Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow.

git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@589 3789f03b-4d11-0410-bbf8-ca57d06f2519
diff --git a/common/rfb/VNCSConnectionST.cxx b/common/rfb/VNCSConnectionST.cxx
new file mode 100644
index 0000000..fe60e43
--- /dev/null
+++ b/common/rfb/VNCSConnectionST.cxx
@@ -0,0 +1,714 @@
+/* Copyright (C) 2002-2005 RealVNC Ltd.  All Rights Reserved.
+ * 
+ * This is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This software is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this software; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
+ * USA.
+ */
+
+#include <rfb/VNCSConnectionST.h>
+#include <rfb/LogWriter.h>
+#include <rfb/secTypes.h>
+#include <rfb/ServerCore.h>
+#include <rfb/ComparingUpdateTracker.h>
+#include <rfb/KeyRemapper.h>
+#define XK_MISCELLANY
+#define XK_XKB_KEYS
+#include <rfb/keysymdef.h>
+
+using namespace rfb;
+
+static LogWriter vlog("VNCSConnST");
+
+VNCSConnectionST::VNCSConnectionST(VNCServerST* server_, network::Socket *s,
+                                   bool reverse)
+  : SConnection(server_->securityFactory, reverse), sock(s), server(server_),
+    updates(false), image_getter(server->useEconomicTranslate),
+    drawRenderedCursor(false), removeRenderedCursor(false),
+    pointerEventTime(0), accessRights(AccessDefault),
+    startTime(time(0)), m_pFileTransfer(0)
+{
+  setStreams(&sock->inStream(), &sock->outStream());
+  peerEndpoint.buf = sock->getPeerEndpoint();
+  VNCServerST::connectionsLog.write(1,"accepted: %s", peerEndpoint.buf);
+
+  // Configure the socket
+  setSocketTimeouts();
+  lastEventTime = time(0);
+
+  // Add this client to the VNCServerST
+  if (server->m_pFTManager != NULL) {
+    SFileTransfer *pFT = server->m_pFTManager->createObject(sock);
+    if (pFT != NULL) {
+      m_pFileTransfer = pFT;
+    }
+  }
+
+  server->clients.push_front(this);
+}
+
+
+VNCSConnectionST::~VNCSConnectionST()
+{
+  // If we reach here then VNCServerST is deleting us!
+  VNCServerST::connectionsLog.write(1,"closed: %s (%s)",
+                                    peerEndpoint.buf,
+                                    (closeReason.buf) ? closeReason.buf : "");
+
+  // Release any keys the client still had pressed
+  std::set<rdr::U32>::iterator i;
+  for (i=pressedKeys.begin(); i!=pressedKeys.end(); i++)
+    server->desktop->keyEvent(*i, false);
+  if (server->pointerClient == this)
+    server->pointerClient = 0;
+
+  if (m_pFileTransfer) 
+    server->m_pFTManager->destroyObject(m_pFileTransfer);
+
+  // Remove this client from the server
+  server->clients.remove(this);
+
+}
+
+
+// Methods called from VNCServerST
+
+bool VNCSConnectionST::init()
+{
+  try {
+    initialiseProtocol();
+  } catch (rdr::Exception& e) {
+    close(e.str());
+    return false;
+  }
+  return true;
+}
+
+void VNCSConnectionST::close(const char* reason)
+{
+  // Log the reason for the close
+  if (!closeReason.buf)
+    closeReason.buf = strDup(reason);
+  else
+    vlog.debug("second close: %s (%s)", peerEndpoint.buf, reason);
+
+  if (authenticated()) {
+      server->lastDisconnectTime = time(0);
+  }
+
+  // Just shutdown the socket and mark our state as closing.  Eventually the
+  // calling code will call VNCServerST's removeSocket() method causing us to
+  // be deleted.
