Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow.

git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@589 3789f03b-4d11-0410-bbf8-ca57d06f2519
diff --git a/common/zlib/zlib.dsp b/common/zlib/zlib.dsp
new file mode 100644
index 0000000..ede5851
--- /dev/null
+++ b/common/zlib/zlib.dsp
@@ -0,0 +1,217 @@
+# Microsoft Developer Studio Project File - Name="zlib" - Package Owner=<4>

+# Microsoft Developer Studio Generated Build File, Format Version 6.00

+# ** DO NOT EDIT **

+

+# TARGTYPE "Win32 (x86) Static Library" 0x0104

+

+CFG=zlib - Win32 Debug Unicode

+!MESSAGE This is not a valid makefile. To build this project using NMAKE,

+!MESSAGE use the Export Makefile command and run

+!MESSAGE 

+!MESSAGE NMAKE /f "zlib.mak".

+!MESSAGE 

+!MESSAGE You can specify a configuration when running NMAKE

+!MESSAGE by defining the macro CFG on the command line. For example:

+!MESSAGE 

+!MESSAGE NMAKE /f "zlib.mak" CFG="zlib - Win32 Debug Unicode"

+!MESSAGE 

+!MESSAGE Possible choices for configuration are:

+!MESSAGE 

+!MESSAGE "zlib - Win32 Release" (based on "Win32 (x86) Static Library")

+!MESSAGE "zlib - Win32 Debug" (based on "Win32 (x86) Static Library")

+!MESSAGE "zlib - Win32 Debug Unicode" (based on "Win32 (x86) Static Library")

+!MESSAGE 

+

+# Begin Project

+# PROP AllowPerConfigDependencies 0

+# PROP Scc_ProjName ""

+# PROP Scc_LocalPath ""

+CPP=cl.exe

+RSC=rc.exe

+

+!IF  "$(CFG)" == "zlib - Win32 Release"

+

+# PROP BASE Use_MFC 0

+# PROP BASE Use_Debug_Libraries 0

+# PROP BASE Output_Dir "Release"

+# PROP BASE Intermediate_Dir "Release"

+# PROP BASE Target_Dir ""

+# PROP Use_MFC 0

+# PROP Use_Debug_Libraries 0

+# PROP Output_Dir "..\Release"

+# PROP Intermediate_Dir "..\Release\zlib"

+# PROP Target_Dir ""

+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c

+# ADD CPP /nologo /MT /W3 /GX /O1 /D "NDEBUG" /D "_LIB" /D "WIN32" /D "_MBCS" /YX /FD /c

+# ADD BASE RSC /l 0x809 /d "NDEBUG"

+# ADD RSC /l 0x809 /d "NDEBUG"

+BSC32=bscmake.exe

+# ADD BASE BSC32 /nologo

+# ADD BSC32 /nologo

+LIB32=link.exe -lib

+# ADD BASE LIB32 /nologo

+# ADD LIB32 /nologo

+

+!ELSEIF  "$(CFG)" == "zlib - Win32 Debug"

+

+# PROP BASE Use_MFC 0

+# PROP BASE Use_Debug_Libraries 1

+# PROP BASE Output_Dir "Debug"

+# PROP BASE Intermediate_Dir "Debug"

+# PROP BASE Target_Dir ""

+# PROP Use_MFC 0

+# PROP Use_Debug_Libraries 1

+# PROP Output_Dir "..\Debug"

+# PROP Intermediate_Dir "..\Debug\zlib"

+# PROP Target_Dir ""

+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c

+# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "_LIB" /D "WIN32" /D "_MBCS" /YX /FD /GZ /c

+# ADD BASE RSC /l 0x809 /d "_DEBUG"

+# ADD RSC /l 0x809 /d "_DEBUG"

