Send lock LED state from server to client
diff --git a/common/rfb/SMsgHandler.cxx b/common/rfb/SMsgHandler.cxx
index 388b21f..8e48c67 100644
--- a/common/rfb/SMsgHandler.cxx
+++ b/common/rfb/SMsgHandler.cxx
@@ -41,10 +41,11 @@
 
 void SMsgHandler::setEncodings(int nEncodings, const rdr::S32* encodings)
 {
-  bool firstFence, firstContinuousUpdates;
+  bool firstFence, firstContinuousUpdates, firstLEDState;
 
   firstFence = !cp.supportsFence;
   firstContinuousUpdates = !cp.supportsContinuousUpdates;
+  firstLEDState = !cp.supportsLEDState;
 
   cp.setEncodings(nEncodings, encodings);
 
@@ -54,6 +55,8 @@
     supportsFence();
   if (cp.supportsContinuousUpdates && firstContinuousUpdates)
     supportsContinuousUpdates();
+  if (cp.supportsLEDState && firstLEDState)
+    supportsLEDState();
 }
 
 void SMsgHandler::supportsLocalCursor()
@@ -68,6 +71,10 @@
 {
 }
 
+void SMsgHandler::supportsLEDState()
+{
+}
+
 void SMsgHandler::setDesktopSize(int fb_width, int fb_height,
                                  const ScreenSet& layout)
 {