+  sock->shutdown();
+  setState(RFBSTATE_CLOSING);
+}
+
+
+void VNCSConnectionST::processMessages()
+{
+  if (state() == RFBSTATE_CLOSING) return;
+  try {
+    // - Now set appropriate socket timeouts and process data
+    setSocketTimeouts();
+    bool clientsReadyBefore = server->clientsReadyForUpdate();
+
+    while (getInStream()->checkNoWait(1)) {
+      processMsg();
+    }
+
+    if (!clientsReadyBefore && !requested.is_empty())
+      server->desktop->framebufferUpdateRequest();
+  } catch (rdr::EndOfStream&) {
+    close("Clean disconnection");
+  } catch (rdr::Exception &e) {
+    close(e.str());
+  }
+}
+
+void VNCSConnectionST::writeFramebufferUpdateOrClose()
+{
+  try {
+    writeFramebufferUpdate();
+  } catch(rdr::Exception &e) {
+    close(e.str());
+  }
+}
+
+void VNCSConnectionST::pixelBufferChange()
+{
+  try {
+    if (!authenticated()) return;
+    if (cp.width && cp.height && (server->pb->width() != cp.width ||
+                                  server->pb->height() != cp.height))
+    {
+      // We need to clip the next update to the new size, but also add any
+      // extra bits if it's bigger.  If we wanted to do this exactly, something
+      // like the code below would do it, but at the moment we just update the
+      // entire new size.  However, we do need to clip the renderedCursorRect
+      // because that might be added to updates in writeFramebufferUpdate().
+
+      //updates.intersect(server->pb->getRect());
+      //
+      //if (server->pb->width() > cp.width)
+      //  updates.add_changed(Rect(cp.width, 0, server->pb->width(),
+      //                           server->pb->height()));
+      //if (server->pb->height() > cp.height)
+      //  updates.add_changed(Rect(0, cp.height, cp.width,
+      //                           server->pb->height()));
+
+      renderedCursorRect = renderedCursorRect.intersect(server->pb->getRect());
+
+      cp.width = server->pb->width();
+      cp.height = server->pb->height();
+      if (state() == RFBSTATE_NORMAL) {
+        if (!writer()->writeSetDesktopSize()) {
+          close("Client does not support desktop resize");
+          return;
+        }
+      }
+    }
+    // Just update the whole screen at the moment because we're too lazy to
+    // work out what's actually changed.
+    updates.clear();
+    updates.add_changed(server->pb->getRect());
+    vlog.debug("pixel buffer changed - re-initialising image getter");
+    image_getter.init(server->pb, cp.pf(), writer());
+    if (writer()->needFakeUpdate())
+      writeFramebufferUpdate();
+  } catch(rdr::Exception &e) {
+    close(e.str());
+  }
+}
+
+void VNCSConnectionST::setColourMapEntriesOrClose(int firstColour,int nColours)
+{
+  try {
+    setColourMapEntries(firstColour, nColours);
+  } catch(rdr::Exception& e) {
+    close(e.str());
+  }
+}
+
+void VNCSConnectionST::bell()
+{
+  try {
+    if (state() == RFBSTATE_NORMAL) writer()->writeBell();
+  } catch(rdr::Exception& e) {
+    close(e.str());
+  }
+}
+
+void VNCSConnectionST::serverCutText(const char *str, int len)
+{
+  try {
+    if (!(accessRights & AccessCutText)) return;
+    if (!rfb::Server::sendCutText) return;
+    if (state() == RFBSTATE_NORMAL)
+      writer()->writeServerCutText(str, len);
+  } catch(rdr::Exception& e) {
+    close(e.str());
+  }
+}
+
+void VNCSConnectionST::setCursorOrClose()
+{
+  try {
+    setCursor();
+  } catch(rdr::Exception& e) {
+    close(e.str());
+  }
+}
+
+
+int VNCSConnectionST::checkIdleTimeout()
+{
+  int idleTimeout = rfb::Server::idleTimeout;
+  if (idleTimeout == 0) return 0;
+  if (state() != RFBSTATE_NORMAL && idleTimeout < 15)
+    idleTimeout = 15; // minimum of 15 seconds while authenticating
+  time_t now = time(0);
+  if (now < lastEventTime) {
+    // Someone must have set the time backwards.  Set lastEventTime so that the
+    // idleTimeout will count from now.
+    vlog.info("Time has gone backwards - resetting idle timeout");
+    lastEventTime = now;
+  }
+  int timeLeft = lastEventTime + idleTimeout - now;
+  if (timeLeft < -60) {
+    // Our callback is over a minute late - someone must have set the time
+    // forwards.  Set lastEventTime so that the idleTimeout will count from
+    // now.