+BSC32=bscmake.exe

+# ADD BASE BSC32 /nologo

+# ADD BSC32 /nologo

+LIB32=link.exe -lib

+# ADD BASE LIB32 /nologo

+# ADD LIB32 /nologo

+

+!ELSEIF  "$(CFG)" == "zlib - Win32 Debug Unicode"

+

+# PROP BASE Use_MFC 0

+# PROP BASE Use_Debug_Libraries 1

+# PROP BASE Output_Dir "zlib___Win32_Debug_Unicode"

+# PROP BASE Intermediate_Dir "zlib___Win32_Debug_Unicode"

+# PROP BASE Target_Dir ""

+# PROP Use_MFC 0

+# PROP Use_Debug_Libraries 1

+# PROP Output_Dir "..\Debug_Unicode"

+# PROP Intermediate_Dir "..\Debug_Unicode\zlib"

+# PROP Target_Dir ""

+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "_LIB" /D "WIN32" /D "_MBCS" /YX /FD /GZ /c

+# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_LIB" /D "_DEBUG" /D "WIN32" /D "_UNICODE" /D "UNICODE" /YX /FD /GZ /c

+# ADD BASE RSC /l 0x809 /d "_DEBUG"

+# ADD RSC /l 0x809 /d "_DEBUG"

+BSC32=bscmake.exe

+# ADD BASE BSC32 /nologo

+# ADD BSC32 /nologo

+LIB32=link.exe -lib

+# ADD BASE LIB32 /nologo

+# ADD LIB32 /nologo

+

+!ENDIF 

+

+# Begin Target

+

+# Name "zlib - Win32 Release"

+# Name "zlib - Win32 Debug"

+# Name "zlib - Win32 Debug Unicode"

+# Begin Group "Source Files"

+

+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"

+# Begin Source File

+

+SOURCE=.\adler32.c

+# End Source File

+# Begin Source File

+

+SOURCE=.\compress.c

+# End Source File

+# Begin Source File

+

+SOURCE=.\crc32.c

+# End Source File

+# Begin Source File

+

+SOURCE=.\deflate.c

+# End Source File

+# Begin Source File

+

+SOURCE=.\gzio.c

+# End Source File

+# Begin Source File

+

+SOURCE=.\infblock.c

+# End Source File

+# Begin Source File

+

+SOURCE=.\infcodes.c

+# End Source File

+# Begin Source File

+

+SOURCE=.\inffast.c

+# End Source File

+# Begin Source File

+

+SOURCE=.\inflate.c

+# End Source File

+# Begin Source File

+

+SOURCE=.\inftrees.c

+# End Source File

+# Begin Source File

+

+SOURCE=.\infutil.c

+# End Source File

+# Begin Source File

+

+SOURCE=.\trees.c

+# End Source File

+# Begin Source File

+

+SOURCE=.\uncompr.c

+# End Source File

+# Begin Source File

+

+SOURCE=.\zutil.c

+# End Source File

+# End Group

+# Begin Group "Header Files"

+

+# PROP Default_Filter "h;hpp;hxx;hm;inl"

+# Begin Source File

+

+SOURCE=.\deflate.h

+# End Source File

+# Begin Source File

+

+SOURCE=.\infblock.h

+# End Source File

+# Begin Source File

+

+SOURCE=.\infcodes.h

+# End Source File

+# Begin Source File

+

+SOURCE=.\inffast.h

+# End Source File

+# Begin Source File

+

+SOURCE=.\inffixed.h

+# End Source File

+# Begin Source File

+

+SOURCE=.\inftrees.h

+# End Source File

+# Begin Source File

+

+SOURCE=.\infutil.h

+# End Source File

+# Begin Source File

+

+SOURCE=.\trees.h

+# End Source File

+# Begin Source File

+

+SOURCE=.\zconf.h

+# End Source File

+# Begin Source File

+

+SOURCE=.\zlib.h

+# End Source File

+# Begin Source File

+

+SOURCE=.\zutil.h

+# End Source File

+# End Group

+# End Target

+# End Project