
+ // server state.
+ virtual void supportsLEDState();
+
ConnParams cp;
};
}