+    vlog.info("Time has gone forwards - resetting idle timeout");
+    lastEventTime = now;
+    return secsToMillis(idleTimeout);
+  }
+  if (timeLeft <= 0) {
+    close("Idle timeout");
+    return 0;
+  }
+  return secsToMillis(timeLeft);
+}
+
+// renderedCursorChange() is called whenever the server-side rendered cursor
+// changes shape or position.  It ensures that the next update will clean up
+// the old rendered cursor and if necessary draw the new rendered cursor.
+
+void VNCSConnectionST::renderedCursorChange()
+{
+  if (state() != RFBSTATE_NORMAL) return;
+  removeRenderedCursor = true;
+  if (needRenderedCursor())
+    drawRenderedCursor = true;
+}
+
+// needRenderedCursor() returns true if this client needs the server-side
+// rendered cursor.  This may be because it does not support local cursor or
+// because the current cursor position has not been set by this client.
+// Unfortunately we can't know for sure when the current cursor position has
+// been set by this client.  We guess that this is the case when the current
+// cursor position is the same as the last pointer event from this client, or
+// if it is a very short time since this client's last pointer event (up to a
+// second).  [ Ideally we should do finer-grained timing here and make the time
+// configurable, but I don't think it's that important. ]
+
+bool VNCSConnectionST::needRenderedCursor()
+{
+  return (state() == RFBSTATE_NORMAL
+          && (!cp.supportsLocalCursor && !cp.supportsLocalXCursor
+              || (!server->cursorPos.equals(pointerEventPos) &&
+                  (time(0) - pointerEventTime) > 0)));
+}
+
+
+void VNCSConnectionST::approveConnectionOrClose(bool accept,
+                                                const char* reason)
+{
+  try {
+    approveConnection(accept, reason);
+  } catch (rdr::Exception& e) {
+    close(e.str());
+  }
+}
+
+
+
+// -=- Callbacks from SConnection
+
+void VNCSConnectionST::authSuccess()
+{
+  lastEventTime = time(0);
+
+  server->startDesktop();
+
+  // - Set the connection parameters appropriately
+  cp.width = server->pb->width();
+  cp.height = server->pb->height();
+  cp.setName(server->getName());
+  
+  // - Set the default pixel format
+  cp.setPF(server->pb->getPF());
+  char buffer[256];
+  cp.pf().print(buffer, 256);
+  vlog.info("Server default pixel format %s", buffer);
+  image_getter.init(server->pb, cp.pf(), 0);
+
+  // - Mark the entire display as "dirty"
+  updates.add_changed(server->pb->getRect());
+  startTime = time(0);
+}
+
+void VNCSConnectionST::queryConnection(const char* userName)
+{
+  // - Authentication succeeded - clear from blacklist
+  CharArray name; name.buf = sock->getPeerAddress();
+  server->blHosts->clearBlackmark(name.buf);
+
+  // - Special case to provide a more useful error message
+  if (rfb::Server::neverShared && !rfb::Server::disconnectClients &&
+    server->authClientCount() > 0) {
+    approveConnection(false, "The server is already in use");
+    return;
+  }
+
+  // - Does the client have the right to bypass the query?
