Migrating to new directory structure adopted from the RealVNC's source tree. More changes will follow.

git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@589 3789f03b-4d11-0410-bbf8-ca57d06f2519
diff --git a/common/rfb/PixelBuffer.h b/common/rfb/PixelBuffer.h
new file mode 100644
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--- /dev/null
+++ b/common/rfb/PixelBuffer.h
@@ -0,0 +1,172 @@
+/* Copyright (C) 2002-2005 RealVNC Ltd.  All Rights Reserved.
+ * 
+ * This is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This software is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this software; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
+ * USA.
+ */
+
+// -=- PixelBuffer.h
+//
+// The PixelBuffer class encapsulates the PixelFormat and dimensions
+// of a block of pixel data.
+
+#ifndef __RFB_PIXEL_BUFFER_H__
+#define __RFB_PIXEL_BUFFER_H__
+
+#include <rfb/ImageGetter.h>
+#include <rfb/PixelFormat.h>
+#include <rfb/ColourMap.h>
+#include <rfb/Rect.h>
+#include <rfb/Pixel.h>
+
+namespace rfb {
+
+  class Region;
+
+  class PixelBuffer : public ImageGetter {
+  public:
+    PixelBuffer(const PixelFormat& pf, int width, int height, ColourMap* cm);
+    virtual ~PixelBuffer();
+
+    ///////////////////////////////////////////////
+    // Format / Layout
+    //
+
+    // Set/get pixel format & colourmap
+    virtual void setPF(const PixelFormat &pf);
+    virtual const PixelFormat &getPF() const;
+    virtual ColourMap* getColourMap() const;
+
+    // Get width, height and number of pixels
+    int width()  const { return width_; }
+    int height() const { return height_; }
+    int area() const { return width_ * height_; }
+
+    // Get rectangle encompassing this buffer
+    //   Top-left of rectangle is either at (0,0), or the specified point.
+    Rect getRect() const { return Rect(0, 0, width_, height_); }
+    Rect getRect(const Point& pos) const {
+      return Rect(pos, pos.translate(Point(width_, height_)));
+    }
+
+    ///////////////////////////////////////////////
+    // Access to pixel data
+    //
+
+    // Get a pointer into the buffer
+    //   The pointer is to the top-left pixel of the specified Rect.
+    //   The buffer stride (in pixels) is returned.
+    virtual const rdr::U8* getPixelsR(const Rect& r, int* stride) = 0;
+
+    // Get pixel data for a given part of the buffer
+    //   Data is copied into the supplied buffer, with the specified
+    //   stride.
+    virtual void getImage(void* imageBuf, const Rect& r, int stride=0);
+
+    // Get the data at (x,y) as a Pixel.
+    //   VERY INEFFICIENT!!!
+    // *** Pixel getPixel(const Point& p);
+
+    ///////////////////////////////////////////////
+    // Framebuffer update methods
+    //
+
+    // Ensure that the specified rectangle of buffer is up to date.
+    //   Overridden by derived classes implementing framebuffer access
+    //   to copy the required display data into place.
+    virtual void grabRegion(const Region& region) {}
+
+  protected:
+    PixelBuffer();
+    PixelFormat format;
+    int width_, height_;
+    ColourMap* colourmap;
+  };
+
+  // FullFramePixelBuffer
+
+  class FullFramePixelBuffer : public PixelBuffer {
+  public:
+    FullFramePixelBuffer(const PixelFormat& pf, int width, int height,
+                         rdr::U8* data_, ColourMap* cm);
+    virtual ~FullFramePixelBuffer();
+
+    // - Get the number of pixels per row in the actual pixel buffer data area
+    //   This may in some cases NOT be the same as width().
+    virtual int getStride() const;
+
+    // Get a pointer to specified pixel data
+    virtual rdr::U8* getPixelsRW(const Rect& r, int* stride);
+    virtual const rdr::U8* getPixelsR(const Rect& r, int* stride) {
+      return getPixelsRW(r, stride);
+    }
+
+    ///////////////////////////////////////////////
+    // Basic rendering operations
+    // These operations DO NOT clip to the pixelbuffer area, or trap overruns.
+
+    // Fill a rectangle
+    virtual void fillRect(const Rect &dest, Pixel pix);
+
+    // Copy pixel data to the buffer
+    virtual void imageRect(const Rect &dest, const void* pixels, int stride=0);
+
+    // Copy pixel data from one PixelBuffer location to another
+    virtual void copyRect(const Rect &dest, const Point &move_by_delta);
+
+    // Copy pixel data to the buffer through a mask
+    //   pixels is a pointer to the pixel to be copied to r.tl.
+    //   maskPos specifies the pixel offset in the mask to start from.
+    //   mask_ is a pointer to the mask bits at (0,0).
+    //   pStride and mStride are the strides of the pixel and mask buffers.
+    virtual void maskRect(const Rect& r, const void* pixels, const void* mask_);
+
+    //   pixel is the Pixel value to be used where mask_ is set
+    virtual void maskRect(const Rect& r, Pixel pixel, const void* mask_);
+
+    // *** Should this be visible?
+    rdr::U8* data;
+
+  protected:
+    FullFramePixelBuffer();
+  };
+
+  // -=- Managed pixel buffer class
+  // Automatically allocates enough space for the specified format & area
+
+  class ManagedPixelBuffer : public FullFramePixelBuffer {
+  public:
+    ManagedPixelBuffer();
+    ManagedPixelBuffer(const PixelFormat& pf, int width, int height);
+    virtual ~ManagedPixelBuffer();
+
+    // Manage the pixel buffer layout
+    virtual void setPF(const PixelFormat &pf);
+    virtual void setSize(int w, int h);
+
+    // Assign a colour map to the buffer
+    virtual void setColourMap(ColourMap* cm, bool own_cm);
+
+    // Return the total number of bytes of pixel data in the buffer
+    int dataLen() const { return width_ * height_ * (format.bpp/8); }
+
+  protected:
+    unsigned long datasize;
+    bool own_colourmap;
+    void checkDataSize();
+  };
+
+};
+
+#endif // __RFB_PIXEL_BUFFER_H__