Limit lossless refresh update to safe size
We don't want to waste bandwidth on the lossless refresh if we might
need that bandwidth for a normal update. Try to estimate how much
data we can safely send without interfering.
diff --git a/common/rfb/VNCServerST.h b/common/rfb/VNCServerST.h
index 584c48c..9a1a44d 100644
--- a/common/rfb/VNCServerST.h
+++ b/common/rfb/VNCServerST.h
@@ -227,6 +227,7 @@
bool needRenderedCursor();
void startFrameClock();
void stopFrameClock();
+ int msToNextUpdate();
void writeUpdate();
bool checkUpdate();
const RenderedCursor* getRenderedCursor();