+  if (reverseConnection ||
+      !(rfb::Server::queryConnect || sock->requiresQuery()) ||
+      (accessRights & AccessNoQuery))
+  {
+    approveConnection(true);
+    return;
+  }
+
+  // - Get the server to display an Accept/Reject dialog, if required
+  //   If a dialog is displayed, the result will be PENDING, and the
+  //   server will call approveConnection at a later time
+  CharArray reason;
+  VNCServerST::queryResult qr = server->queryConnection(sock, userName,
+                                                        &reason.buf);
+  if (qr == VNCServerST::PENDING)
+    return;
+
+  // - If server returns ACCEPT/REJECT then pass result to SConnection
+  approveConnection(qr == VNCServerST::ACCEPT, reason.buf);
+}
+
+void VNCSConnectionST::clientInit(bool shared)
+{
+  lastEventTime = time(0);
+  if (rfb::Server::alwaysShared || reverseConnection) shared = true;
+  if (rfb::Server::neverShared) shared = false;
+  if (!shared) {
+    if (rfb::Server::disconnectClients) {
+      // - Close all the other connected clients
+      vlog.debug("non-shared connection - closing clients");
+      server->closeClients("Non-shared connection requested", getSock());
+    } else {
+      // - Refuse this connection if there are existing clients, in addition to
+      // this one
+      if (server->authClientCount() > 1) {
+        close("Server is already in use");
+        return;
+      }
+    }
+  }
+  SConnection::clientInit(shared);
+}
+
+void VNCSConnectionST::setPixelFormat(const PixelFormat& pf)
+{
+  SConnection::setPixelFormat(pf);
+  char buffer[256];
+  pf.print(buffer, 256);
+  vlog.info("Client pixel format %s", buffer);
+  image_getter.init(server->pb, pf, writer());
+  setCursor();
+}
+
+void VNCSConnectionST::pointerEvent(const Point& pos, int buttonMask)
+{
+  pointerEventTime = lastEventTime = time(0);
+  server->lastUserInputTime = lastEventTime;
+  if (!(accessRights & AccessPtrEvents)) return;
+  if (!rfb::Server::acceptPointerEvents) return;
+  if (!server->pointerClient || server->pointerClient == this) {
+    pointerEventPos = pos;
+    if (buttonMask)
+      server->pointerClient = this;
+    else
+      server->pointerClient = 0;
+    server->desktop->pointerEvent(pointerEventPos, buttonMask);
+  }
+}
+
+
+class VNCSConnectionSTShiftPresser {
+public:
+  VNCSConnectionSTShiftPresser(SDesktop* desktop_)
+    : desktop(desktop_), pressed(false) {}
+  ~VNCSConnectionSTShiftPresser() {
+    if (pressed) { desktop->keyEvent(XK_Shift_L, false); }
+  }
+  void press() {
+    desktop->keyEvent(XK_Shift_L, true);
+    pressed = true;
+  }
+  SDesktop* desktop;
+  bool pressed;
+};
+
+// keyEvent() - record in the pressedKeys which keys were pressed.  Allow
+// multiple down events (for autorepeat), but only allow a single up event.
+void VNCSConnectionST::keyEvent(rdr::U32 key, bool down) {
+  lastEventTime = time(0);
+  server->lastUserInputTime = lastEventTime;
+  if (!(accessRights & AccessKeyEvents)) return;
+  if (!rfb::Server::acceptKeyEvents) return;
+
+  // Remap the key if required
+  if (server->keyRemapper)
+    key = server->keyRemapper->remapKey(key);
+
+  // Turn ISO_Left_Tab into shifted Tab.
+  VNCSConnectionSTShiftPresser shiftPresser(server->desktop);
+  if (key == XK_ISO_Left_Tab) {
+    if (pressedKeys.find(XK_Shift_L) == pressedKeys.end() &&
+        pressedKeys.find(XK_Shift_R) == pressedKeys.end())
+      shiftPresser.press();
+    key = XK_Tab;
+  }
+
+  if (down) {
+    pressedKeys.insert(key);
+  } else {
+    if (!pressedKeys.erase(key)) return;
+  }
+  server->desktop->keyEvent(key, down);
+}
+
+void VNCSConnectionST::clientCutText(const char* str, int len)
+{
+  if (!(accessRights & AccessCutText)) return;
+  if (!rfb::Server::acceptCutText) return;
+  server->desktop->clientCutText(str, len);
+}
+
+void VNCSConnectionST::framebufferUpdateRequest(const Rect& r,bool incremental)
+{
+  if (!(accessRights & AccessView)) return;
+
+  SConnection::framebufferUpdateRequest(r, incremental);
+
+  Region reqRgn(r);
+  requested.assign_union(reqRgn);
+
+  if (!incremental) {
+    // Non-incremental update - treat as if area requested has changed
+    updates.add_changed(reqRgn);
+    server->comparer->add_changed(reqRgn);
+  }
+
+  writeFramebufferUpdate();
+}
+
+void VNCSConnectionST::setInitialColourMap()
+{
+  setColourMapEntries(0, 0);
+}
+
+// supportsLocalCursor() is called whenever the status of
+// cp.supportsLocalCursor has changed.  If the client does now support local
+// cursor, we make sure that the old server-side rendered cursor is cleaned up
+// and the cursor is sent to the client.
