Provide a better R/W base PixelBuffer class
Clearly separates the read API from the write API
and also from actual implementation.
diff --git a/vncviewer/Viewport.cxx b/vncviewer/Viewport.cxx
index d1d5162..70964b7 100644
--- a/vncviewer/Viewport.cxx
+++ b/vncviewer/Viewport.cxx
@@ -229,6 +229,7 @@
pixelTrans->translateRect(pixels, r.width(),
rfb::Rect(0, 0, r.width(), r.height()),
buffer, stride, rfb::Point(0, 0));
+ frameBuffer->commitBufferRW(r);
} else {
frameBuffer->imageRect(r, pixels);
}
@@ -244,6 +245,11 @@
return frameBuffer->getBufferRW(r, stride);
}
+void Viewport::commitBufferRW(const rfb::Rect& r) {
+ frameBuffer->commitBufferRW(r);
+ damageRect(r);
+}
+
void Viewport::damageRect(const rfb::Rect& r) {
damage.assign_union(rfb::Region(r));
if (!Fl::has_timeout(handleUpdateTimeout, this))