Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow.

git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@589 3789f03b-4d11-0410-bbf8-ca57d06f2519
diff --git a/common/rfb/SMsgWriter.h b/common/rfb/SMsgWriter.h
new file mode 100644
index 0000000..ed8ad0e
--- /dev/null
+++ b/common/rfb/SMsgWriter.h
@@ -0,0 +1,163 @@
+/* Copyright (C) 2002-2005 RealVNC Ltd.  All Rights Reserved.
+ * 
+ * This is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This software is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this software; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
+ * USA.
+ */
+//
+// SMsgWriter - class for writing RFB messages on the server side.
+//
+
+#ifndef __RFB_SMSGWRITER_H__
+#define __RFB_SMSGWRITER_H__
+
+#include <rdr/types.h>
+#include <rfb/encodings.h>
+#include <rfb/Encoder.h>
+
+namespace rdr { class OutStream; }
+
+namespace rfb {
+
+  class PixelFormat;
+  class ConnParams;
+  class ImageGetter;
+  class ColourMap;
+  class Region;
+  class UpdateInfo;
+
+  class WriteSetCursorCallback {
+  public:
+    virtual void writeSetCursorCallback() = 0;
+  };
+
+  class SMsgWriter {
+  public:
+    virtual ~SMsgWriter();
+
+    // writeServerInit() must only be called at the appropriate time in the
+    // protocol initialisation.
+    virtual void writeServerInit()=0;
+
+    // Methods to write normal protocol messages
+
+    // writeSetColourMapEntries() writes a setColourMapEntries message, using
+    // the given ColourMap object to lookup the RGB values of the given range
+    // of colours.
+    virtual void writeSetColourMapEntries(int firstColour, int nColours,
+                                          ColourMap* cm);
+
+    // writeBell() and writeServerCutText() do the obvious thing.
+    virtual void writeBell();
+    virtual void writeServerCutText(const char* str, int len);
+
+    // setupCurrentEncoder() should be called before each framebuffer update,
+    // prior to calling getNumRects() or writeFramebufferUpdateStart().
+    void setupCurrentEncoder();
+
+    // getNumRects() computes the number of sub-rectangles that will compose a
+    // given rectangle, for current encoder.
+    int getNumRects(const Rect &r);
+
+    // writeSetDesktopSize() on a V3 writer won't actually write immediately,
+    // but will write the relevant pseudo-rectangle as part of the next update.
+    virtual bool writeSetDesktopSize()=0;
+
+    // Like setDesktopSize, we can't just write out a setCursor message
+    // immediately on a V3 writer.  Instead of calling writeSetCursor()
+    // directly, you must call cursorChange(), and then invoke writeSetCursor()
+    // in response to the writeSetCursorCallback() callback.  For a V3 writer
+    // this will happen when the next update is sent.
+    virtual void cursorChange(WriteSetCursorCallback* cb)=0;
+    virtual void writeSetCursor(int width, int height, const Point& hotspot,
+                                void* data, void* mask)=0;
+    virtual void writeSetXCursor(int width, int height, int hotspotX,
+                                int hotspotY, void* data, void* mask)=0;
+
+    // needFakeUpdate() returns true when an immediate update is needed in
+    // order to flush out setDesktopSize or setCursor pseudo-rectangles to the
+    // client.
+    virtual bool needFakeUpdate();
+
+    // writeFramebufferUpdate() writes a framebuffer update using the given
+    // UpdateInfo and ImageGetter.  On a V3 writer this may have
+    // pseudo-rectangles for setDesktopSize and setCursor added to it, and so
+    // may invoke writeSetCursorCallback().
+    virtual void writeFramebufferUpdate(const UpdateInfo& ui, ImageGetter* ig,
+                                        Region* updatedRegion);
+
+    // writeRects() accepts an UpdateInfo (changed & copied regions) and an
+    // ImageGetter to fetch pixels from.  It then calls writeCopyRect() and
+    // writeRect() as appropriate.  writeFramebufferUpdateStart() must be used
+    // before the first writeRects() call and writeFrameBufferUpdateEnd() after
+    // the last one.  It returns the actual region sent to the client, which
+    // may be smaller than the update passed in.
+    virtual void writeRects(const UpdateInfo& update, ImageGetter* ig,
+                            Region* updatedRegion);
+
+    // To construct a framebuffer update you can call
+    // writeFramebufferUpdateStart(), followed by a number of writeCopyRect()s
+    // and writeRect()s, finishing with writeFramebufferUpdateEnd().  If you
+    // know the exact number of rectangles ahead of time you can specify it to
+    // writeFramebufferUpdateStart() which can be more efficient.
+    virtual void writeFramebufferUpdateStart(int nRects)=0;
+    virtual void writeFramebufferUpdateStart()=0;
+    virtual void writeFramebufferUpdateEnd()=0;
+
+    // writeRect() tries to write the given rectangle.  If it is unable to
+    // write the whole rectangle it returns false and sets actual to the actual
+    // rectangle which was updated.
+    virtual bool writeRect(const Rect& r, ImageGetter* ig, Rect* actual);
+    virtual bool writeRect(const Rect& r, unsigned int encoding,
+                           ImageGetter* ig, Rect* actual);
+
+    virtual void writeCopyRect(const Rect& r, int srcX, int srcY);
+
+    virtual void startRect(const Rect& r, unsigned int enc)=0;
+    virtual void endRect()=0;
+
+    ConnParams* getConnParams() { return cp; }
+    rdr::OutStream* getOutStream() { return os; }
+    rdr::U8* getImageBuf(int required, int requested=0, int* nPixels=0);
+    int bpp();
+
+    int getUpdatesSent()           { return updatesSent; }
+    int getRectsSent(int encoding) { return rectsSent[encoding]; }
+    int getBytesSent(int encoding) { return bytesSent[encoding]; }
+    int getRawBytesEquivalent()    { return rawBytesEquivalent; }
+
+    int imageBufIdealSize;
+
+  protected:
+    SMsgWriter(ConnParams* cp, rdr::OutStream* os);
+
+    virtual void startMsg(int type)=0;
+    virtual void endMsg()=0;
+
+    ConnParams* cp;
+    rdr::OutStream* os;
+
+    Encoder* encoders[encodingMax+1];
+    int lenBeforeRect;
+    unsigned int currentEncoding;
+    int updatesSent;
+    int bytesSent[encodingMax+1];
+    int rectsSent[encodingMax+1];
+    int rawBytesEquivalent;
+
+    rdr::U8* imageBuf;
+    int imageBufSize;
+  };
+}
+#endif