+
+void VNCSConnectionST::supportsLocalCursor()
+{
+  if (cp.supportsLocalCursor || cp.supportsLocalXCursor) {
+    removeRenderedCursor = true;
+    drawRenderedCursor = false;
+    setCursor();
+  }
+}
+
+void VNCSConnectionST::writeSetCursorCallback()
+{
+  if (cp.supportsLocalXCursor) {
+    Pixel pix0, pix1;
+    rdr::U8Array bitmap(server->cursor.getBitmap(&pix0, &pix1));
+    if (bitmap.buf) {
+      // The client supports XCursor and the cursor only has two
+      // colors. Use the XCursor encoding.
+      writer()->writeSetXCursor(server->cursor.width(),
+				server->cursor.height(),
+				server->cursor.hotspot.x,
+				server->cursor.hotspot.y,
+				bitmap.buf, server->cursor.mask.buf);
+      return;
+    } else {
+      // More than two colors
+      if (!cp.supportsLocalCursor) {
+	// FIXME: We could reduce to two colors. 
+	vlog.info("Unable to send multicolor cursor: RichCursor not supported by client");
+	return;
+      }
+    }
+  }
+
+  // Use RichCursor
+  rdr::U8* transData = writer()->getImageBuf(server->cursor.area());
+  image_getter.translatePixels(server->cursor.data, transData,
+			       server->cursor.area());
+  writer()->writeSetCursor(server->cursor.width(),
+                           server->cursor.height(),
+                           server->cursor.hotspot,
+                           transData, server->cursor.mask.buf);
+}
+
+
+void VNCSConnectionST::writeFramebufferUpdate()
+{
+  if (state() != RFBSTATE_NORMAL || requested.is_empty()) return;
+
+  server->checkUpdate();
+
+  // If the previous position of the rendered cursor overlaps the source of the
+  // copy, then when the copy happens the corresponding rectangle in the
+  // destination will be wrong, so add it to the changed region.
+
+  if (!updates.get_copied().is_empty() && !renderedCursorRect.is_empty()) {
+    Rect bogusCopiedCursor = (renderedCursorRect.translate(updates.get_delta())
+                              .intersect(server->pb->getRect()));
+    if (!updates.get_copied().intersect(bogusCopiedCursor).is_empty()) {
+      updates.add_changed(bogusCopiedCursor);
+    }
+  }
+
+  // If we need to remove the old rendered cursor, just add the rectangle to
+  // the changed region.
+
+  if (removeRenderedCursor) {
+    updates.add_changed(renderedCursorRect);
+    renderedCursorRect.clear();
+    removeRenderedCursor = false;
+  }
+
+  // Return if there is nothing to send the client.
+
+  if (updates.is_empty() && !writer()->needFakeUpdate() && !drawRenderedCursor)
+    return;
+
+  // If the client needs a server-side rendered cursor, work out the cursor
+  // rectangle.  If it's empty then don't bother drawing it, but if it overlaps
+  // with the update region, we need to draw the rendered cursor regardless of
+  // whether it has changed.
+
+  if (needRenderedCursor()) {
+    renderedCursorRect
+      = (server->renderedCursor.getRect(server->renderedCursorTL)
+         .intersect(requested.get_bounding_rect()));
+
+    if (renderedCursorRect.is_empty()) {
+      drawRenderedCursor = false;
+    } else if (!updates.get_changed().union_(updates.get_copied())
+               .intersect(renderedCursorRect).is_empty()) {
+      drawRenderedCursor = true;
+    }
+
+    // We could remove the new cursor rect from updates here.  It's not clear
+    // whether this is worth it.  If we do remove it, then we won't draw over
+    // the same bit of screen twice, but we have the overhead of a more complex
+    // region.
+
+    //if (drawRenderedCursor)
+    //  updates.subtract(renderedCursorRect);
+  }
+
+  UpdateInfo update;
+  updates.enable_copyrect(cp.useCopyRect);
+  updates.getUpdateInfo(&update, requested);
+  if (!update.is_empty() || writer()->needFakeUpdate() || drawRenderedCursor) {
+    // Compute the number of rectangles. Tight encoder makes the things more
+    // complicated as compared to the original RealVNC.
+    writer()->setupCurrentEncoder();
+    int nRects = update.copied.numRects() + (drawRenderedCursor ? 1 : 0);
+    std::vector<Rect> rects;
+    std::vector<Rect>::const_iterator i;
+    update.changed.get_rects(&rects);
+    for (i = rects.begin(); i != rects.end(); i++) {
+      if (i->width() && i->height())
+	nRects += writer()->getNumRects(*i);
+    }
+    
+    writer()->writeFramebufferUpdateStart(nRects);
+    Region updatedRegion;
+    writer()->writeRects(update, &image_getter, &updatedRegion);
+    updates.subtract(updatedRegion);
+    if (drawRenderedCursor)
+      writeRenderedCursorRect();
+    writer()->writeFramebufferUpdateEnd();
+    requested.clear();
+  }
+}
+
+
+// writeRenderedCursorRect() writes a single rectangle drawing the rendered
+// cursor on the client.
+
+void VNCSConnectionST::writeRenderedCursorRect()
+{
+  image_getter.setPixelBuffer(&server->renderedCursor);
+  image_getter.setOffset(server->renderedCursorTL);
+
+  Rect actual;
+  writer()->writeRect(renderedCursorRect, &image_getter, &actual);
+
+  image_getter.setPixelBuffer(server->pb);
+  image_getter.setOffset(Point(0,0));
+
+  drawRenderedCursor = false;
+}
+
+void VNCSConnectionST::setColourMapEntries(int firstColour, int nColours)
+{
+  if (!readyForSetColourMapEntries) return;
+  if (server->pb->getPF().trueColour) return;
+
+  image_getter.setColourMapEntries(firstColour, nColours, writer());
+
+  if (cp.pf().trueColour) {
+    updates.add_changed(server->pb->getRect());
+  }
+}
+
+
+// setCursor() is called whenever the cursor has changed shape or pixel format.
+// If the client supports local cursor then it will arrange for the cursor to
+// be sent to the client.
+
+void VNCSConnectionST::setCursor()
+{
+  if (state() != RFBSTATE_NORMAL || !cp.supportsLocalCursor) return;
+  writer()->cursorChange(this);
+  if (writer()->needFakeUpdate())
+    writeFramebufferUpdate();
+}
+
+void VNCSConnectionST::setSocketTimeouts()
+{
+  int timeoutms = rfb::Server::clientWaitTimeMillis;
+  soonestTimeout(&timeoutms, secsToMillis(rfb::Server::idleTimeout));
+  if (timeoutms == 0)
+    timeoutms = -1;
+  sock->inStream().setTimeout(timeoutms);
+  sock->outStream().setTimeout(timeoutms);
+}
+
+char* VNCSConnectionST::getStartTime()
+{
+  char* result = ctime(&startTime);
+  result[24] = '\0';
+  return result; 
+}
+
+void VNCSConnectionST::setStatus(int status)
+{
+  switch (status) {
+  case 0:
+    accessRights = accessRights | AccessPtrEvents | AccessKeyEvents | AccessView;
+    break;
+  case 1:
+    accessRights = accessRights & !(AccessPtrEvents | AccessKeyEvents) | AccessView;
+    break;
+  case 2:
+    accessRights = accessRights & !(AccessPtrEvents | AccessKeyEvents | AccessView);
+    break;
+  }
+  framebufferUpdateRequest(server->pb->getRect(), false);
+}
+int VNCSConnectionST::getStatus()
+{
+  if ((accessRights & (AccessPtrEvents | AccessKeyEvents | AccessView)) == 0x0007)
+    return 0;
+  if ((accessRights & (AccessPtrEvents | AccessKeyEvents | AccessView)) == 0x0001)
+    return 1;
+  if ((accessRights & (AccessPtrEvents | AccessKeyEvents | AccessView)) == 0x0000)
+    return 2;
+  return 4;
+}
+
+bool VNCSConnectionST::processFTMsg(int type)
+{
+  if (m_pFileTransfer != NULL) 
+    return m_pFileTransfer->processMessages(type);
+  else 
+    return false;
+}